[b]Satome Forward[/b] [color=cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Takashi's machine. His fighting styles comes from his study of bushido. --- [b]Satome Midfielder[/b] [color=cyan][b]Statistics:[/b] HP: 25, EN: 25, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [F] Spinning Kicks [b](V)[/b]- 3 damage/EN [F] Lucca Monsoon- 15 damage, 2 en/attack [b]Combo Attacks:[/b] [F] Dual Cyclone- 30 damage, 3 EN/attack [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) [b]Luca (Sidekick)[/b] x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. x) Dual Cyclone- Requires an allied Satome Defender to execute. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Amy's unit. She is the geius of the group, not much of a fighter. Is supported in battle by her genius cat Lucca. Lucca Monsoon- Copied the Edge Monsoon manuever, described below. Spinning Kick- Unit spins on it's head, ramming into the opponent like a spinning top. I guess you concider it a grounded Luca Monsson, but it's really a different attack. Dual Cyclone- Defender propels the Midfielder into the air, who tosses the opponent into the air, then the defender comes in spinnign and crashes into them. --- [b]Satome Defender[/b] [color=cyan][b]Statistics:[/b] HP: 40, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [b]Combo Attacks:[/b] [F] Dual Cyclone- 30 damage, 3 EN/attack [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. x) Dual Cyclone- Requires an allied Satome Midfielder to execute. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Liz's mech. Uses her martial arts to fight mid race. --- [b]Sledgemamma Forward[/b] [color=cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [H] Ribbon Punch [B](M)[/b]- 7 damage x2 [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Ribbon Punch- Wired Fist basically. It should be nothed River was able to perform a Roundhouse Kick with his mech, when noone else in the show uses a kicking attack. It's still under melee, but might possibly warrent a new attack. I'm not really sure. --- [b]Sledgemamma Midfielder[/b] [color=cyan][b]Statistics:[/b] HP: 25, EN: 25, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [H] Ribbon Bits [b](MX)[/b]- 3 damage/EN [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Ribbon Bits- The arms on the Midfielder unit are equipped with a lot of smaller versions of the Forward's Ribbon Punch that all fire off at the opponent. --- [b]Sledgemamma Defender[/b] [color=cyan][b]Statistics:[/b] HP: 40, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [F] Turbo Fist [b](V)[/b]- 5 damage/EN [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Turbo Fist- The fist balls up into a cyllinder and starts to spin rapidly, which is used with a sweeping motion or a thrust. Can be powered up. --- [b]Black Egg Forward[/b] [color=cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [F] Arm Break- 10 damage, Weapon Lock, 2 EN/attack [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) [b]Bunshin (2/5)[/b] x) [b]Smoke Discharger[/b] x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Black Egg's strategy is pure defense. They're dodgy as hell, can seemingly blink away from attacks, and use smoke dischargers filled with a light refracting mist that messes up Satome's sensors. Arm break comes from a move where Black Egg's forward grab's Takashi's mech's arm, and shatters it with one blow. --- [b]Black Egg Midfielder[/b] [color=cyan][b]Statistics:[/b] HP: 25, EN: 25, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) [b]Bunshin (2/5)[/b] x) [b]Smoke Discharger[/b] x) D0dge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] --- [b]Black Egg Defender[/b] [color=cyan][b]Statistics:[/b] HP: 40, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) [b]Bunshin (2/5)[/b] x) [b]Smoke Discharger[/b] x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] --- [b]Velstien Forward[/b] [color=cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [H] Inderaga Mano- 45 damage, 1 round [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Inderaga Mano- Means "Ace Up the Sleve" (That is, if I spelled it right.) To quote Mark on the specs of the attack "High voltage pulses create an impalance in the air pressure, which results in a high impact tornado." can only be used once per race. --- [b]Velstien Midfielder[/b] [color=cyan][b]Statistics:[/b] HP: 25, EN: 25, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [H] Inderaga Mano- 45 damage, 1 round [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) D0dge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] --- [b]Velstien Defender[/b] [color=cyan][b]Statistics:[/b] HP: 40, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [H] Inderaga Mano- 45 damage, 1 round [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] --- [b]Edgeray Forward[/b] [color=cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [H] Wire Gimmick- [b]PARALYZE[b/] 5 EN/attack [b]Combo Attacks:[/b] [+] Formation Wild Dog- [b]PARALYZE[/b] & 10 damage & 15 damage, 7 EN/attack [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. x) Formation Wild Dog: Requires an allied Edgeray Midfielder and Edgeray Defender to execute. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Sledgemamma uses illegal mods in their robots. Wire Gimmick- The Forward and defender have really thin wires that they use to propel their Midfielder into the air and to wrap up other mechs. They used it once to immobilize Takashi. Formation Wild Dog- Edgeray's tactics depend on teamwork. The Forward uses their wires to immobilize the enemy and toss them into the air, the Defender punches them to keep them in air, and the Midfielder lands on them with Edge Monsoon. --- [b]Edgeray Midfielder[/b] [color=cyan][b]Statistics:[/b] HP: 25, EN: 25, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [F] Edge Monsoon- 15 damage, 2 en/attack [b]Combo Attacks:[/b] [+] Formation Wild Dog- [b]PARALYZE[/b] & 10 damage & 15 damage, 7 EN/attack [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) D0dge cost -5 x) [b]Sola (Sidekick)[/b] Same effect as Luca x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. x) Formation Wild Dog: Requires an allied Edgeray Forward and Edgeray Defender to execute. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Edge Monsoon- Jumps up into the air, and lands on the opponent spinnign like a corkscrew. --- [b]Edgeray Defender[/b] [color=cyan][b]Statistics:[/b] HP: 40, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [H] Wire Gimmick- [b]PARALYZE[b/] 5 EN/attack [b]Combo Attacks:[/b] [+] Formation Wild Dog- [b]PARALYZE[/b] & 10 damage & 15 damage, 7 EN/attack [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. x) Formation Wild Dog: Requires an allied Edgeray Midfielder and Edgeray Forward to execute. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] --- [b]Skylark Forward[/b] [color=cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [F] Powered Fist [b](MF)[/b]- 10 damage/2 EN [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Powered fist- You might be wondering why Skylary's attacks are so...monotonus. With the Powered Fist, the mech's arm swings around and reconfigures to have a larger, electrically charged fist. The style of attack is the same as with their normal configuration, just faster and harder hitting. --- [b]Skylark Midfielder[/b] [color=cyan][b]Statistics:[/b] HP: 25, EN: 25, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [F] Powered Fist [b](MF)[/b]- 10 damage/2 EN [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) D0dge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] --- [b]Skylark Defender[/b] [color=cyan][b]Statistics:[/b] HP: 40, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/EN [F] Powered Fist [b](MF)[/b]- 10 damage/2 EN [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher x) Dodge cost -5 x) [b]Speed Mode:[/b] Dodge cost -10. Disable all attacks. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] --- [b]Running Skelloten[/b] [color=cyan][b]Statistics:[/b] HP: 30, EN: 15, IS: 3, Move: G, Size: S[/color] [color=pink][b]Weapons:[/b] [H] None [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher 2) [b]Repair[/b] 3) [b]Resupply[/b] x) Dodge cost -5 [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] It's a Re/Re veichle that comes out during Lap 2. All the mechs do in fact slow down while this is going on, but they're still moving pretty fast. [color=lightblue][b][u]Luca[/u][/b][/color] [b]Class:[/b] Sidekick [b]Description:[/b] Amy's pet cat and mascot of Team Satome. Cybernetic enhancements allow her to communicate with Amy and help form strategy during races. [b]Ability:[/b] Starting Max SP: 30 Max SP Cap: 100 Seishins: - Accelerate - Direct Attack - Lucky - Trust