[b]Gundam Astray Blue Frame[/b] [color=cyan][b]Statistics:[/b] HP: 35, EN: 20, IS: 3, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [+] Missile Launcher [b](PGSF)[/b]- 6 damage/2 PC [F] Beam Saber [b](BM)[/b]- 10 damage [+] Beam Rifle [b](B)[/b]- 12 damage, 10 rounds [+] Missile Pod [b](PG)[/b]- 20 damage x 2, 4 rounds [+] Bazooka [b](P)[/b]- 30 damage, 8 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) Gundam Astray Blue Frame can't be used in Deep Water terrain.[/color] [color=gold][b]Purchasing Cost:[/b] 180 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Blue Frame (Scale System)[/b] [color=cyan][b]Statistics:[/b] HP: 40, EN: 25, IS: 2, Move: W, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Supercavitating Torpedo Launcher [b](PSX)[/b]- 25 damage, 10 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Countercut 3) Dodge Cost is 5 in water terrain 4) Gundam Astray Blue Frame (Scale System) can't be used in Deep Water terrain.[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Install the Gundam Astray Blue Scale System onto Gundam Astray Blue Frame. Gundam Astray Blue Frame (Scale System) will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Red Frame[/b] [color=cyan][b]Statistics:[/b] HP: 35, EN: 20, IS: 3, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [H] High Energy Ball [b](V)[/b]- 8 damage/EN [F] Beam Saber [b](BM)[/b]- 10 damage x 2 [+] Beam Rifle [b](B)[/b]- 12 damage, 10 rounds [F] Gerbera Straight- 18 damage, 1 PC/attack [F] Gerbera Straight- 18 damage x 2, 3 PCs/attack. Anti-Beam Shield Disabled Only.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 6) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently.[/color] [color=gold][b]Purchasing Cost:[/b] 250 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Red Frame (Flight Unit)[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 30, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [H] High Energy Ball [b](V)[/b]- 8 damage/EN [F] BuCUE Head [b](BMX)[/b]- 10 damage/2 EN [F] Beam Saber [b](BM)[/b]- 10 damage x 2 [+] Beam Rifle [b](B)[/b]- 12 damage, 10 rounds [F] Gerbera Straight- 18 damage, 1 PC/attack [F] Gerbera Straight- 18 damage x 2, 3 PCs/attack. Anti-Beam Shield and BuCUE Head Disabled Only.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) [b]Flight Pack:[/b] Dodge Cost -7 in atmospheric terrain. Dodge Cost -5 in space. 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) BuCUE Head: Can only be used if you also own a BuCUE Tactical Recon Type 8) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield and BuCUE Head permanently.[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Install Astray Flight Unit on Gundam Astray Red Frame. Gundam Astray Red Frame (Flight Unit) will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Red Frame (Power Loader)[/b] [color=cyan][b]Statistics:[/b] HP: 120, EN: 60, IS: 2, Move: G, Size: L[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [F] 150 Gerbera Straight - 150 damage, 10 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Igelstellung 4) [b]Damage Received -20%[/b] 5) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 6) [b]Separate (Gundam Astray Red Frame)[/b][/color] [color=gold][b]Purchasing Cost:[/b] N/A. Install the Power Loader on Gundam Astray Red Frame. Gundam Astray Red Frame (Power Loader) will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Powered Red Frame[/b] [color=cyan][b]Statistics:[/b] HP: 60, EN: 40, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [H] High Energy Ball [b](V)[/b]- 8 damage/EN [F] Gerbera Straight [b](X)[/b]- 18 damage/2 PC [F] 150 Gerbera Straight- 150 damage, 8 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Igelstellung 4) Dodge Cost -5 5) [b]Damage Received -10%[/b] 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item).[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Install the Power Cylinder on Gundam Astray Red Frame. Gundam Astray Powered Red Frame will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Red Frame (Mars Jacket)[/b] [color=cyan][b]Statistics:[/b] HP: 60, EN: 40, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [H] High Energy Ball [b](V)[/b]- 8 damage/EN [F] Beam Naginata [b](BM)[/b]- 15 damage x 2 [+] Beam Rifle [b](B)[/b]- 16 damage, 10 rounds [F] Katana- 18 damage, 1 PC/attack [F] Katana- 18 damage x 2, 3 PCs/attack [F] Twin Katanas [b](X)[/b]- 18 damage/2 PCs [+] Beam Cannons [b](BS)[/b]- 30 damage x 2, 3 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Igelstellung, Beam Rifle 4) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 5) [b]Damaged Received -15%[/b] 6) [b]Nitou-Ryu[/b] 7) [b]Jacket Armor Purge:[/b] Dodge Cost -5 and Damage Received -0% instead. Disable any Armor-type inherent ability bestowed by items (if your HP is over the default maximum amount, then your HP is the default maximum amount instead).[/color] [color=gold][b]Acquisition Method:[/b] Install Mars Jacket on Gundam Astray Red Frame[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Red Frame L[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 30, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [H] High Energy Ball [b](V)[/b]- 8 damage/EN [F] Beam Saber [b](BM)[/b]- 10 damage x 2 [+] Beam Rifle [b](B)[/b]- 12 damage, 8 rounds [F] Gerbera Straight- 18 damage, 1 PC/attack [F] Twin Gerbera Straight- 18 damage x 3, 5 PCs/attack [+] 90mm Gatling Gun [b](V)[/b]- 18 damage, 20 rounds [F] Tactical Arms Blade- 40 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Anti-Beam Shield: 90mm Gatling Gun, Tactical Arms Blade 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle, 90mm Gatling Gun 5) [b]Nitou-Ryu[/b] 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]High Mobility Booster:[/b] Dodge Cost -5[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Install Tactical Arms Backpack on Gundam Astray Red Frame. Gundam Astray Red Frame L will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Gold Frame Amatsu Mina[/b] [color=cyan][b]Statistics:[/b] HP: 80, EN: 50, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [F] Maga no Ikutachi- [b]25% EN Drain[/b], 2 EN/attack [H] Maga no Shirahoko- 20 damage x 2, 2 EN/attack [F] Tsumu no Hatachi- 25 damage, 1 EN/attack [F] Totsuka no Tsurugi [b](BM)[/b]- 25 damage x 2, 1 EN/attack [F] Trikeros Kai Beam Saber [b](BM)[/b]- 14 damage [+] 50mm Hi-Energy Beam Rifle [b](B)[/b]- 16 damage, 15 rounds [+] HKP Lancer Dart [b](SX)[/b]- 50 damage, 3 rounds [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Anti-Beam Shield: [SIZE=1]Phase Shift Armor, Trikeros Kai Beam Saber, 50mm High-Energy Beam Rifle, HKP Lancer Dart[/SIZE] 3) Countercut 4) Countershoot: Igelstellung, 50mm Hi-Energy Beam Rifle 5) Dodge Cost -7 6) [b]Phase Shift Armor (Armor)[/b] 7) [b]Mirage Colloid (5)[/b] 8) [b]HKP Lancer Dart:[/b] Target's Dodge Cost +5 9) [b]Maga no Shirahoko:[/b] Ignores target's armor abilities[/color] [color=gold][b]Evolution Cost:[/b] 3 Evo points (Gundam Astray Gold Frame Amatsu) [b]Hangar Resale Value:[/b] 400 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Blue Frame Second G[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 30, IS: 3, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Beam Saber [b](BM)[/b]- 10 damage [+] Beam Rifle [b](B)[/b]- 12 damage, 10 rounds [+] Bazooka [b](P)[/b]- 30 damage, 8 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) [b]High Mobility Booster:[/b] Dodge Cost -5 6) [b]Phase Shift Armor (Armor)[/b][/color] [color=gold][b]Evolution Cost:[/b] 3 (Gundam Astray Blue Frame) [b]Hanger Resale Value:[/b] 125 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Blue Frame Second L[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 35, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Kick- 4 damage [F] Beam Saber [b](BM)[/b]- 10 damage [+] Beam Rifle [b](B)[/b]- 12 damage, 10 rounds [+] 90mm Gatling Gun [b](V)[/b]- 18 damage, 20 rounds [F] Tactical Arms Blade- 40 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, 90mm Gatling Gun, Beam Rifle 5) [b]High Mobility Booster:[/b] Dodge Cost -5 6) [b]Phase Shift Armor (Armor)[/b][/color] [color=gold][b]Purchasing Cost:[/b] N/A. Install Tactical Arms Backpack on Blue Frame Second G. Gundam Astray Blue Frame Second L will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Blue Frame Second (Full Armor Mode)[/b] [color=cyan][b]Statistics:[/b] HP: 65, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b]. Lifter Mode Only. [+] Beam Gun [b](B)[/b]- 8 damage x 2, 10 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countercut: Armor Schneider 3) Countershoot: Beam Gun 4) [b]Lifter Mode:[/b] Dodge Cost -5 and Move: F. Disable Full Armor Phase Shift Mode, then enable Armor Schneider. 5) [b]Phase Shift Armor (Armor)[/b] 6) [b]Full Armor Phase Shift Mode:[/b] Double the effect of Phase Shift Armor for a single turn for 1 EN. Full Armor Mode Only. 7) [b]Separate (Gundam Astray Blue Frame Second G)[/b][/color] [color=gold][b]Purchasing Cost:[/b] N/A. Install Full Armor Phase Shift Pack on Gundam Astray Blue Frame Second. Gundam Astray Blue Frame Second (Full Armor Mode) will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Blue Frame Second G (Sniper Pack)[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Kick- 4 damage [+] Beam Pistol [b](B)[/b]- 8 damage, 10 rounds [F] Beam Saber [b](BM)[/b]- 10 damage [+] Beam Rifle [b](B)[/b]- 12 damage, 10 rounds [+] Sniper Beam Rifle [b](B)[/b]- 40 damage, 2 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Igelstellung, Beam Pistol, Beam Rifle 4) [b]High Mobility Booster:[/b] Dodge Cost -5 5) [b]Phase Shift Armor (Armor)[/b] 6) [b]Pack Jettison (Gundam Astray Blue Frame Second G)[/b] 7) [b]Snipe:[/b] Sniper Beam Rifle (+8)[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Install the Gundam Astray Blue Sniper Pack on Gundam Astray Blue Frame Second G. Gundam Astray Blue Frame Second G (Sniper Pack) will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Astray Blue Frame Second L (Lohengrin Launcher)[/b] [color=cyan][b]Statistics:[/b] HP: 60, EN: 60, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Kick- 4 damage [F] Beam Saber [b](BM)[/b]- 10 damage [+] Beam Rifle [b](B)[/b]- 12 damage, 10 rounds [+] 90mm Gatling Gun [b](SV)[/b]- 20 damage, 20 rounds [F] Tactical Arms Blade- 45 damage, 1 EN/attack [+] Lohengrin Launcher [b](S)[/b]- 130 damage, 8 EN/shot[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, 90mm Gatling Gun, Beam Rifle 5) [b]High Mobility Booster:[/b] Dodge Cost -5 6) [b]Phase Shift Armor (Armor)[/b][/color] [color=gold][b]Purchasing Cost:[/b] N/A.. Acquire 3 Evo points with Gundam Astray Blue Frame Second L.. Thereafter when you install the Tactical Arms Backpack on Blue Frame Second G you may choose to deploy as Blue Frame Second L (LL) instead of Blue Frame Second L.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Sword Calamity[/b] [color=cyan][b]Statistics:[/b] HP: 60, EN: 40, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [H] Midas Messer [b](P)[/b]- 10 damage x 2 [H] Panzer Eisen [b](P)[/b]- [b]PARALYZE[/b], 14 damage x 2 [F] Schwert Gewehr [b](B)[/b]- 50 damage x 2, 4 EN/attack [+] Scylla [b](BS)[/b]- 40 damage, 1 EN/shot [b]MAP Attacks:[/b] [+] Scylla [b](BI:3)[/b]- 30 damage, 4 EN/shot[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Anti-Beam Shield: Panzer Eisen, Midas Messer 3) Countercut 4) Countershoot: Scylla 5) Dodge Cost -5 6) [b]Trans-Phase Armor (Armor)[/b][/color] [color=gold][b]Omake Cost:[/b] 5 (Calamity Gundam) [b]Hanger Resale Value:[/b] 250 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Dreadnought Gundam[/b] [color=cyan][b]Statistics:[/b] HP: 55, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Picus- 3 damage, 20 rounds [F] Shield Beam Saber [b](BM)[/b]- 12 damage x 2 [+] Beam Rifle [b](B)[/b]- 15 damage, 10 rounds [+] Pristis [b](BS)[/b]- 30 damage x 2, 2 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Anti-Beam Shield: Shield Beam Saber 3) Countercut: Shield Beam Saber 4) Countershoot: Picus, Beam Rifle, Pristis 5) [b]Phase Shift Armor (Armor)[/b] 6) [b]N-Jammer Canceller[/b][/color] [color=gold][b]Purchasing Cost:[/b] 425 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Dreadnought Gundam (DRAGOON)[/b] [color=cyan][b]Statistics:[/b] HP: 60, EN: 40, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Picus- 3 damage, 20 rounds [F] Shield Beam Saber [b](BM)[/b]- 12 damage x 2 [+] Beam Rifle [b](B)[/b]- 15 damage, 10 rounds [+] Pristis [b](BS)[/b]- 30 damage x 2, 2 EN/attack [+] DRAGOON [b](BSX)[/b]- 15 damage/EN[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Anti-Beam Shield: Shield Beam Saber 3) Countercut: Shield Beam Saber 4) Countershoot: Picus, Beam Rifle, Pristis, DRAGOON 5) [b]Phase Shift Armor (Armor)[/b] 6) [b]N-Jammer Canceller[/b][/color] [color=gold][b]Acquirement Method:[/b] Install Dreadnought DRAGOON Pack onto Dreadnaught Gundam[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Dreadnought Eta[/b] [color=cyan][b]Statistics:[/b] HP: 65, EN: 45, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Picus- 3 damage, 20 rounds [+] Igelstellung II- 8 damage # 2, 10 rounds [+] Grenade Launcher [b](P)[/b]- 15 damage, 4 rounds [F] Romteknica [b](BM)[/b]- 11 damage x 2 [+] Zastava Stigmate [b](BV)[/b]- 12 damage/EN [+] Beam Cannon [b](BS)[/b]- 30 damage x 2, 2 EN/attack [F] Beam Sword [b](B)[/b]- 40 damage x 2, 3 EN/attack [b]MAP Attacks:[/b] [+] Beam Cannon [b](BI:4)[/b]- 60 damage, 10 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Armure Lumiere: [i]Same effects as Beam Shield[/i] 3) Countercut 4) Countershoot: Picus, Igelstellung II, Zastava Stigmate 5) [b]Phase Shift Armor (Armor)[/b] 6) [b]N-Jammer Canceller[/b][/color] [color=Gold][b]Acquirement Method:[/b] Install Dreadnought Eta Pack onto Dreadnought Gundam.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Hyperion Gundam[/b] [color=cyan][b]Statistics:[/b] HP: 55, EN: 45, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [F] Romteknica [b](BM)[/b]- 11 damage x 2 [+] Zastava Stigmate [b](BV)[/b]- 10 damage, 20 rounds [+] Forfanterie [b](BS)[/b]- 50 damage x 2, 5 EN/shot[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Armure Lumiere: Same effects as Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Zastava Stigmate 5) [b]Armure Lumiere Full Power (Barrier)[/b][/color] [color=gold][b]Purchasing Cost:[/b] 450 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Unnou's Customized GINN[/b] [color=Cyan][b]Statistics:[/b] HP: 30, EN: 10, IS: 4, Move: G, Size: M[/color] [color=Pink][b]Weapons: [/b] [F] Tiger Pierce [b](M)[/b]- 18 damage [F] Gerbera Straight- 18 damage x 2, 2 PCs/attack [F] Gerbera Straight & Tiger Pierce [b](X)[/b]- 18 damage/2 PC[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Countercut 3) [b]Nitou-Ryu (Gerbera Straight & Tiger Pierce)[/b][/color] [color=Gold][b]Omake Cost:[/b] 5 (Gundam Astray Red Frame (any variant)) [b]Hangar Resale Value:[/b] 200 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gai's Customized GINN [color=Cyan]Statistics:[/b] HP: 40, EN: 40, IS: 4, Move: G, Size: M[/color] [color=Pink][b]Weapons: [/b] [F] Shoulder Charge [b](MV)[/b]- 6 damage/EN [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Heavy Sword [b](M)[/b]- 8 damage [+] Heavy Assault Machinegun [b](V)[/b]- 15 damage, 10 rounds [+] Cattus- 40 damage, 8 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Heavy Assault Machinegun 4) Dodge Cost -5[/color] [color=Gold][b]Omake Cost:[/b] 5 (Gundam Astray Blue Frame Second L (Lohengrin Launcher) [b]Hangar Resale Value:[/b] 200 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Forbidden Blue[/b] [color=cyan][b]Statistics:[/b] HP: 75, EN: 35, IS: 2, Move: G/W, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [+] Armfeuer- 10 damage, 10 rounds [+] Supercavitating Torpedo Launcher [b](PSF)[/b]- 25 damage, 10 rounds [F] Trident [b](M)[/b]- 25 damage [+] Photon Maser [b](S)[/b]- 60 damage, 4 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher. 2) Anti-Beam Shield: Geschmeidig Panzer 3) Countercut 4) Countershoot: Igelstellung, Armfeuer 5) Dodge Cost is 5 in water environment 6) [b]Trans-Phase Armor (Armor)[/b] 7) [b]Geschmeidig Panzer (Barrier)[/b] 8) Photon Maser: Target's Dodge Cost +5 in a water environment. 9) Forbidden Blue can't be used in space.[/color] [color=gold][b]Omake Cost:[/b] 5 (Forbidden Gundam) [b]Hanger Resale Value:[/b] 250 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Deep Forbidden[/b] [color=cyan][b]Statistics:[/b] HP: 60 EN: 30, IS: 2 Move: G/W, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Supercavitating Torpedo Launcher [b](PSF)[/b]- 20 damage, 10 rounds [F] Sharp Point [b](MS)[/b]- 10 damage x 2, 1 EN/attack [F] Sharp Point [b](M)[/b]- [b]PARALYZE[/b], 2 EN/attack [F] Trident [b](M)[/b]- 15 damage [+] Photon Maser [b](S)[/b]- 40 damage, 3 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher. 2) Anti-Beam Shield: Geschmeidig Panzer 3) Countercut 4) Dodge Cost is 5 in water environment 6) [b]Trans-Phase Armor (Armor)[/b] 7) [b]Geschmeidig Panzer (Barrier)[/b] 8) Photon Maser: Target's Dodge Cost +5 in a water environment. 9) Deep Forbidden can't be used in space.[/color] [color=gold][b]Omake Cost:[/b] 3 (Forbidden Blue) [b]Hanger Resale Value:[/b] 200 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Raider Full Spec[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 30, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] 20mm Machinegun- 2 damage x 2, 20 rounds [+] 52mm Machinegun [b](V)[/b]- 4 damage, 20 rounds. [+] 76mm Machinegun- 6 damage, 20 rounds. Usable in Flight Mode only. [F] Claws [b](M)[/b]- 14 damage x 2. Flight Mode only. [+] Ahura Mazda [b](B)[/b]- 20 damage x 2, 2 EN/attack. Flight Mode only. [+] King Cobra [b](PGX)[/b]- 40 damage, 2 rounds. Usable in Flight Mode only. [H] Glider Crash [b](S)[/b]- 70 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Anti-Beam Shield: MS Mode Only 3) Countershoot: 20mm Machinegun, 52mm Machinegun , 76mm Machinegun, Ahura Mazda 4) [b]Trans-Phase Armor (Armor)[/b] 5) [b]Sub-Flight Glider:[/b] Dodge Cost -3 6) [b]Flight Mode:[/b] Dodge Cost -7 instead and Move: F only. Enable all weapons. 7) [b]Resupply[/b] 7) Raider Full Spec can't be used in space.[/color] [color=gold][b]Omake Cost:[/b] 5 (Raider Gundam) [b]Hanger Resale Value:[/b] 250 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE]