[b]Xabungle[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Xabungle/Xabungle.gif[/img] [color=cyan][b]Statistics:[/b] HP: 40, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Punch [b](M)[/b]- 20 damage [F] Kick [b](M)[/b]- 25 damage [+] Blast Rifle- 30 damage, 10 rounds [F] Xabungle Full Power [b](MX)[/b]- 8 damage/EN[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countershoot: Blast Rifle 3) [i]Dodge Cost +5[/i] in space 4) [b]Dismount:[/b] Bungle Rover, Bungle Skipper[/color] [color=gold][b]Acquirement Method:[/b] You must have Bungle Rover and Bungle Skipper in your inventory. Xabungle will then be available to use. This is a Combined Unit.[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Xabungle (Full Equipment)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Xabungle/XabungleFE.gif[/img] [color=cyan][b]Statistics:[/b] HP: 50, EN: 20, IS: 2, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Giant Missile [b](PGSF)[/b]- 8 damage/PC [F] Punch [b](M)[/b]- 20 damage [F] Kick [b](M)[/b]- 25 damage [+] Blast Rifle- 30 damage, 10 rounds [+] Quad Missile Pod [b](PG)[/b]- 10 damage x 4, 8 rounds [F] Xabungle Full Power [b](MX)[/b]- 10 damage/EN + [b](P)[/b]- 15 damage[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countershoot: Blast Rifle 3) [i]Dodge Cost +5[/i] in space 4) [b]Heavy Equipment:[/b] Dodge Cost +5 5) [b]Additional Armor:[/b] Damage Received -25% 6) [b]Pack Jettison (Xabungle)[/b] 7) [b]Dismount:[/b] Bungle Rover, Bungle Skipper. The Full Equipment Pack is considered to be an equipped item.[/color] [color=gold][b]Purchasing Cost:[/b] Not Applicable. To acquire this unit, purchase the Full Equipment Pack and install it on Xabungle.[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Bungle Skipper[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Xabungle/BungleSkipper.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 20, EN: 10, IS: 1, Size: S, Move: H[/color] [color=Pink][b]Weapons:[/b] [+] Front Missile [b](P)[/b]- 5 damage # 2, 20 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) Dodge Cost is 5 3) [b]Combine (Xabungle):[/b] Bungle Rover 4) [b]Combine (Xabungle Full Equipment):[/b] Bungle Rover. One unit must have the Full Equipment Pack installed[/color] [color=gold][b]Purchasing Costs:[/b] 90 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Bungle Rover[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Xabungle/BungleRover.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 20, EN: 10, IS: 2, Size: S, Move: H[/color] [color=Pink][b]Weapons:[/b] [+] Missile Launcher [b](PV)[/b]- 2 damage/PC # 2, 12 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) Dodge Cost is 5 3) [b]Combine (Xabungle):[/b] Bungle Skipper 4) [b]Combine (Xabungle Full Equipment):[/b] Bungle Skipper. One unit must have the Full Equipment Pack installed[/color] [color=gold][b]Purchasing Costs:[/b] 90 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Walker Gallier[/b] [IMG]http://www.big-metto.net/SimChamber/Sprites/Xabungle/WalkerGallier.gif[/IMG] [color=cyan][b]Statistics:[/b] HP: 50, EN: 25, IS: 3, Move: H, Size: S[/color] [color=pink][b]Weapons:[/b] [+] 12.7mm Cannon- 4 damage, 10 rounds [+] 20mm Cannon- 10 damage, 20 rounds [F] Punch [b](M)[/b]- 25 damage [+] Blast Rifle- 30 damage, 10 rounds [+] Bazooka [b](P)[/b]- 20 damage x 2, 6 rounds [+] ICBM Toss [b](S)[/b]- 500 damage, 1 round, [b]Rounds Locked[/b][/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Countershoot: 12.7mm Cannon, 20mm Cannon, Blast Rifle 3) [i]Dodge Cost +5[/i] in space 4) [b]Dismount:[/b] Gallier Hover, Gallier Wheel[/color] [color=gold][b]Acquirement Method:[/b] You must have Gallier Hover and Gallier Wheel in your inventory. Walker Gallier will then be available to use. This is a Combined Unit.[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Walker Gallier (Full Equipment)[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Xabungle/WalkerGallierFE.gif[/img] [color=cyan][b]Statistics:[/b] HP: 60, EN: 30, IS: 2, Move: H, Size: S[/color] [color=pink][b]Weapons:[/b] [+] 12.7mm Cannon- 4 damage, 10 rounds [+] Missile Launcher [b](PG)[/b]- 5 damage # 5, 8 rounds [+] 20mm Cannon- 10 damage, 20 rounds [F] Punch [b](M)[/b]- 25 damage [+] Blast Rifle- 30 damage, 10 rounds [+] Bazooka [b](P)[/b]- 20 damage x 2, 6 rounds [H] Boomerang Idiom [b](PS)[/b]- 30 damage + [b](PS)[/b]- 30 damage + [b](P)[/b]- 20 damage, 4 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Countershoot: 12.7mm Cannon, 20mm Cannon, Blast Rifle 3) [i]Dodge Cost +5[/i] in space 4) [b]Heavy Equipment:[/b] Dodge Cost +5 5) [b]Additional Armor:[/b] Damage Received -25% 6) [b]Pack Jettison (Walker Gallier)[/b] 7) [b]Dismount:[/b] Gallier Wheel, Gallier Hover. The Full Equipment Pack is considered to be an equipped item.[/color] [color=gold][b]Purchasing Cost:[/b] Not Applicable. To acquire this unit, purchase the Full Equipment Pack and install it on Walker Gallier.[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gallier Hover[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Xabungle/GallierHover.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 25, EN: 15, IS: 2, Size: S, Move: H[/color] [color=Pink][b]Weapons:[/b] [+] 12.7mm Cannon- 4 damage, 20 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) Dodge Cost is 5 3) Countershoot: 12.7mm Cannon 4) [b]Combine (Walker Gallier):[/b] Gallier Wheel 5) [b]Combine (Walker Gallier Full Equipment):[/b] Gallier Wheel. One unit must have the Full Equipment Pack installed[/color] [color=gold][b]Purchasing Costs:[/b] 140 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gallier Wheel[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Xabungle/GallierWheel.gif[/img] [color=Cyan][b]Statistics:[/b] HP: 25, EN: 15, IS: 1, Size: S, Move: H[/color] [color=Pink][b]Weapons:[/b] [+] 20mm Cannon- 10 damage, 20 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) Dodge Cost is 5 3) Countershoot: 20mm Cannon 4) [b]Combine (Walker Gallier):[/b] Gallier Hover 5) [b]Combine (Walker Gallier Full Equipment):[/b] Gallier Hover. One unit must have the Full Equipment Pack installed[/color] [color=gold][b]Purchasing Costs:[/b] 140 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Black Carry[/b] [img]http://www.big-metto.net/SimChamber/Sprites/Xabungle/BlackCarry.gif[/img] [color=cyan][b]Statistics:[/b] HP: 60, EN: 25, IS: 3, Move: H, Size: S[/color] [color=pink][b]Weapons:[/b] [+] 20mm Cannon- 15 damage, 20 rounds [F] Punch [b](M)[/b]- 25 damage [F] Kick [b](M)[/b]- 30 damage [+] Blast Rifle- 40 damage, 10 rounds [F] Black Carry Full Power [b](MX)[/b]- 12 damage/EN[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Countershoot: 20mm Cannon, Blast Rifle 3) Dodge Cost -5 4) [b]Damage Received -25%[/b][/color] [color=gold][b]Purchasing Cost:[/b] 350 PC[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE]