[b]Wing Gundam Zero Custom[/b][color=Cyan][b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/Wing/WingZeroCustom.gif[/img] Statistics:[/b] HP: 70, EN: 40, IS: 2, Move: F/G, Size: M[/color] [color=Pink][b]Weapons:[/b] [+] Machine Cannon- 18 Damage, 20 rounds [F] Beam Saber [b](BM)[/b]- 20 Damage x 2 [+] Buster Rifle [b](B)[/b]- 50 damage, 10 rounds [+] Twin Buster Rifle [b](BS)[/b]- 50 damage x 2, 4 EN/attack [+] Rolling Twin Buster Rifle [b](BS)[/b]- 150 damage, 10 EN/attack [b]MAP Attacks:[/b] [+] Twin Buster Rifle [b](BI:10)[/b]- 250 damage, 3 rounds [+] Rolling Twin Buster Rifle [b](BI:7)[/b]- 300 damage, 1 round[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Machine Cannon, Twin Buster Rifle 4) Dodge Cost -5 5) [b]Damage Received -20%[/b] 6) [b]Zero System (System)[/b] 7) [b]Self-Destruct[/b][/color] [color=gold][b]Replacement Cost:[/b] 300 PCs [b]The following condition must be met:[/b] 1) Acquire 3 Evolution Points on Wing Zero. 2) Replace Wing Zero with this unit once the replacement cost is paid.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Wing Gundam (Early Type)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/Wing/WingET.gif[/img] [color=cyan][b]Statistics:[/b] HP: 50, EN: 35, IS: 3, Move: G, Size: M[/color] [color=pink][b]Statistics:[/b] [+] 60mm Vulcan- 3 damage, 20 rounds [+] Machine Cannon- 10 damage, 10 rounds [F] Beam Saber [b](BM)[/b]- 12 damage [F] Beam Saber Assault [b](B)[/b]- 50 damage, 2 EN/attack [+] Buster Rifle [b](BS)[/b]- 70 damage, 6 rounds [b]MAP Attacks:[/b] [+] Buster Rifle Full Output [b](BI:6)[/b]- 110 damage, 3 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Shield: Bird Mode, MS Mode Only 3) Countercut: Beam Saber 4) Countershoot: 60mm Vulcan, Machine Cannon, Buster Rifle 5) [b]Damage Received -15%[/b] 6) [b]Self-Destruct[/b] 7) [b]Bird Mode:[/b] Dodge Cost -5 and Move: F only. Only Buster Rifle is enabled. 8) Beam Saber Assault: Target's Dodge Cost +5[/color] [color=gold][b]Omake Cost:[/b] 7 (Any Wing Gundam variant) [b]Hangar Resale Value:[/b] 200 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Heavyarms Custom[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/Wing/HeavyarmsCustom.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 80, EN: 35, IS: 2, Move: G, Size: M[/color] [color=Pink][b]Weapons:[/b] [+] Vulcan- 8 Damage, 20 rounds [+] Machine Cannon- 15 damage, 20 rounds [+] Homing Missile [b](PGS)[/b]- 18 damage x 4, 12 rounds [+] Chest Gatling Gun- 20 damage # 2, 16 rounds [+] Double Gatling Gun [b](SV)[/b]- 24 damage x 2/PC [+] Full Open Attack [b](S)[/b]- 150 damage, 3 rounds [b]MAP Attacks:[/b] [+] Micro Missiles [b](PI:3)[/b]- 50 damage, 4 rounds [+] Full Open Attack [b](I:4)[/b]- 120 damage, 15 PCs/attack[/color] [b][color=Beige]Inherent Abilities:[/b] 1) Usable by Lieutenants or Higher 2) Countershoot: Vulcan, Machine Cannon, Chest Gatling Gun, Double Gatling Gun 3) [b]Damage Received -25%[/b] 4) [b]Self-Destruct[/b] 5) Homing Missile: Target's Dodge Cost +3[/color] [color=gold][b]Replacement Cost[/b]: 300 PCs [b]The following condition must be met:[/b] 1) Acquire 3 Evolution Points with Gundam Heavyarms Kai. 2) Replace Heavyarms Kai with this unit once the replacement cost is paid. [/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Tallgeese III[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/Wing/Tallgeese3.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 65 EN: 45 IS: 2, Move: F/G, Size: M[/color] [color=Pink][b]Weapons:[/b] [+] Vulcan- 10 damage, 20 rounds [F] Beam Saber [b](BM)[/b]- 18 Damage x 2 [F] Heat Rod [b](MSX)[/b]- 15 damage/EN [F] Heat Rod [b](M)[/b]- [b]PARALYZE[/b] + 15 damage, 2 EN/attack [+] Mega Cannon [b](B)[/b]- 30 damage, 1 EN/attack [+] Mega Cannon High Output [b](BS)[/b]- 80 damage, 3 EN/attack, [b]Barrier Pierce[/b] [b]MAP Attacks:[/b] [+] Mega Cannon Full Output [b](BI:8)[/b]- 200 damage, 3 rounds, [b]Barrier Pierce[/b][/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Shield: Heat Rod 3) Countercut 4) Countershoot: Vulcan 5) Dodge Cost -10 6) [b]Damage Received -15%[/b] 7) Heat Rod: If the [b]PARALYZE[/b] is dodged or Countercut, the damage is automatically dodged. If the [b]PARALYZE[/b] hits, the damage automatically hits[/color] [color=gold][b]Replacement Cost:[/b] 350 PCs [b]The following condition must be met:[/b] 1) Acquire 3 Evolution Points with Tallgeese II. 2) Replace Tallgeese II with this unit once the replacement cost is paid. [/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Leo-N[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/Wing/LeoN.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 55, EN: 25, IS: 3, Move: G, Size: M[/color] [color=Pink][b]Weapons:[/b] [F] Beam Saber [b](BM)[/b]- 14 damage [+] Machine Cannon- 16 damage, 20 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Machine Cannon 4) [b]Damage Received -15%[/b][/color] [color=Gold][b]Evolution Cost:[/b] 3 (Leo (any variant) [b]Hanger Resale Value:[/b] 70 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Leo-R[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/Wing/LeoR.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 45, EN: 35, IS: 3, Move: G, Size: M[/color] [color=Pink][b]Weapons:[/b] [F] Long Beam Lance [b](BV)[/b]- 16 damage/EN[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countercut 3) Dodge Cost -7[/color] [color=Gold][b]Evolution Cost:[/b] 3 (Leo (any variant) [b]Hanger Resale Value:[/b] 70 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Leo-S[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/Wing/LeoS.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 50, EN: 30, IS: 3, Move: G, Size: M[/color] [color=Pink][b]Weapons:[/b] [F] Beam Saber [b](BM)[/b]- 12 damage [+] Beam Rifle [b](B)[/b]- 16 damage, 20 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Beam Rifle 4) Dodge Cost -5[/color] [color=Gold][b]Evolution Cost:[/b] 3 (Leo (any variant)) [b]Hanger Resale Value:[/b] 70 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Vayeate Suivant[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/Wing/VaySuivant.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 65, EN: 50, IS: 2, Move: G, Size: M[/color] [color=Pink][b]Weapons:[/b] [+] Double Beam Cannon [b](BSV)[/b]- 14 damage/EN [b]MAP Attacks:[/b] [+] Double Beam Cannon [b](BI:4)[/b]- 160 damage, 20 EN/shot[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Countershoot: Double Beam Cannon 3) [b]EN Regen 25%[/b] 4) Dodge Cost -3[/color] [color=Gold][b]Evolution Cost:[/b] 3 (Vayeate) [b]Hanger Resale Value:[/b] 200 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Mercurius Suivant[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Gundam/Wing/MercSuivant.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 65, EN: 50, IS: 2, Move: G, Size: M[/color] [color=Pink][b]Weapons:[/b] [F] Beam Saber [b](BM)[/b]- 14 damage [+] Beam Gun [b](B)[/b]- 18 damage, 12 rounds [+] Defensor Net- [b]PARALYZE[/b], 2 EN/attack[/color] [b][color=beige]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Shield 3) Countercut 4) Countershoot: Beam Gun 5) Dodge Cost -3 6) [b]Planet Defensors (Barrier):[/b] Ignores limit on the number of allies that can be protected, and may still protect self if you choose to protect an ally as well.[/color] [color=Gold][b]Evolution Cost:[/b] 3 (Mercurius) [b]Hanger Resale Value:[/b] 200 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gundam Epyon Custom (Complete)[/b] [IMG]http://www.big-metto.net/SimChamber/Sprites/Gundam/Wing/Epyon.gif[/IMG] [color=Cyan][b]Statistics:[/b] HP: 280, EN: 120, IS: 1, Move: F/G, Size: M, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Beam Sword [b](BM)[/b]- 50 damage [F] Hyper Beam Sword [b](BV)[/b]- 30 damage/EN [H] Wing Lancers [b](PSX)[/b]- 35 damage/2 EN [F] Heat Rod [b](MSX)[/b]- 35 damage/2 EN [F] Heat Rod [b](M)[/b]- [b]PARALYZE[/b] + 50 damage, 5 EN/attack [F] Hikari no Tsubasa [b](B)[/b]- 480 damage, 20 EN/attack [b]MAP Attacks:[/b] [F] Hikari no Tsubasa [b](BI:8)[/b]- 300 damage, 30 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Shield: Heat Rod 3) Countercut 4) Dodge Cost -10 5) [b]Damage Received -30%[/b] 6) [b]Beam Wings (S Barrier)[/b] 7) [b]Bunshin (3/5)[/b] 8) [b]Zero System (System)[/b] 9) [b]HPHGCP:[/b] EN Regen 25% 10 [b]Summon:[/b] Virgo II x 4 (Stats found in the Hangar.) 10) Heat Rod: If the PARALYZE is dodged or Countercut, the damage is automatically dodged. If the PARALYZE hits, the damage automatically hits. 11) Hyper Beam Sword: If 5 or more EN is paid for this attack, it gains the [b](S)[/b] attribute.[/color] [color=gold][b]Evolution Cost:[/b] 7 (Gundam Epyon Custom (Incomplete))[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE]