[img]http://img49.photobucket.com/albums/v149/zengar/map/map-vf1a.gif[/img] [b]VF-1A Valkyrie (Battroid Mode)[/b] [color="cyan"][b]Statistics:[/b] HP: 1800, EN: 100, Agi: 250 IS: 4, Move: G, Size: M, Rank: 4[/color] [color="pink"][b]Weapons:[/b] [+] ROV-20 Anti-Aircraft Laser Cannon [b](B)[/b]- 500 damage, 3 EN/attack [+0%] [+] Howard GU-11 55mm 3-Barrel Gatling Gun Pod- 700 damage, 20 rounds [+0%] [F] Punch [b](M)[/b]- 500 damage [+0%] [+] AMM-1 Hybrid Guided Multi-Purpose Missiles [b](PGSX:3)[/b]- 1000 damage, 3 rounds [b]Hardpoints: 1[/b][+20%] [+] UUM-7 15-Tube Micro-Missile Pod [b](PSF:8)[/b]- 400 damage, 10 rounds [b]Harpoints: 1[/b][+0%] [+] All-Out Attack- 3000 damage, 1 round [+20%] [b]MAP Attacks:[/b] [+] UUM-7 15-Tube Micro-Missile Pod [Spread] [b](PT:2)[/b]- 1000 damage, uses 5 UUM-7 15-Tube Micro-Missile Pod rounds [+0%] [+] Mk.82 LDGB Conventional Bomb [b](T:3)[/b]- 1200 damage, 1 round [b]Hardpoints: 1[/b][+0%] [b]Combo Attacks:[/b] [+] Skull Formation Attack [b](S)[/b]- 5000 damage, 30 EN/attack [+30%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Variable Fighter 2) Countercut: Requires Martial Arts Mastery 3) Countershoot: ROV-20 Anti-Aircraft Laser Cannon, Howard GU-11 55mm 3-Barrel Gatling Gun Pod 4) [b]Hardpoints (4)[/b] 5) VF-1A Valkyrie deploys in Fighter Mode. 6) [b]GERWALK Mode (Transform):[/b] Agi is 230 and Move: H instead. Disable All-Out Attack. 7) [b]Fighter Mode (Transform):[/b] Agi is 200 and Move: F instead. Disable Punch and All-Out Attack. 8) Skull Formation Attack: Requires two allied units with Skull Formation Attack to execute. 9) For an additional hardpoint, you may increase the rounds of AMM-1 Hybrid Guided Multi-Purpose Missiles, UUM-7 15-Tube Micro-Missile Pod, or Mk.82 LDGB Conventional Bomb by a factor of the number of hardpoints allocated to the weapon.[/color] [color="gold"][b]Purchasing Cost:[/b] 140 Credits[/color]