Gou-Gou Armament: All show listings for armaments are from when Daibouken uses them, unless stated otherwise. * marks an unofficial name. Single Arms: GouGou Drill (Right arm only): Melee* - Slap someone with a non-moving drill Drill* - Hit someone with a spinning drill Maximum Penetrate - My Hissatsu Attack, Part Drill. Allows you to countercut if Drilling still does? Appears in episode 4, and The Movie. GouGou Shovel (Left arm only): Shovel Claw* - slash with the shovel Shovel Punch* - The top of the shovel is hard. hit with it. Shovel Knuckle - Punching a lot, rapidly. Grants Countercut or at least martial arts CC, as it sword grasps. Check ep 5 for Shovel Defense. The shovel is used defensively again by DaiTanken in the movie. Appears in episode 5, 28 Gou Gou Mixer (Left arm only): Melee* - You could hit someone with the tank I guess Wall Shoot - uses "Hyper Concrete" to hold things in place Appears in episode 7, 28 Gou Gou Crane (Left arm only): Wire Hook Punch - Rocket punch on a wire. Can grab stuff. I think this should grant martial arts CC because it can grab stuff. Appears in episode 9, 28, used by SirenBuilder in ep 45, Twin Arm Equips: Dozer and Marine: Punch* - ... yeah. GouGouKen - Daibouken's signature sword GoPicker Shockwave* - I want to play MMBN again... Mettools use this. GoScooper Dirt Throw* - What else do you do with a shovel? Adventure Drive - Generic Finish! Grants countercut. Equipped by SirenBuilder in episode 28. Aider and Police: Punch* - It has bigger fists than DaiBouken, has to count for something. Knuckle Vulcan - Fires shots from the guns on the knuckles. Grants Countercut with Martial Arts Mastery, as the verdict is the hands MIGHT be able to open despite never doing so on the show. Equipped by U.Daibouken in episode 22, Daibouken in episode 28. Fighter and Roader: Punch* - Come on, have you seen DaiVoyager's fists? They're huge. Fighter Cannon* - Two of the major turrets taken from DaiVoyager Adventure Double Screw - DaiVoyager's Finisher Does not get countercut; even the rangers admit that the hands suck at being hands. This form... Doesn't actually exist. It has never been used. The reason it is worthy of mention is that when DaiVoyager equipped Drill&Shovel, it showed that it was fully capable of interchanging arms with other robots. I am not certain that this could be used with U.Daibouken via arm clearance. Plus that'd make Ultimate way too good. Two-Arm Combo Attacks: Drill & Shovel - Rising Penetration - Throw enemy up and have them land on your drill. Double Arms Liquid Bomber - Sirenbuilder's take on Super Daibouken's hissatsu. Appears in episode 6, used by SirenBuilder in episode 22, 28, used by DaiVoyager in episode 43, Drill & Mixer - Bind Break - does heavy damage to an enemy hit with Wall Shoot. I think the concrete ignites. Appears in episode 8, 10, Used by SirenBuilder in episode 28 Drill & Crane - Lift Up Strike - swings the enemy into the drill after it has been caught by the arm. Appears in episode 9. Combo Attacks: Double Punch* - Used by Sirenbuilder and DaiBouken. Marine Rocket Slider - GouGouMarine is launched by riding on Sirenbuilder's Water Shoot. Used by Daibouken and SirenBuilder. (ep 26) Flying Adventure Drive - Daibouken uses SirenBuilder's shoulders like a spring, uses standard finisher on the way down. (ep 32) Riding Adventure Drive - Daibouken stands atop GoGoVoyager to form Voyager Daibouken. While driving, the standard finisher! (I still think this might be its own unit, but whatev. (ep 37) Super Riding Adventure Drive - Same as above, but Zubaan is used instead of the normal sword. 2 hits. (ep 42) Other Robot Info: Super Daibouken debuts in ep 11, uses Wall Shoot, and its signature attacks Cannonball Head and Double Arm Crash. Also seen in episodes 12, 13, 14, 16, 17, 27, 28, 30 Ultimate Daibouken is formed in episode 16, the same episode that GoGo Jet appears in. It has a barrier (infrequently used (maybe only first time?)), can fly, has the Ultimate Blaster finisher attack, and a flying kick attack (formally called Ultimate Kick in 38). It would be impossible for it to use Cannonball Head, as it has a different head, and can also not use Rising Penetration as the motion of the shovel arm is restricted. With Natsuki's help it can perform the mighty Fall Down Attack. Ultimate Beam is not often seen (ep 33), and is a laser fired from GoGo Jet while flying. Variable Typhoon is fired from Gyro (as is the barrier) making it not worthless. Also seen in episodes 17, 18, 21, 22, 23, 24, 29, 30, 31, 33, 38, 40, 41, 46, and The Movie DaiTanken's first official appearance is in Boukenger The Movie. It uses its two signature attacks, Bouken Flash and Big Red Bomber. Also seen in episodes 40, 42, SirenBuilder shows up in episode 20. It shoots water at people and has guns on its knuckles, does stuff like Water Shoot, finishes with TripLiquid Bomber. It has countercut with martial arts mastery. And does awesome stuff with the Jack; an uppercut and a jump. It has a self-destruct mechanism that was never successfully used. I don't quite know what Builder Crash is. Also seen in episodes 21, 22, 23, 25, 26, 27, 28, 29, 30, 32, 33, 36, 38, 42, 43, 45, Zubaan, the Golden Sword of Lemuria, was obtained by the Boukengers in episode 29, but did not show his ability to grow into a giant robot until episode 30. As his legs are the blades of his sword mode, he tends to use kicks a lot, but punches too. Can crash into an enemy as sword mode. Best attack is a pair of shockwaves made by kicking. He can teleport/fly from virtually anywhere to aid the boukengers. Turns into a giant sword mode, used by the Boukengers, that doesn't really require hands to be used. Ultimate Daibouken uses "Giant Holy Sword Slash" Also seen in episodes 31, 32, 33, 37(Sword), 40, 41, 45, In episode 33, DaiVoyager rolls out! Although it has five component machines, it is normally seen in its amphibious combined vehicle mode, GoGoVoyager. In this form, DaiBouken can ride it. It doesn't seem possible for other robots to ride it, however. In robot mode, it is significantly taller than DaiBouken by physical stats, though the show will not reflect this. In both forms, it has a lot of smaller laser turrets, and four larger three-barrel turrets. All of them have been fired in both forms, with different names for the simultanious fire attack. Final attack is Adventure Double Screw, two punches and a double punch, performed with charged, spinning fists. Also seen in episodes 34, 35, 36, 37 (riding), 41, 42 (ship and riding), 43, 44, Side-notes: In ep 10, Akashi calls for Shovel and Crane to be equipped, but they get shot down. This may mean it's possible. Ep 28 contains attacks of individual machines. 42 has some as well. Machines 1-10 run off of "Parallel Engines", and the rest run on "Neo-Parallel engines" which have better output. Episode 39 was a recap episode. No mecha combat included in this was new footage, so it can be ignored. Lots of mecha and an amazing combo attack appear in the Final Episode! Bonus form of Daivoyager in Boukenger vs Super Sentai.