[b]Eternity Liger[/b] [i]Model Number:[/i] RZ-93 [i]Weight:[/i] 96.4t [i]Depth:[/i] 19.2m [i]Height:[/i] 12.5m [i]Max Speed:[/i] 920 km/h (Booster Unit attached) [i]Equipment and Design Features:[/i] Energy Charger unit, Head Gear Hyper E-Shield [i]Armaments:[/i] Tri-barreled shock cannons, Shoulder-mounted pinpoint lasers, hardened-alloy claws and fangs, Strike Lightning Claw, Sniper Railgun, Back hardpoints for mounting additional equipment. [i]Optional Equipment:[/i] Dual Charged Particle Cannon Unit, Multi-Spread Beam Unit, External Ion Booster Unit [i]Background:[/i] The year is ZAC 2109. Three years ago the Helic Republic's capital was overrun by the Neo Zenevas Empire's forces, and the Helic were forced to retreat to the Eastern Continent. Having seen the power of such mighty Imperial weapons as the Energy Liger and Seismosaurus, the Republic used the resources they had to develop new Zoids of their own to combat these weapons. One such Zoid was dubbed the Eternity Liger. Designed primarily as a commander's unit, the Eternity Liger was designed with a wide range of missions in mind. As with every Liger-type Zoid, the Eternity Liger featured claws and fangs capable of ripping into enemy units. Additionally, the front claws of the Liger were equipped with a special electrical generator, charging them with energy and letting the strikes do a large amount of damage, and a possibilty of freezing the enemy's operating system. Mounted on the underside of the unit was a set of tri-barreled shock cannons. On the each of the shoulders is a set of tri-barreled pinpoint laser emitters. Mounted over the shoulder is a powerful Railgun weapon that features very dense bullets capable of piercing through most armor. Additionally a set of highly advanced sensors have been installed in the unit, the Railgun to be used from an extreme range. There were a series of back-mounteds hardpoint capable of mounting several sets of additional equipment as a mission required. These hardpoints could also be used later on to mount additional BLOX units, or future CPs. Perhaps the most distinguishing feature of the Eternity Liger is the Energy Charger unit, taken and reverse engineered from an Imperial Energy Liger. This power source is what partially gives the Eternity Liger its name, and allows it to operate for vast amounts of time without the need for any support. This also lead to a very high production cost for the Zoid, which meant that only a handful of Eternity Ligers were produced. Finally, for protection, a Hyper E-Shield Generator was installed in the unit, which allowed it to perform the signature improvisational attack of most Ligers, the E-Shield attack. The Liger also features a set of Ion Boosters, which give is speed and maneuverability greater than that of even the Liger Zero. Only three sets of optional equipment were designed for the Eternity Liger. The first were a pair of Charged Particle Cannons, taken from the Empire's Geno Breaker units. These proved to be powerful weapons, but stressed the limits of the Energy Charger. The second was a large multi-emission beam cannon unit that was able to spread a hail of laser fire down upon the battlefield, an attack later dubbed Thermic Burst. Finally was a large external booster unit, which boosted the Eternity Liger's speed beyond almost any other land Zoid in existance. This was used in missions where speed was of the essence. [i]Weapons Overview:[/i] [b]Bite Fang:[/b] A Simple bite attack. [color=Red](Same as on most of the other Ligers.)[/color] [b]Hardened Alloy Claws:[/b] A simple pouncing attack with the claws. [color=Red](Same as on most of the other Ligers.)[/color] [b]Shock Cannons:[/b] A set of trible barreled Shock Cannons mounted on the underside of the unit. These are useful for mid to short range combat, and are capable of destroying most smaller Zoids with one salvo. [color=Red](Same as on most of the other Ligers.)[/color] [b]Pinpoint Lasers:[/b] On the shoulders of the Liger, a set of three laser emitters were placed. The beams fired by these emitters were capable of piercing through most E-Shields. [color=Red](Similar to the attack on the Rayse Tiger.)[/color] [b]Sniper Railgun:[/b] Mounted streamlined on the back is a high-powered railgun that fires dense rounds capable of piercing through most forms of Zoid armor. Additionally an advanced targeting sensor has been installed in the head of the Liger, allowing the Railgun to be used from an extreme range. [color=Red](Rounded, Snipe Capable, Armor Piercing Weapon.)[/color] [b]Strike Lightning Claw:[/b] Similar to the power Strike Laser Claw attack found on the Liger Zero, the Strike Lightning Claw charges the claws with electrical energy, allowing the strike to both do severe damage to enemy units, and if it doesn't outright destroy the enemy, freeze their operationg systems. [color=Red]([F] Damage, PARA)[/color] [b]E-Shield Attack:[/b] Brining its Hyper E-shield up, the Liger rushes at the enemy, letting the energy from the shield do the work for it. [color=Red](Strong [F] Attack with a DC mod.)[/color] [b]Dual Charged Particle Cannons:[/b] A pair of two large Charged Particle Cannon units that take up much of the back of the Zoid. These two cannons are capable of destroying even the most heavily armored Zoids units, and are capable of engulfing multiple smaller units in their blast. [color=Red](Charged Particle Cannons like on the Geno or Fuhrer series, only two of them. You choose this, Thermic Burst, or the External Booster Unit at Deploy.)[/color] [b]Thermic Burst:[/b] A large set of laser emitters are mounted on the back, and are capable of firing out in a spread across a battlefield, laying waste to hordes of enemies. [color=Red](Similar to the attack on Brastle Tiger.)[/color] [i]Equipment Overview:[/i] [b]Energy Charger:[/b] The energy charger unit intakes ions from the air at a rapid rate, and converts them into energy for the Liger, providing it with a near infinite energy source, and leading to its name. [color=Red](EN Regen.)[/color] [b]Hyper E-Shield:[/b] A powerful Hyper E-Shield generator was installed in the unit, which provided it with enough offensive power to handle most enemy attacks. [color=Red](A Hyper E-Shield)[/color] [i]Head Gear:[/i] A powerful set of sensors was installed in the Liger's head, allowing it to both use its railgun as a sniping weapon, as well as detect other Zoids using optical camoflauge. [color=Red](Head Gear, like on the Konig Wolf series.)[/color] [b]Ion Boosters:[/b] A set of Ion Boosters are installed on the Liger, providing it with enough speed to dodge most attacks it seems coming at it. [color=Red](DC mod.)[/color] [b]External Booster Unit:[/b] A massive set of additional Ion Boosters can be mounted on the back, allowing the Eternity Liger to approach the speed of sound on land, and outrun most other Zoids. [color=Red](Its fast. Really fast. Wow that's fast. Like zoom.)[/color]