[b]VF-1A Valkyrie[/b] [IMG]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1AB.gif[/IMG][IMG]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1AG.gif[/IMG][IMG]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1AF.gif[/IMG] [color=cyan][b]Statistics:[/b] HP: 25, EN: 10, IS: 4, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 5 damage, 10 rounds [+] Gun Pod- 7 damage, 20 rounds [F] Punch [b](M)[/b]- 8 damage [+] Homing Missiles [b](PGSX)[/b]- 5 damage/2 PC [+] All-Out Attack- 120 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 15 damage, 1 round [b]Combo Attacks:[/b] [+] Skull Formation Attack [b](S)[/b]- 300 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) Countershoot: Head Laser, Gun Pod 3) VF-1A Valkyrie deploys in Fighter Mode. 4) [b]Gerwalk Mode:[/b] Dodge cost -3 in Space, -5 in atmosphere, and Move: H instead. Disable All-Out Attack. 5) [b]Fighter Mode:[/b] Dodge cost -5 in Space, -10 in atmosphere, and Move: F instead. Disable Punch and All-Out Attack. 6) Skull Formation Attack: Target's Dodge Cost +5. Requires two allied VF-1A, J or S type Valkyries in any combination or variant (excepting the J Armored type) to execute.[/color] [color=gold][b]Purchasing Cost:[/b] 140 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-1A Super Valkyrie (Battroid Mode)[/b] [IMG]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1ASB.gif[/IMG][IMG]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1ASG.gif[/IMG][IMG]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1ASF.gif[/IMG] [color=cyan][b]Statistics:[/b] HP: 30, EN: 10, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 5 damage, 10 rounds [+] Gun Pod- 7 damage, 20 rounds [F] Punch [b](M)[/b]- 8 damage [+] Homing Missiles [b](PGSX)[/b]- 6 damage/2 PC [+] All-Out Attack- 120 damage, 1 round [+] Reaction Bombs [b](S)[/b]- 200 damage, 2 rounds, [b]Barrier Pierce[/b] [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 20 damage, 1 round [b]Combo Attacks:[/b] [+] Skull Formation Attack [b](S)[/b]- 300 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Countershoot: Head Laser, Gun Pod 3) VF-1A Super Valkyrie deploys in Fighter Mode 4) [b]Gerwalk Mode:[/b] Dodge cost -5 in Space, -3 in atmosphere, and Move: H instead. Disable All-Out Attack. 5) [b]Fighter Mode:[/b] Dodge cost -10 in Spce, -5 in atmosphere, and Move: F instead. Disable Punch and All-Out Attack. 6) Skull Formation Attack: Target's Dodge Cost +5. Requires two allied VF-1A, J or S type Valkyries in any combination or variant (excepting the J Armored type) to execute.[/color] [color=gold][b]Purchasing Costs:[/b] Not Applicable. To acquire this unit, purchase the VF-1 FASTpack and install it onto VF-1A. Uninstall VF-1 FASTpack to revert back to VF-1A.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-1J Valkyrie (Battroid Mode)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1JB.gif[/img][img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1JG.gif[/img][img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1JF.gif[/img] [color=cyan][b]Statistics:[/b] HP: 25, EN: 10, IS: 4, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 5 damage, 10 rounds [+] Gun Pod- 7 damage, 20 rounds [F] Punch [b](M)[/b]- 8 damage [+] Homing Missiles [b](PGSX)[/b]- 6 damage/2 PC [+] All-Out Attack- 120 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 17 damage, 1 round [b]Combo Attacks:[/b] [+] Skull Formation Attack [b](S)[/b]- 300 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Countershoot: Head Laser, Gun Pod 3) VF-1J Valkyrie deploys in Fighter Mode 4) [b]Gerwalk Mode:[/b] Dodge cost -3 in Space, -5 in atmosphere, and Move: H instead. Disable All-Out Attack. 5) [b]Fighter Mode:[/b] Dodge cost -5 in Space, -10 in atmosphere, and Move: F instead. Disable Punch and All-Out Attack. 6) Skull Formation Attack: Target's Dodge Cost +5. Requires two allied VF-1A, J or S type Valkyries in any combination or variant (excepting the J Armored type) to execute.[/color] [color=gold][b]Purchasing Cost:[/b] 150 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-1J Super Valkyrie (Battroid Mode)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF1JSB.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF1JSG.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF1JSF.gif[/img] [color=cyan][b]Statistics:[/b] HP: 30, EN: 10, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 5 damage, 10 rounds [+] Gun Pod- 7 damage, 20 rounds [F] Punch [b](M)[/b]- 8 damage [+] Homing Missiles [b](PGSX)[/b]- 7 damage/2 PC [+] All-Out Attack- 120 damage, 1 round [+] Reaction Bombs [b](S)[/b]- 200 damage, 2 rounds, [b]Barrier Pierce[/b] [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 23 damage, 1 round [b]Combo Attacks:[/b] [+] Skull Formation Attack [b](S)[/b]- 300 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countershoot: Head Laser, Gun Pod 3) VF-1J Super Valkyrie deploys in Fighter Mode. 4) [b]Gerwalk Mode:[/b] Dodge cost -5 in Space, -3 in Atmosphere, and Move: H instead. Disable All-Out Attack. 5) [b]Fighter Mode:[/b] Dodge cost -10 in Space, -5 in Atmosphere, and Move: F instead. Disable Punch and All-Out Attack. 6) Skull Formation Attack: Target's Dodge Cost +5. Requires two allied VF-1A, J or S type Valkyries in any combination or variant (excepting the J Armored type) to execute.[/color] [color=gold][b]Purchasing Costs:[/b] Not Applicable. To acquire this unit, purchase the VF-1 FASTpack and install it onto VF-1J. Uninstall VF-1 FASTpack to revert back to VF-1J.[/color] [b]VF-1J Armored Valkyrie[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/ArmoredVF1J.gif[/img] [color=cyan][b]Statistic:[/b] HP: 45, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Hand Grenade [b](PSV)[/b]- 4 damage/PCs [+] Head Laser [b](B)[/b]- 6 damage, 10 rounds [F] Punch [b](M)[/b]- 8 damage [+] Gun Pod- 9 damage, 20 rounds [+] Grenade Crusher [b](P)[/b]- 35 damage, 6 rounds [+] High-Speed Armor Piercing Crusher [b](P)[/b]- 40 damage, 3 rounds [+] All-Out Attack- 140 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 30 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countershoot: Head Laser, Gun Pod 3) [b]Damage Received -10%[/b] 4) High-Speed Armor Piercing Crusher: Target's Dodge Cost +3. Negate target's armor effects. 5) [b]Separate (VF-1J Valkyrie):[/b] Separates to Battroid Mode.[/color] [color=gold][b]Purchasing Cost:[/b] Not applicable. To acquire this unit, install the Armored Valkyrie Parts on VF-1J Valkyrie. VF-1J Armored Valkyrie will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-1S Valkyrie (Battroid Mode)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF1SB.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF1SG.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF1SF.gif[/img] [color=cyan][b]Statistics:[/b] HP: 25, EN: 10, IS: 4, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [+] Gun Pod- 8 damage, 20 rounds [F] Punch [b](M)[/b]- 9 damage [+] Homing Missiles [b](PGSX)[/b]- 6 damage/2 PC [+] All-Out Attack- 140 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 20 damage, 1 round [b]Combo Attacks:[/b] [+] Skull Formation Attack [b](S)[/b]- 300 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Countershoot: Head Laser, Gun Pod 3) VF-1S Valkyrie deploys in Fighter Mode. 4) [b]Gerwalk Mode:[/b] Dodge cost -3 in Space, -5 in atmosphere, and Move: H instead. Disable All-Out Attack. 5) [b]Fighter Mode:[/b] Dodge cost -5 in Space, -10 in atmosphere, and Move: F instead. Disable Punch and All-Out Attack. 6) Skull Formation Attack: Target's Dodge Cost +5. Requires two allied VF-1A, J or S type Valkyries in any combination or variant (excepting the J Armored type) to execute.[/color] [color=gold][b]Purchasing Cost:[/b] 160 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-1S Super Valkyrie (Battroid Mode)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1SSuperB.gif[/img][img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1SSuperG.gif[/img][img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1SSuperF.gif[/img] [color=cyan][b]Statistics:[/b] HP: 30, EN: 10, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [+] Gun Pod- 8 damage, 20 rounds [F] Punch [b](M)[/b]- 9 damage [+] Homing Missiles [b](PGSX)[/b]- 7 damage/2 PC [+] All-Out Attack- 140 damage, 1 round [+] Reaction Bombs [b](S)[/b]- 200 damage, 2 rounds [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 25 damage, 1 round [b]Combo Attacks:[/b] [+] Skull Formation Attack [b](S)[/b]- 300 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countershoot: Head Laser, Gun Pod 3) VF-1S Super Valkyrie deploys in Fighter Mode. 4) [b]Gerwalk Mode:[/b] Dodge cost -5 in Space, -3 in Atmosphere, and Move: H instead. Disable All-Out Attack. 5) [b]Fighter Mode:[/b] Dodge cost -10 in Space, -5 in Atmosphere, and Move: F instead. Disable Punch and All-Out Attack. 6) Skull Formation Attack: Target's Dodge Cost +5. Requires two allied VF-1A, J or S type Valkyries in any combination or variant (excepting the J Armored type) to execute.[/color] [color=gold][b]Purchasing Costs:[/b] Not Applicable. To acquire this unit, purchase the VF-1 FASTpack and install it onto VF-1S. Uninstall VF-1 FASTpack to revert back to VF-1S.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-1S Strike Valkyrie (Battroid Mode)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1SSB.gif[/img][img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1SSG.gif[/img][img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-1SSF.gif[/img] [color=cyan][b]Statistics:[/b] HP: 35, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [+] Gun Pod- 8 damage, 20 rounds [F] Punch [b](M)[/b]- 9 damage [+] Double-Action Beam Cannon [b](B)[/b]- 15 damage x 2, 1 EN/shot [+] Homing Missiles [b](PGSX)[/b]- 8 damage/2 PC [+] Gun Pod Assault [b](V)[/b]- 25 damage, 4 rounds [+] All-Out Attack- 140 damage, 1 round [+] Reaction Bombs [b](S)[/b]- 200 damage, 2 rounds [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 27 damage, 1 round [b]Combo Attacks:[/b] [+] Skull Formation Attack [b](S)[/b]- 300 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countershoot: Head Laser, Gun Pod 3) VF-1S Strike Valkyrie deploys in Fighter Mode 4) [b]Gerwalk Mode:[/b] Dodge cost -5 in Space, -3 in Atmosphere, and Move: H instead. Disable All-Out Attack. 5) [b]Fighter Mode:[/b] Dodge cost -10 in Space, -5 in Atmosphere, and Move: F instead. Disable Punch and All-Out Attack. 6) Gun Pod Assault: Target's Dodge Cost +5 7) Skull Formation Attack: Target's Dodge Cost +5. Requires two allied VF-1A, J or S type Valkyries in any combination or variant (excepting the J Armored type) to execute.[/color] [color=gold][b]Purchasing Costs:[/b] Not Applicable. To acquire this unit, purchase the VF-1S Beam Cannon FASTpack and install it onto VF-1S. Uninstall VF-1S Beam Cannon FASTpack to revert back to VF-1S.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-1Xplus Valkyrie (Battroid Mode)[/b] [color=cyan][b]Statistics:[/b] HP: 35, EN: 15, IS: 4, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [+] Gun Pod- 8 damage, 10 rounds [F] Punch [b](M)[/b]- 9 damage [+] Homing Missiles [b](PGSX)[/b]- 6 damage/2 PC [+] All-Out Attack- 120 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 25 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countershoot: Head Laser, Gun Pod 3) VF-1Xplus Valkyrie deploys in Fighter Mode. 4) [b]Gerwalk Mode:[/b] Dodge Cost -5 in Space, -3 in atmosphere, and Move: H instead. Disable All-Out Attack. 5) [b]Fighter Mode:[/b] Dodge Cost -10 in Space, -5 in atmosphere. and Move: F instead. Disable Punch and All-Out Attack.[/color] [color=gold][b]Omake Cost:[/b] 3 (All Valkyries) [b]Hanger Resale Value:[/b] 120 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-1Xplus Strike Valkyrie (Battroid Mode)[/b] [color=cyan][b]Statistics:[/b] HP: 40, EN: 20, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [+] Gun Pod- 8 damage, 10 rounds [F] Punch [b](M)[/b]- 9 damage [+] Double-Action Beam Cannon [b](B)[/b]- 15 damage x 2, 1 EN/shot [+] Homing Missile [b](PGSX)[/b]- 7 damage/2 PC [+] All-Out Attack- 120 damage, 1 round [+] Reaction Bombs [b](S)[/b]- 200 damage, 2 rounds [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 25 damage, 2 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Countershoot: Head Laser, Gun Pod, Double-Action Beam Cannon 3) VF-1Xplus Strike Valkyrie deploys in Fighter Mode. 4) [b]Gerwalk Mode:[/b] Dodge Cost -5, and Move: H instead. Disable All-Out Attack. 5) [b]Fighter Mode:[/b] Dodge Cost -10, and Move: F instead. Disable Punch and All-Out Attack.[/color] [color=gold][b]Purchasing Cost:[/b] Not Applicable. To acquire this unit, purchase the VF-1S Beam Cannon FASTpack and install it onto VF-1Xplus. Uninstall VF-1S Beam Cannon FASTpack to revert back to VF-1Xplus.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-11B Thunderbolt (Soldier Mode)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF11B.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF11G.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF11F.gif[/img] [color=cyan][b]Statistics:[/b] HP: 30, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 6 damage, 10 rounds [+] Gatling Gun Pod- 8 damage, 10 rounds [F] Knife [b](M)[/b]- 10 damage [+] Homing Missiles [b](PGSX)[/b]- 6 damage/2 PC [+] All-Out Attack- 120 damage, 1 round [+] Reaction Bombs [b](S)[/b]- 200 damage, 2 rounds [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 25 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Shield: Gerwalk Mode and Battroid Mode Only 3) Countercut: Knife 4) Countershoot: Head Laser, Gatling Gun Pod 5) VF-11B Thunderbolt deploys in Fighter Mode. 6) [b]Gerwalk Mode:[/b] Dodge Cost -5 and Move: H only. Disable All-Out Attack. 7) [b]Fighter Mode:[/b] Dodge Cost -10 and Move: F only. Disable Knife and All-Out Attack.[/color] [color=gold][b]Purchasing Cost:[/b] 200 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Full Armor Thunderbolt[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/FAVF-11.gif[/img] [color=cyan][b]Statistics:[/b] HP: 55, EN: 15, IS: 2, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Dual Beam Cannon [b](B)[/b]- 12 damage x 2, 1 EN/shot [+] Six-Barrel Gatling Gun Pod [b](V)[/b]- 25 damage, 20 rounds [+] Grenade Crusher [b](P)[/b]- 45 damage, 4 rounds [+] Shoot All Ammo [b](S)[/b]- 100 damage, 1 round [b]MAP Attacks:[/b] [+] High Maneuverability Micro Missiles [b](PT:2)[/b]- 35 damage, 1 round [+] Nuclear Missile [b](PT:5)[/b]- 200 damage, 3 rounds, [b]Rounds Locked[/b][/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Shield 3) Countershoot: Dual Beam Cannon, 6-Barrel Gatling Gun Pod 4) [b]Damage Received -10%[/b] 5) [b]Separate (VF-11B Thunderbolt):[/b] Separates to Battroid Mode. 6) Shoot All Ammo: [SIZE=1]If used to Countershoot, automatically negate all [b](P)[/b] attacks that targets you in a single turn.[/SIZE] 7) Nuclear Missile: Target's Dodge Cost -5. Can only be reloaded by docking within a battleship for [b]2[/b] turns.[/color] [color=gold][b]Purchasing Cost:[/b] Not applicable. To acquire this unit, install the Armored Valkyrie Parts on VF-11B Thunderbolt. Full Armored Thunderbolt will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]YF-19 Alpha One (Soldier Mode)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/YF19B.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/YF19G.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/YF19F.gif[/img] [color=cyan][b]Statistics:[/b] HP: 35, EN: 20, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Anti-Air Laser Gun [b](B)[/b]- 6 damage, 10 rounds [+] High Maneuverability Missiles [b](GSV)[/b]- 6 damage/PCs [+] Gatling Gun Pod- 10 damage, 15 rounds [F] Punch [b](M)[/b]- 12 damage [F] Pinpoint Barrier Punch- 30 damage, 1 EN/attack, [b]Barrier Pierce[/b] [+] All-Out Attack- 120 damage, 4 rounds [+] Reaction Bombs [b](S)[/b]- 200 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 30 damage, 1 round [b]Combo Attacks:[/b] [F] Double Pinpoint Barrier Punch [b](X)[/b]- 30 damage/EN, [b]Barrier Pierce[/b][/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Shield: Gerwalk Mode and Battroid Mode Only 3) Countershoot: Anti-Air Laser Gun, Gatling Gun Pod 4) YF-19 Alpha One deploys in Fighter Mode. 5) [b]Pinpoint Barrier (Barrier)[/b] 6) [b]Stealth (4)[/b] 7) [b]Gerwalk Mode:[/b] Dodge Cost -5 and Move: H only. Disable Double Pinpoint Barrier Punch and All-Out Attack. 8) [b]Fighter Mode:[/b] Dodge Cost -10 and Move: F only. Disable Punch, Pinpoint Barrier Punch, Double Pinpoint Barrier Punch, and All-Out Attack. 9) Double Pinpoint Barrier Punch: Requires an allied YF-21 Omega One in Soldier Mode to execute.[/color] [color=gold][b]Purchasing Cost:[/b] 240 PCs[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]YF-21 Omega One (Soldier Mode)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/YF-21B.gif[/img][img]http://www.big-metto.net/SimChamber/Sprites/Macross/YF-21G.gif[/img][img]http://www.big-metto.net/SimChamber/Sprites/Macross/YF-21F.gif[/img] [color=cyan][b]Statistics:[/b] HP: 35, EN: 20, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] High Maneuverability Missiles [b](GSV)[/b]- 6 damage/PCs [+] Gatling Gun Pod- 10 damage, 15 rounds [+] Semi-Fixed Beam Gun [b](B)[/b]- 12 damage, 10 rounds [F] Punch [b](M)[/b]- 12 damage [F] Pinpoint Barrier Punch- 30 damage, 1 EN/attack, [b]Barrier Pierce[/b] [F] Limiter Attack- 50 damage, 4 EN/attack. Limiter Off in Fighter Mode Only. [+] All-Out Attack- 120 damage, 4 rounds [+] Reaction Bombs [b](S)[/b]- 200 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 30 damage, 1 round [b]Combo Attacks:[/b] [F] Double Pinpoint Barrier Punch [b](X)[/b]- 30 damage/EN, [b]Barrier Pierce[/b][/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Shield: Gerwalk Mode and Battroid Mode Only 3) Countershoot: Semi-Fixed Laser Guns, Gatling Gun Pod 4) YF-21 Omega One deploys in Fighter Mode. 5) [b]Pinpoint Barrier (Barrier)[/b] 6) [b]Limiter Off:[/b] Dodge Cost -10, Target's Dodge Cost +5. Each turn HP -20% (of your max HP). Enable Limiter Attack. Activation Cost depends on how soon you want to pay. Turn 1: 15 PCs; Turn 2: 10 PCs; Turn 3; 5 PCs; Turn 4 and thereafter: Free. 7) [b]Stealth (4)[/b] 8) [b]Gerwalk Mode:[/b] Dodge Cost -5 and Move: H only. Disable Double Pinpoint Barrier Punch, All-Out Attack and Limiter Attack. 9) [b]Fighter Mode:[/b] Dodge Cost -10 and Move: F only. Disable Punch, Pinpoint Barrier Punch, Double Pinpoint Barrier Punch and All-Out Attack. 10) Limiter Attack: Target's Dodge Cost +5 11) Double Pinpoint Barrier Punch: Requires an allied YF-19 Alpha One in Soldier Mode to execute.[/color] [color=gold][b]Purchasing Cost:[/b] 260 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-19S Excalibur (Battroid Mode) [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF19S.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 45, EN: 25, IS: 3, Move: F/G, Size: S[/color] [color=Pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [+] High Maneuverability Missiles [b](PGSX)[/b]- 8 damage/2 PC [+] Gun Pod- 9 damage, 10 rounds [F] Punch [b](M)[/b]- 13 damage [F] Pinpoint Barrier Punch- 30 damage, 1 EN/attack, [b]Barrier Pierce[/b] [+] All-Out Attack- 120 damage, 3 rounds [+] Reaction Bombs [b](S)[/b]- 200 damage, 2 rounds [b]Combo Attacks:[/b] [+] Emerald Force Attack- 300 damage, 5 EN/attack. Fighter Mode Only.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Countershoot: Head Laser, Gun Pod 3) Shield: Gerwalk Mode & Battroid Mode Only 4) VF-19S Excalibur deploys in Fighter Mode. 5) [b]Pinpoint Barrier (Barrier)[/b] 6) [b]Gerwalk Mode:[/b] Dodge cost -7 and Move: H instead. Disable All-Out Attack. 7) [b]Fighter Mode:[/b] Dodge cost -13 and Move: F instead. Disable Punch, Pinpoint Barrier Punch and All-Out Attack. 8) Emerald Force Attack: Target's Dodge Cost +10. Requires two allied VF-19 Excaliburs (any variant) to execute.[/color] [color=Gold][b]Purchasing Cost:[/b] Not applicable. To acquire this unit, participate in a total of 5 SimChamber battles with VF-19F Excalibur. VF-19S Excalibur will then replace the original VF-19F Excalibur.[/color] [b]VF-19 Kai Fire Valkyrie (Battroid Mode)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF19SBB.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF19SBG.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF19SBF.gif[/img] [color=Cyan]Statistics:[/b] HP: 40, EN: 20, IS: 3, Move: G, Size: S[/color] [color=Pink][b]Weapons:[/b] [H] None[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Shield: Gerwalk Mode & Battroid Mode Only 3) VF-19 Kai Fire Valkyrie deploys in Fighter Mode. 4) [b]Pinpoint Barrier (Barrier)[/b] 5) [b]Sound Energy System (System)[/b] 6) [b]Gerwalk Mode:[/b] Dodge Cost -5 and Move: H instead 7) [b]Fighter Mode:[/b] Dodge Cost -7 and Move: F instead 8) Cost of POWER TO THE DREAM and TRY AGAIN -1.[/color] [color=Gold][b]Purchasing Cost:[/b] 300 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-19 Kai Fire Valkyrie SB [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-19Kai-SB.gif[/img] [color=Cyan]Statistics:[/b] HP: 45, EN: 25, IS: 2, Move: F/G, Size: S[/color] [color=Pink][b]Weapons:[/b] [H] None[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Shield: Gerwalk Mode & Battroid Mode Only 3) [b]Pinpoint Barrier (Barrier)[/b] 4) [b]Sound Energy System (System)[/b] 5) [b]Sound Booster[/b] 6) [b]Separate (VF-19 Kai Fire Valkyrie):[/b] Separates to Battroid Mode. 7) Cost of PLANET DANCE, Totsugeki Love Heart, HOLY LONELY NIGHT -1. Cost of POWER TO THE DREAM and TRY AGAIN -2.[/color] [color=Gold][b]Purchasing Cost:[/b] Not applicable. To acquire this unit, Install the Valkyrie Sound Booster on VF-19 Kai Fire Valkyrie. VF-19 Kai Fire Valkyrie SB will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-17T Nightmare Kai (Battroid Mode) [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-17TBatroid.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-17TGerwalk.gif[/img] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-17TFighter.gif[/img] [color=Cyan]Statistics:[/b] HP: 35, EN: 15, IS: 3, Move: G, Size: S[/color] [color=Pink][b]Weapons:[/b] [H] None[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) VF-17T Nightmare Kai deploys in Fighter Mode. 3) [b]Sound Energy System (System)[/b] 4) [b]Gerwalk Mode:[/b] Dodge Cost -3 and Move: H instead 5) [b]Fighter Mode:[/b] Dodge Cost -5 and Move: F instead 6) [b]Repair[/b] 7) [b]Resupply[/b][/color] [color=Gold][b]Purchasing Cost:[/b] 260 PCs[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-17T Nightmare Kai SB [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-17TSB.gif[/img] [color=Cyan]Statistics:[/b] HP: 40, EN: 20, IS: 2, Move: F/G, Size: S[/color] [color=Pink][b]Weapons:[/b] [H] None[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) [b]Sound Energy System (System)[/b] 3) [b]Sound Booster[/b] 4) [b]Separate (VF-17T Nightmare Kai):[/b] Separates to Battroid Mode. 5) [b]Repair[/b] 6) [b]Resupply[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Not applicable. To acquire this unit, Install the Valkyrie Sound Booster on VF-17T Nightmare Kai. VF-17T Nightmare Kai SB will then be available to use.[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-11MAXL Kai (Battroid Mode)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-11MAXL-Kai.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 3, Move: G, Size: S[/color] [color=Pink][b]Weapons:[/b] [H] None[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Shield: Gerwalk Mode & Battroid Mode Only 3) VF-11MAXL Kai deploys in Fighter Mode. 4) [b]Sound Energy System (System)[/b] 5) [b]Gerwalk Mode:[/b] Dodge Cost -5 and Move: H instead 6) [b]Fighter Mode:[/b] Dodge Cost -10 and Move: F instead 7) Cost of MY FRIENDS -1.[/color] [color=Gold][b]Purchasing Cost:[/b] 280 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-11MAXL Kai SB[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Macross/VF-11MAXL_Kai_SB.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 35, EN: 25, IS: 2, Move: F/G, Size: S[/color] [color=Pink][b]Weapons:[/b] [H] None[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Shield: Gerwalk Mode & Battroid Mode Only 3) [b]Sound Energy System (System)[/b] 4) [b]Sound Booster[/b] 5) [b]Separate (VF-11MAXL Kai):[/b] Separates to Battroid Mode. 6) Cost of PLANET DANCE, Totsugeki Love Heart, HOLY LONELY NIGHT -1. Cost of MY FRIENDS -2.[/color] [color=Gold][b]Purchasing Cost:[/b] Not applicable. To acquire this unit, Install the Valkyrie Sound Booster on VF-11MAXL Kai. VF-11MAXL Kai SB will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-MSX1 Strike Valkyrie (MS Mode)[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 25, IS: 3, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [F] Armor Schneider [b](M)[/b]- 6 damage x 2 [+] 57mm Hi-Energy Beam Rifle [b](B)[/b]- 12 damage, 10 rounds [+] Bazooka [b](P)[/b]- 30 damage, 8 rounds [+] All-Out Attack- 120 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 20 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut: Armor Schneider 4) Countershoot: Head Laser, 57mm Hi-Energy Beam Rifle 5) [b]Phase Shift Armor (Armor)[/b] 6) VF-MSX1 Strike Valkyrie deploys in Fighter Mode. 7) [b]Gerwalk Mode:[/b] Dodge cost -3 and Move: H instead. Disable All-Out Attack. 8) [b]Fighter Mode:[/b] Dodge cost -5 and Move: F instead. Disable Anti-Beam Shield, Armor Schneider, and All-Out Attack.[/color] [color=gold][b]Omake Requirements:[/b] 5 (any Strike Gundam frame)[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-MSX1F Cruiser Strike Valkyrie (MS Mode)[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 30, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [F] Armor Scheider [b](M)[/b]- 6 damage x 2 [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [+] 57mm Hi-Energy Beam Rifle [b](B)[/b]- 12 damage, 10 rounds [+] 57mm Hi-Energy Beam Rifle [Rapid Fire] [b](BS)[/b]- 15 damage, 8 rounds [+] All-Out Attack- 120 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 20 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut: Armor Schneider, Beam Saber 4) Countershoot: Head Laser, 57mm Hi-Energy Beam Rifle 5) Dodge Cost -5 6) [b]Phase Shift Armor (Armor)[/b] 7) VF-MSX1F Cruiser Strike Valkyrie deploys in Fighter Mode. 8) [b]Gerwalk Mode:[/b] Dodge cost is now -7 and Move: H instead. Disable All-Out Attack. 9) [b]Fighter Mode:[/b] Dodge cost is now -10 and Move: F instead. Disable Anti-Beam Shield, Armor Schneider, Beam Saber, and All-Out Attack.[/color] [color=gold][b]Purchasing Costs:[/b] N/A. Not Applicable. To acquire this unit, purchase the Aile Strike Pack and install it onto VF-MSX1 Strike Valkyrie.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-MSX1V Kensei Strike Valkyrie (MS Mode)[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [F] Armor Schneider [b](M)[/b]- 6 damage x 2 [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [H] Midas Messer [b](BP)[/b]- 10 damage x 2 [F] Spaad [b](BM)[/b]- 35 damage, 1 EN/attack [F] Schwert Gewehr [b](B)[/b]- 40 damage, 2 EN/attack [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 20 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut: Armor Schneider, Beam Saber, Schwert Gewehr, Spaad 4) Countershoot: Head Laser 5) [b]Phase Shift Armor (Armor)[/b] 7) VF-MSX1V Kensei Strike Valkyrie deploys in Fighter Mode. 8) [b]Gerwalk Mode:[/b] Dodge cost -3 and Move: H instead. Disable Schwert Gewehr. 9) [b]Fighter Mode:[/b] Dodge cost -5 and Move: F instead. Disable Anti-Beam Shield, Armor Schneider, Beam Saber, Midas Messer, Spaad, and Schwert Gewehr.[/color] [color=gold][b]Purchasing Costs:[/b] N/A. Not Applicable. To acquire this unit, purchase the Sword Strike Pack and install it onto VF-MSX1 Strike Valkyrie.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-MSX1B Bunker Strike Valkyrie (MS Mode)[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 40, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [F] Armor Schneider [b](M)[/b]- 6 damage x 2 [+] Six-Barrel Gatling Gun Pod [b](V)[/b]- 25 damage, 20 rounds [+] Double-Action Beam Cannon [b](B)[/b]- 15 damage x 2, 1 EN/shot [+] 'Agni' Impulse Cannon [b](BS)[/b]- 60 damage, 3 EN/shot [+] Reaction Bombs [b](S)[/b]- 200 damage, 2 rounds [+] All-Out Attack- 120 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 20 damage, 1 round [+] 'Agni' Impulse Cannon [b](BI:3)[/b]- 45 damage, 5 EN/shot[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Countercut: Armor Schneider 3) Countershoot: Head Laser, Six-Barrel Gatling Gun Pod, Double Action Beam Cannon, 'Agni' Impulse Cannon 4) [b]Phase Shift Armor (Armor)[/b] 5) VF-MSX1B Bunker Strike Valkyrie deploys in Fighter Mode. 6) [b]Gerwalk Mode:[/b] Dodge cost -3 and Move: H instead. Disable 'Agni' Impulse Cannon and All-Out Attack. 7) [b]Fighter Mode:[/b] Dodge cost -5 and Move: F instead. Disable Armor Schneider, 'Agni' Impulse Cannon, and All-Out Attack.[/color] [color=gold][b]Purchasing Costs:[/b] N/A. Not Applicable. To acquire this unit, purchase the Launcher Strike Pack and install it onto VF-MSX1 Strike Valkyrie.[/color] [b]VF-11D Custom Thunderbolt (Soldier Mode)[/b] [color=cyan][b]Statistics:[/b] HP: 30, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Head Laser [b](B)[/b]- 6 damage, 10 rounds [+] Gatling Gun Pod- 8 damage, 10 rounds [F] Punch [b](M)[/b]- 10 damage [+] Homing Missiles [b](PGSX)[/b]- 6 damage/2 PC [+] All-Out Attack- 120 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 25 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Shield: Gerwalk Mode and Battroid Mode Only 3) Countershoot: Head Laser, Gatling Gun Pod 4) VF-11D Custom Thunderbolt deploys in Fighter Mode. 5) [b]Sound Energy System (System)[/b] 6) [b]Gerwalk Mode:[/b] Dodge Cost -5 and Move: H instead. Disable All-Out Attack. 7) [b]Fighter Mode:[/b] Dodge Cost -10 and Move: F instead. Disable Punch and All-Out Attack. 8) If a Valkyrie Pilot is the main pilot in a SAMW match, you may use Anima Spiritia without disabling weapons.[/color] [color=gold][b]Purchasing Cost:[/b] 260 PCs[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-1A Armored Valkyrie[/b] [color=cyan][b]Statistic:[/b] HP: 45, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Hand Grenade [b](PSV)[/b]- 4 damage/PCs [+] Head Laser [b](B)[/b]- 6 damage, 10 rounds [F] Punch [b](M)[/b]- 8 damage [+] Gun Pod- 9 damage, 20 rounds [+] Grenade Crusher [b](P)[/b]- 35 damage, 6 rounds [+] High-Speed Armor Piercing Crusher [b](P)[/b]- 40 damage, 3 rounds [+] All-Out Attack- 140 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 25 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countershoot: Head Laser, Gun Pod 3) [b]Damage Received -10%[/b] 4) High-Speed Armor Piercing Crusher: Target's Dodge Cost +3. Negate target's armor effects. 5) [b]Separate (VF-1A Valkyrie):[/b] Separates to Battroid Mode.[/color] [color=gold][b]Purchasing Cost:[/b] Not applicable. To acquire this unit, install the Armored Valkyrie Parts on VF-1A Valkyrie. VF-1A Armored Valkyrie will then be available to use.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]VF-1S Armored Valkyrie[/b] [color=cyan][b]Statistic:[/b] HP: 45, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Hand Grenade [b](PSV)[/b]- 4 damage/PCs [+] Head Laser [b](B)[/b]- 7 damage, 10 rounds [F] Punch [b](M)[/b]- 9 damage [+] Gun Pod- 10 damage, 20 rounds [+] Grenade Crusher [b](P)[/b]- 35 damage, 6 rounds [+] High-Speed Armor Piercing Crusher [b](P)[/b]- 40 damage, 3 rounds [+] All-Out Attack- 140 damage, 1 round [b]MAP Attacks:[/b] [+] Micro Missiles [b](PT:2)[/b]- 35 damage, 1 round[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countershoot: Head Laser, Gun Pod 3) [b]Damage Received -10%[/b] 4) High-Speed Armor Piercing Crusher: Target's Dodge Cost +3. Negate target's armor effects. 5) [b]Separate (VF-1S Valkyrie):[/b] Separates to Battroid Mode.[/color] [color=gold][b]Purchasing Cost:[/b] Not applicable. To acquire this unit, install the Armored Valkyrie Parts on VF-1S Valkyrie. VF-1S Armored Valkyrie will then be available to use.[/color]