[b]Godzilla[/b] [color=Cyan][b]Statistics:[/b] HP: 400, EN: 200, IS: 2, Size: L, Move: G, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Claws [b](M)[/b]- 40 damage x 2 [F] Tail Swipe [b](S)[/b]- 100 damage, 8 EN/attack [H] Nuclear Pulse- 100 damage [+] Atomic Ray [b](SV)[/b]- 80 damage/10 EN [b]MAP Attacks:[/b] [+] Atomic Ray [b](I:6)[/b]- 200 damage, 50 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) [b]Damage Received -50%[/b] 3) [b]HP Regen 25%[/b] 4) [b]EN Regen 10%[/b] 5) Nuclear Pulse: When struck by a non-[+]-type weapon, gain an additional attack phase which may only be used to use Nuclear Pulse on the unit which attacked you. If you choose not to use Nuclear Pulse in this attack phase, it is forfeited. 4 turns to recharge.[/color] [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Angurius[/b] [color=Cyan][b]Statistics:[/b] HP: 300, EN: 150, IS: 2, Size: L, Move: G, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Tackle [b](M)[/b]- 50 damage [F] Tail Swipe [b](S)[/b]- 80 damage, 5 EN/attack [H] Sonic Roar [b](SV)[/b]- 12 damage/EN [F] Rolling Tumble [b](V)[/b]- 30 damage/2 EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) [b]Damage Received -40%[/b] 3) [b]Burrow[/b] [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Rodan (Showa)[/b] [color=Cyan][b]Statistics:[/b] HP: 250, EN: 120, IS: 2, Size: L, Move: F/G, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Peck [b](MF)[/b]- 12 damage/EN [F] Tackle [b](M)[/b]- 50 damage [H] Hurricane [b](S)[/b]- 180 damage, 10 EN/attack [H] Wind Blast [b](SV)[/b]- 12 damage/EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) Dodge Cost -5 [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Rodan (Heisei)[/b] [color=Cyan][b]Statistics:[/b] HP: 250, EN: 120, IS: 2, Size: L, Move: F/G, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Peck [b](MF)[/b]- 15 damage/EN [F] Tackle [b](M)[/b]- 60 damage [H] Hurricane [b](S)[/b]- 180 damage, 10 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) Dodge Cost -5 3) [b]Transform (Fire Rodan)[/b] [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Fire Rodan[/b] [color=Cyan][b]Statistics:[/b] HP: 250, EN: 150, IS: 2, Size: L, Move: F/G, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Peck [b](MF)[/b]- 15 damage/EN [F] Tackle [b](M)[/b]- 60 damage [H] Hurricane [b](S)[/b]- 180 damage, 10 EN/attack [H] Uranium Heat Beam [b](SV)[/b]- 15 damage/EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) Dodge Cost -7 3) [b]Sacrifice:[/b] Fire Rodan may willingly destroy itself to resurrect another allied unit and restore its HP, EN, and PCs to 100%. If this ability is used, Fire Rodan may not be revived through any means. [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Rodan (Millennium)[/b] [color=Cyan][b]Statistics:[/b] HP: 250, EN: 120, IS: 2, Size: L, Move: F/G, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Peck [b](MF)[/b]- 12 damage/EN [F] Tackle [b](M)[/b]- 50 damage [H] Hurricane [b](S)[/b]- 180 damage, 10 EN/attack [b]MAP Attacks:[/b] [H] Sonic Boom [b](I:4)[/b]- 120 damage, 15 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) Dodge Cost -10 [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Mothra Larva (Showa)[/b] [color=Cyan][b]Statistics:[/b] HP: 100, EN: 70, IS: 2, Size: L, Move: G, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Tackle [b](M)[/b]- 30 damage [+] Webing- [b]PARALYZE[/b]- 5 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) [b]Transform (Mothra (Showa))[/b] [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Mothra (Showa)[/b] [color=Cyan][b]Statistics:[/b] HP: 250, EN: 120, IS: 2, Size: L, Move: F, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Tackle [b](M)[/b]- 50 damage [H] Hurricane [b](S)[/b]- 120 damage, 8 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) Dodge Cost -5 [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Mothra Larva (Heisei)[/b] [color=Cyan][b]Statistics:[/b] HP: 100, EN: 70, IS: 2, Size: L, Move: G, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Tackle [b](M)[/b]- 30 damage [+] Webing- [b]PARALYZE[/b]- 5 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) [b]Transform (Mothra (Heisei))[/b] [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Mothra (Heisei)[/b] [color=Cyan][b]Statistics:[/b] HP: 250, EN: 120, IS: 2, Size: L, Move: F, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Tackle [b](M)[/b]- 50 damage [+] Antenna Beams- 40 damage # 2, 5 EN/attack [F] Grapple- [b]PARALYZE[/b] & 80 damage, 10 EN/attack [H] Hurricane [b](S)[/b]- 120 damage, 8 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) Dodge Cost -5 3) [b]Reflective Scales (S Barrier):[/b] Reflect any single non-[F] attack back to its source for 5 EN. [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]King Ghidorah[/b] [color=Cyan][b]Statistics:[/b] HP: 400, EN: 200, IS: 2, Size: L, Move: F/G, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [F] Tackle [b](M)[/b]- 50 damage [F] Bite [b](MS)[/b]- 30 damage x 3 [+] Gravity Beams [b](SV)[/b]- 25 damage x 3/5 EN [H] Hurricane [b](S)[/b]- 120 damage, 8 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) [b]Damage Received -60%[/b] 3) [b]HP/EN Regen 25%[/b] [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Mecha-King Ghidorah[/b] [color=Cyan][b]Statistics:[/b] HP: 300, EN: 150, IS: 2, Size: L, Move: F/G, Class: High-Tier[/color] [color=Pink][b]Weapons:[/b] [F] Tackle [b](M)[/b]- 50 damage [F] Bite [b](MS)[/b]- 30 damage x 2 [F] Shock Anchors [b](M)[/b]- 15 damage, [b]PARALYZE[/b], 2 EN/attack [F] Machine Hand- [b]PARALYZE[/b] & 100 damage, 10 EN/attack [+] Gravity Beams [b](SV)[/b]- 25 damage x 2/4 EN [+] Laser Beam [b](SV)[/b] 30 damage/2 EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) [b]Damage Received -40%[/b] 3) [b]HP/EN Regen 10%[/b] [color=Gold][b]Purchasing Cost:[/b] 1200 PCs[/color] [b]Jet Jaguar[/b] [color=Cyan][b]Statistics:[/b] HP: 120, EN: 50, IS: 2, Size: SS~L, Move: F/G[/color] [color=Pink][b]Weapons:[/b] [F] Tackle [b](M)[/b]- 35 damage [F] Melee [b](MF)[/b]- 20 damage/2 EN [+] Light Beam- [b]Accuracy Break[/b], 3 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Sergeants or Higher 2) Jet Jaguar may deploy at any size between SS and L. For every size category below L, HP -20% and Weapon Damage -10%. [color=Gold][b]Purchasing Cost:[/b] 320 PCs[/color] [b]Mechagodzilla II[/b] [color=Cyan][b]Statistics:[/b] HP: 220, EN: 110, IS: 2, Size: LL, Move: F/G, Class: High-Tier[/color] [color=Pink][b]Weapons:[/b] [+] Laser Eye Beams [b](B)[/b]- 20 damage # 2, 3 EN/attack [H] Shock Anchors [b](M)[/b]- 15 damage, [b]PARALYZE[/b], 2 EN/attack [F] Claws [b](M)[/b]- 30 damage x 2 [F] Tail Swipe [b](S)[/b]- 50 damage, 5 EN/attack [+] Paralysis Missiles [b](PG)[/b]- [b]PARALYZE[/b], 10 rounds [H] Mega Buster [b](SV)[/b]- 70 damage/10 EN [+] Plasma Grenade [b](S)[/b]- 200 damage, 15 EN/attack [b]MAP Attacks:[/b] [H] Mega Buster [b](I:6)[/b]- 200 damage, 30 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Countershoot: Laser Eye Beams 3) [b]Damage Received -30%[/b] 4) Dodge Cost -3 5) [b]Combine (Super Mechagodzilla II):[/b] Garuda [color=Gold][b]Purchasing Cost:[/b] 850 PCs[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 3[/color] [b]Super Mechagodzilla II[/b] [color=Cyan][b]Statistics:[/b] HP: 250, EN: 130, IS: 2, Size: LL, Move: F/G, Class: High-Tier[/color] [color=Pink][b]Weapons:[/b] [+] Laser Eye Beams [b](B)[/b]- 20 damage # 2, 3 EN/attack [H] Shock Anchors [b](M)[/b]- 15 damage, [b]PARALYZE[/b], 2 EN/attack [F] Claws [b](M)[/b]- 30 damage x 2 [F] Tail Swipe [b](S)[/b]- 50 damage, 5 EN/attack [+] Garuda Shoulder Cannons [b](BS)[/b]- 40 damage x 2, 5 EN/attack [+] Paralysis Missiles [b](PG)[/b]- [b]PARALYZE[/b], 10 rounds [+] Mega Buster [b](SV)[/b]- 70 damage/10 EN [+] Plasma Grenade [b](S)[/b]- 200 damage, 15 EN/attack [b]MAP Attacks:[/b] [+] Mega Buster [b](I:6)[/b]- 200 damage, 30 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Countershoot: Laser Eye Beams, Garuda Shoulder Cannons 3) [b]Damage Received -30%[/b] 4) Dodge Cost -5 5) [b]Dismount:[/b] Mechagodzilla II, Garuda [color=Gold][b]Acquisition Method:[/b] Mechagodzilla II and Garuda must be in your AM. Super Mechagodzilla II will then be available to use. This is a combined unit.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 4[/color] [b]Garuda[/b] [color=Cyan][b]Statistics:[/b] HP: 60, EN: 40, IS: 2, Size: L, Move: F[/color] [color=Pink][b]Weapons:[/b] [+] Dual Laser Cannons [b](BS)[/b]- 40 damage x 2, 5 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Sergeants or Higher 2) Countershoot: Dual Laser Cannons 3) Dodge Cost -7 4) [b]Combine (Super Mechagodzilla II):[/b] Mechagodzilla II [color=Gold][b]Purchasing Cost:[/b] 250 PCs[/color] [b]Moguera[/b] [color=Cyan][b]Statistics:[/b] HP: 160, EN: 80, IS: 2, Size: LL, Move: F/G[/color] [color=Pink][b]Weapons:[/b] [+] Laser Eye Beams [b](BSF)[/b]- 10 damage # 2/EN [F] Nose Drill [b](V)[/b]- 10 damage/EN, [b]Drill[/b] [F] Claws [b](M)[/b]- 15 damage x 2 [+] Chest Beam [b](BV)[/b]- 25 damage/2 EN [+] Hand Lasers [b](BS)[/b]- 40 damage x 2, 5 EN/attack [+] Spiral Grenade Missiles [b](PGS)[/b]- 50 damage x 2, 6 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Ensigns or Higher 2) Countershoot: Laser Eye Beams, Chest Beam, Hand Lasers 3) [b]Damage Received -30%[/b] 4) Dodge Cost -5 5) [b]Seperate:[/b] Star Falcon, Land Moguera [color=Gold][b]Acquisition Method:[/b] Star Falcon and Land Moguera must be in your AM. Moguera will then be available to use. This is a combined unit.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [b]Star Falcon[/b] [color=Cyan][b]Statistics:[/b] HP: 60, EN: 40, IS: 2, Size: L, Move: F[/color] [color=Pink][b]Weapons:[/b] [+] Dual Plasma Laser Cannons [b](BSF)[/b]- 10 damage # 2/EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Sergeants or Higher 2) Countershoot: Dual Plasma Laser Cannons 3) Dodge Cost -7 4) [b]Combine (Moguera):[/b] Land Moguera [color=Gold][b]Purchasing Cost:[/b] 280 PCs[/color] [b]Land Moguera[/b] [color=Cyan][b]Statistics:[/b] HP: 80, EN: 40, IS: 2, Size: L, Move: G[/color] [color=Pink][b]Weapons:[/b] [F] Drills [b](V)[/b]- 10 damage/EN, [b]Drill[/b] [+] Dual Laser Cannons [b](BS)[/b]- 40 damage x 2, 5 EN/attack [+] Beam Cannon [b](BV)[/b]- 25 damage/2 EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Sergeants or Higher 2) Countershoot: Dual Laser Cannons, Beam Cannon 3) [b]Damage Received -25%[/b] 4) [b]Burrow[/b] 5) [b]Combine (Moguera):[/b] Star Falcon [color=Gold][b]Purchasing Cost:[/b] 350 PCs[/color] [b]Mechagodzilla III "Kiryu"[/b] [color=Cyan][b]Statistics:[/b] HP: 220, EN: 120, IS: 2, Size: L, Move: F/G, Class: High-Tier[/color] [color=Pink][b]Weapons:[/b] [+] Arm Laser Cannons [b](B)[/b]- 15 damage # 2, 1 EN/attack [+] Twin Arm Laser Cannons [b](B)[/b]- 15 damage # 2 + [b](B)[/b] 15 damage # 2, 3 EN/attack [F] Arm Blade [b](M)[/b]- 40 damage, [b]PARALYZE[/b] [+] Rocket Launchers [b](PSF)[/b]- 40 damage x 2, 6 rounds [+] Heat Seeking Missiles [b](PGSX)[/b] 20 damage, 16 rounds [+] Mouth Maser Cannons- [b](SV)[/b]- 50 damage/4 EN [F] Ramming Attack- 200 damage, 15 EN/attack [+] Rocket Pack [b](S)[/b]- 300 damage, 1 round, [b]Rounds Locked[/b] [+] Hyper Maser [b](SV)[/b]- 25 damage # 3/8 EN [+] Absolute Zero Cannon- 800 damage, [b]PARALYZE[/b], [b]Armor Break[/b], 80 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Countercut: Arm Blade 2) Countershoot: Arm Laser Cannons, Twin Arm Laser Cannons 3) [b]Damage Received -30%[/b] 4) Dodge Cost -3 5) [b]Remote Operation:[/b] If there is an allied Shirasagi in battle, you may switch the main pilot to the Shrasagi's third SAMW slot instead. You may choose to switch between pilots during your Transform Phase. 6) Upon Deployment choose between Absolute Zero Cannon or Hyper Maser and disable the other for the remainder of battle. 7) Rocket Pack: If this attack is used, disable Rocket Launchers and Heat Seeking Missiles for the remainder of battle. Rounds can only be reloaded by docking in a mothership. [color=Gold][b]Purchasing Cost:[/b] 900 PCs[/color] [b]Shirasagi[/b] [color=Cyan][b]Statistics:[/b] HP: 30, EN: 15, IS: 2, Size: L, Move: F[/color] [color=Pink][b]Weapons:[/b] [+] Dual Laser Cannons [b](BSF)[/b]- 10 damage/EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Corporals or Higher 2) Countershoot: Dual Laser Cannons 3) Dodge Cost -7 4) [b]Resupply[/b] [color=Gold][b]Purchasing Cost:[/b] 220 PCs[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 3[/b]