[b]J-Ark[/b] [color=Cyan][b]Statistics:[/b] HP: 200, EN: 80, IS: 2, Size: LL, Move: F[/color] [color=Pink][b]Weapons:[/b] [+] Meson Cannons- 30 damage # 2, 15 rounds [F] Plasma Sword [b](B)[/b]- 25 damage x 3, 3 EN/attack [+] Real Time Productive Missiles- 40 damage, 4 rounds, [b]Armor Pierce[/b], [b]Barrier Pierce[/b] [b]MAP Weapons:[/b] [+] ES Missiles [b](PT:4)[/b] 90 damage, 2 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) [b]Dismount (J-Der):[/b] Useable by [b]Yuusha[/b] only. 3) [b]Mega Fusion (King J-Der):[/b] Useable by [b]Yuusha[/b] only. 4) [b]Damage Received -20%[/b] 5) [b]Generating Armor (Armor)[/b] 6) [b]Tomoro 0117 (Sidekick)[/b] 7) Plasma Sword: Automatically dismount to J-Der if this attack is used. 8) ES Missiles: Target's Dodge Cost +5[/color] [color=gold][b]Purchasing Cost:[/b] A lot.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2 [b]J-Der[/b] [color=Cyan][b]Statistics:[/b] HP: 60, EN: 35, IS: 2, Size: M, Move: F/G[/color] [color=Pink][b]Weapons:[/b] [+] Meson Cannons- 30 damage # 2, rounds [F] Plasma Sword [b](BM)[/b]- 25 damage x 2 [F] Plasma Sword Combination [b](B)[/b]- 25 damage x 3, 5 EN/attack [F] Plasma Wing [b](BS)[/b]- 100 damage, 10 EN/attack [b]MAP Attacks:[/b] [F] Plasma Wing [b](BI:6)[/b] 60 damage, 10 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Ensigns or Higher 2) Countercut 3) Dodge Cost -5 4) [b]Mega Fusion (King J-Der):[/b] Useable by [b]Yuusha[/b] only. 5) [b]Rapid Deployment[/b][/color] [b]King J-Der[/b] [color=Cyan][b]Statistics:[/b] HP: 200, EN: 80, IS: 2, Size: LL, Move: F[/color] [color=Pink][b]Weapons:[/b] [+] Meson Cannons- 30 damage # 2, 15 rounds [+] Meson Cannons All Out Attack [b](S)[/b]- 150 damage, 3 rounds [+] Maser Cannons [b](BS)[/b]- 15 damage # 5 + 15 damage # 5, 10 rounds [+] Real Time Productive Missiles- 40 damage, 4 rounds, [b]Armor Pierce[/b], [b]Barrier Pierce[/b] [H] J-Quath- 120 damage, 10 EN/attack [H] J-Phoenix- [b]DESTROY:L2[/b], 20 EN/attack [b]MAP Weapons:[/b] [+] ES Missiles [b](PT:4)[/b] 90 damage, 2 rounds [b]Combo Attacks:[/b] [F] Silverion Hammer- [b]DESTROY:L3[/b], 20 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) [b]Mega Fusion (King J-Der)[/b] 3) [b]Damage Received -20%[/b] 4) [b]Generating Armor (Armor)[/b] 5) [b]Tomoro 0117 (Sidekick)[/b] 6) [b]Rapid Deployment[/b] 7) ES Depth Charges: 4 rounds. Same effect as [b]Space Mines[/b]. 8) J-Phoenix: Target's Dodge Cost +5 9) ES Missiles: Target's Dodge Cost +5 10) Silverion Hammer: Target's Dodge Cost +5. Requires an allied Goldymarg to execute.[/color] [color=gold][b]Purchasing Cost:[/b] Perform Mega Fusion in J-Ark or J-Der.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2 [color=lightblue][b][u]Generating Armor[/u][/b][/color] [b]Class:[/b] Armor [b]Description:[/b] A special type of armor on J-Ark that protects it from harm. [b]Ability:[/b] Negates 10 damage from all sources in a single attack phase from one target for 1 EN. [color=lightblue][b][u]Tomoro 0117[/u][/b][/color] [b]Class:[/b] Sidekick [b]Description:[/b] A living Computer installed in J-Ark that assists with various functions. [b]Ability:[/b] Tomoro 0117 is an AI. Has its own Seishin set and SP pool. This pool starts at 30 SP. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can only be used to increase your sidekick's SP pool. Tomoro 0117's SP Pool caps at 100. Seishins: - Snipe - Confusion - -