[b]Chaos Impulse Gundam[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 35, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] 20mm CIWS- 3 damage, 20 rounds [F] Folding Razor [b](M)[/b]- 8 damage x 2 [+] Firefly [b](PGSF)[/b]- 6 damage/2 PCs [+] High-Energy Beam Rifle [b](B)[/b]- 15 damage, 10 rounds [+] Mobile Weapons Pod [b](BPS)[/b]- 14 damage x 2, 2 EN/attack [F] Beam Claw [b](B)[/b]- 20 damage x 2, 2 EN/attack [+] Callidus Kai [b](BS)[/b]- 55 damage, 3 EN/attack. MA Mode Only.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher. 2) Expandable Shield: Beam Claw 3) Countercut 4) Countershoot: 20mm CIWS, High-Energy Beam Rifle, Mobile Weapons Pod 5) [b]Variable Phase Shift Armor (9) (Armor)[/b] 6) [b]Deuterion Beam Receiver[/b] 7) MA Mode: Dodge Cost -5 and Move: F only. Disable 20mm CIWS and Folding Razor 8) [b]Core Block System (Core Splendor)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Not Applicable. To acquire this unit, you must have Impulse Gundam and Chaos Gundam in your inventory. Chaos Impulse Gundam will then be available to use.[/color] [b]Abyss Impulse Gundam[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 30, IS: 2, Move: W/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] 20mm CIWS- 3 damage, 20 rounds [F] Folding Razor [b](M)[/b]- 8 damage x 2 [F] Beam Lance [b](BM)[/b]- 15 damage [+] High-Speed Guided Torpedoes [b](PGX)[/b]- 20 damage, 4 rounds. MA Mode only. [+] High-Energy Beam Rifle [b](B)[/b]- 15 damage, 10 rounds [+] Dual Cannon (S)- 50 damage x 2, 8 rounds [+] Triple Beam Cannon (BS)- 10 damage # 3 + (BS)- 10 damage # 3, 5 EN/attack [+] Balaena Kai [b](BS)[/b]- 60 damage x 2, 5 EN/Attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher. 2) Anti-Beam Shield: High-Speed Guided Torpedoes, Dual Cannon, Triple Beam Cannon 3) Countercut 4) Countershoot: 20mm CIWS, High-Energy Beam Rifle, Triple Beam Cannon, Balaena Kai 5) [b]Variable Phase Shift Armor (11) (Armor)[/b] 6) [b]Deuterion Beam Receiver[/b] 7) [b]MA Mode[/b]: Only usable in water terrains. Dodge cost is 5 in water terrains. Move: W instead. Disable 20mm CIWS, Folding Razor, and Beam Lance. Enable Guided Torpedoes. 8) [b]Core Block System (Core Splendor)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Not Applicable. To acquire this unit, you must have Impulse Gundam and Abyss Gundam in your inventory. Abyss Impulse Gundam will then be available to use.[/color] [b]Gaia Impulse Gundam[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] 20mm CIWS- 3 damage, 20 rounds [F] Folding Razor [b](M)[/b]- 8 damage x 2 [F] Vajra [b](BM)[/b]- 14 damage x 2 [+] High-Energy Beam Rifle [b](B)[/b]- 15 damage, 10 rounds [F] Griffon [b](BV)[/b]- 30 damage/2 EN. [b]Quadruped Mode[/b] only[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher. 2) Expandable Shield 3) Countercut: Vajra 4) Countershoot: 20mm CIWS, High-Energy Beam Rifle 5) [b]Variable Phase Shift Armor (12) (Armor)[/b] 6) [b]Deuterion Beam Receiver[/b] 7) [b]Quadruped Mode[/b]: Dodge Cost -5, -7 in atmosphere terrain. Disable 20mm CIWS and Vajra. Enable Griffon 8) [b]Core Block System (Core Splendor)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Not Applicable. To acquire this unit, you must have Impulse Gundam and Gaia Gundam in your inventory. Gaia Impulse Gundam will then be available to use.[/color]