[b]Gundam F91[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/F91/F91.gif[/img] [color=cyan][b]Statistics:[/b] HP: 45, EN: 30, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Vulcan- 3 damage, 20 rounds [+] Mega Machine Cannon- 10 damage, 8 rounds [F] Beam Saber [b](BM)[/b]- 12 damage [+] Beam Rifle [b](B)[/b]- 15 damage, 8 rounds [+] Beam Launcher [b](B)[/b]- 30 damage, 1 EN/shot [+] VSBR [b](BSV)[/b]- 10 damage x 2/EN [+] MEPE Attack [b](BSX)[/b]- 18 damage/EN. Requires [b]NT/EH[/b] to execute. [b]Combo Attacks:[/b] [+] Double VSBR [b](BSV)[/b]- 50 damage x 4/8 EN[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Beam Shield 3) Countercut 4) Countershoot: Vulcan, Mega Machine Cannon, Beam Rifle, Beam Launcher, VSBR 5) [b]Biocomputer (System)[/b] 6) [b]MEPE (2/4):[/b] Same effects as Bunshin 7) Double VSBR: Requires an allied unit with Double VSBR to execute.[/color] [color=gold][b]Purchasing Cost:[/b] 530 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Vigna Ghina II[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 40, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Beam Saber [b](BM)[/b]- 12 damage [+] Beam Rifle [b](B)[/b]- 14 damage, 8 rounds [+] Heavy Machinegun [b](V)[/b]- 14 damage, 10 rounds [F] Shot Lancer- 30 damage, 1 EN/attack [+] Shot Lancer (Shoot)- 50 damage, 1 round [+] VSBR [b](BSV)[/b]- 10 damage x 2/EN [b]Combo Attacks:[/b] [+] Double VSBR [b](BSV)[/b]- 50 damage x 4/8 EN[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Beam Shield 3) Countercut 4) Countershoot: Beam Rifle, Heavy Machinegun, VSBR 5) [b]Beam Flag[/b] 6) Shot Lancer (Shoot): If ammo is 0, disable Shot Lancer. 7) Double VSBR: Requires an allied unit with Double VSBR to execute.[/color] [color=gold][b]Evolution Cost:[/b] 3 (Vigna Ghina) [b]Hanger Resale Value:[/b] 175 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Berga Giros (Black Vanguard)[/b] [IMG]http://www.big-metto.net/SimChamber/Sprites/Gundam/F91/BergaGirosBV.gif[/IMG] [color=Cyan][b]Statistics:[/b] HP: 65, EN: 40, IS: 2, Move: F/G, Size: M, Class: Hi-Tier[/color] [color=Pink][b]Weapons:[/b] [F] Beam Saber [b](BM)[/b]- 10 damage x 2 [+] Heavy Machinegun [b](V)[/b]- 16 damage, 10 rounds [F] Shot Lancer- 30 damage, 1 EN/attack [+] Shot Lancer (Shoot)- 50 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Beam Shield 3) Countercut 4) Countershoot: Heavy Machinegun 5) Dodge Cost -5 6) [b]Beam Flag[/b] 7) [b]Summon:[/b] 4 of Ebirhu S, Denan Gei or Denan Zon in any combination (Black Vanguard versions only) 8) Shot Lancer (Shoot): If ammo is 0, disable Shot Lancer.[/color] [color=Gold][b]Evolution Cost:[/b] 5 (Berga Giros) [b]Hanger Resale Value:[/b] 375 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Ebirhu S (Black Vanguard)[/b] [color=Cyan][b]Statistics:[/b] HP: 35, EN: 30, IS: 3, Move: F/G, Size: M, Class: Summon[/color] [color=Pink][b]Weapons:[/b] [+] Beam Spray Gun [b](BS)[/b]- 8 damage, 10 rounds [+] Triple Grenade Launcher [b](P)[/b]- 25 damage # 3, 4 rounds [+] Shot Claw- [b]PARALYZE[/b], 15 damage, 1 round [F] Shot Lancer- 15 damage, 1 EN/attack [+] Shot Lancer (Shoot)- 30 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 5 2) Shield 3) Countershoot: Beam Spray Gun 4) [b]EWAC[/b] 5) Shot Lancer (Shoot): If ammo is 0, disable Shot Lancer.[/color] [color=Gold][b]Purchasing Cost:[/b] Not applicable. This is a summon unit.[/color] [b]Denan Gei (Black Vanguard)[/b] [color=Cyan][b]Statistics:[/b] HP: 40, EN: 25, IS: 3, Move: F/G, Size: M, Class: Summon[/color] [color=Pink][b]Weapons:[/b] [F] Beam Saber [b](BM)[/b]- 8 damage [+] Beam Rifle [b](B)[/b]- 10 damage, 10 rounds [+] Triple Grenade Launcher [b](P)[/b]- 25 damage # 3, 4 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 5 2) Beam Shield 3) Countercut 4) Countershoot: Beam Rifle[/color] [color=Gold][b]Purchasing Cost:[/b] Not applicable. This is a summon unit.[/color] [b]Denan Zon (Black Vanguard)[/b] [color=Cyan][b]Statistics:[/b] HP: 35, EN: 20, IS: 3, Move: F/G, Size: M, Class: Summon[/color] [color=Pink][b]Weapons:[/b] [F] Beam Saber [b](BM)[/b]- 8 damage [+] Heavy Machinegun [b](V)[/b]- 8 damage, 10 rounds [+] Dual Beam Gun [b](B)[/b]- 8 damage, 6 rounds [F] Shot Lancer- 15 damage, 1 EN/attack [+] Shot Lancer (Shoot)- 35 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 5 2) Beam Shield 3) Countercut 4) Countershoot: Heavy Machinegun, Dual Beam Gun 5) Shot Lancer (Shoot): If ammo is 0, disable Shot Lancer.[/color] [color=Gold][b]Purchasing Cost:[/b] Not applicable. This is a summon unit.[/color] [b]Guntank R44[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/F91/R-44.gif[/img][img]http://www.big-metto.net/SimChamber/Sprites/Gundam/F91/R-44MA.gif[/img] [color=cyan][b]Statistics:[/b] HP: 40, EN: 15, IS: 3, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Finger Launcher [b](PSV)[/b]- 20 damage/2 PCs [+] Missile Launcher [b](PGSV)[/b]- 5 damage/PC [+] 200mm Cannon- 40 damage x 2, 6 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) [b]Tank Mode:[/b] Dodge Cost +5, Damage Received -25%. 3) If 200mm Cannon is used in MS Mode, Dodge Cost +7 next turn.[/color] [color=gold][b]Purchasing Costs:[/b] 80 PCs[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 4[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]GM-F91 Juggler[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 30, IS: 3, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] 60mm Vulcan- 2 damage, 20 rounds [F] Double Beam Saber [b](BM)[/b] 10 damage x 2 [+] 90mm Machinegun- 12 damage x 2, 8 rounds [+] Ball VSBR [Single] [b](BV)[/b]- 10 damage/EN. Requires [b]NT/EH[/b] to execute. [+] Ball VSBR [Double] [b](BSV)[/b]- 10 damage x 2/2 EN. Requires [b]NT/EH[/b] to execute. [+] Ball All Range Attack [b](BPSX)[/b]- 10 damage/EN. Requires [b]NT/EH[/b] to execute.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countercut 2) Countershoot: 60mm Vulcan, 90mm Machinegun, Ball VSBR 3) Dodge Cost -3 4) [b]Biocomputer Efficency Model:[/b] [i]Same effects as Biocomputer but effects are capped at Sergeant level.[/i] 5) [b]Summon:[/b] (F91 Juggler Ball) x 2. Upon summoning, pay any amount of EN up to a maximum of 10 EN per Ball summoned. If one Ball is summoned, disable Ball All Range Attack and Ball VSBR [Double]. If both Balls are summoned, disable Ball VSBR [Single], Ball VSBR [Double], and Ball All Range Attack. Can only be summoned by an [b]NT/EH[/b], and can not be resummoned if destroyed. If these units are destroyed, any attacks disabled by their destruction are permanently disabled.[/color] [color=Gold][b]Evolution Cost:[/b] 5 (NT-Use GM Juggler) (The evolution cost is reduced to 3 if you also own a Gundam F91.)[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]F91 Juggler Ball[/b] [color=cyan][b]Statistics:[/b] HP: 10, EN: 10, IS: 0, Move: F, Size: S, Class: Summon[/color] [color=pink][b]Weapons:[/b] [+] Ball Beam [b](BV)[/b]- 10 damage/EN.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Dodge cost is 5 2) Countershoot: Ball Beam 3) [b]Limited Battery:[/b] EN value is equal to the amount of EN GM-F91 Juggler spent when summoning the F91 Juggler Ball.[/color] [color=Gold][b]Purchasing Cost:[/b] N/A. This is a summoned unit.[/color]