Info: LMS - Lexicom fleet Mechanic Standardized Unit LMT - Lexicom fleet Mechanic Test Type (non-combat) LMX - Lexicom fleet Mechanic eXperimental Unit LWS - Lexicom fleet WarShip LMF - Lexicom fleet Mass-production Fighter LXF - Lexicom fleet eXperimental Fighter LAF - Lexicom fleet Amphibious Fighter LAM - Lexicom fleet Amphibious Mechanic LAX - Lexicom fleet Amphibious eXperimental --------------------------------- LMS-01M(BWFS) Orion I Back Weapons/Flight System Statistics: HP: 40, EN: 25, IS: 3, Move: F/G, Size: M Weapons: [+] Wrist Gattling Gun (S)- 4 damage x 2, 10 rounds [F] Metal Sword (M)- 8 damage [+] Missile Scatterpack (PGSF)- 10 damage/2 PC [+] Missile Rack (PGSF)- 10 damage, 10 rounds [+] Plasma Rifle- 14 damage, 10 rounds [+] Beam Sniper Rifle (B)- 20 damage, 2 EN/shot, Barrier Pierce [+] Shoulder Beam Cannons (BS)- 20 damage x 2, 3 EN/shot Inherent Abilities: 1) Usable by Sergeants or higher. 2) Shield: Missile Rack 3) Countercut 4) Countershoot: Wrist Gattling Gun, Plasma Rifle 5) Back Weapon Flight System: Dodge Cost -5 in space, -3 instead everywhere else 6) Snipe: Beam Sniper Rifle (+10) 7) XDetach PackX LMS-02M Orion II Statistics: HP: 45, EN: 10, IS: 3, Move: F/G, Size: M Weapons: [+] CIWS- 2 damage, 20 rounds [F] Plasma Sword (BM)- 10 damage # 2 [+] S7 Blight (BS)- 25 damage, 12 rounds [+] Eucharis (PGX)- 40 damage, 2 rounds [+] Long Railgun (S)- 40 damage x 2, 10 rounds [H] Sudden Blight (B)- 50 damage, 5 EN/attack, Barrier Pierce, Armor Pierce, Armor Break Inherent Abilities: 1) Usable by Corporals or higher 2) Anti-Beam Shield: Eucharis 3) Countercut 4) Countershoot: CIWS, S7 Blight 5) Dodge Cost -5 6) LCX Fuel Injection System: EN Regen 100% if allied Unit with LCX Fuel Injector 7) Zero-Range Shotgun: Target Dodge Cost +5. Uses one Blight S7 round. LMS-02SE-R Orion II Special Equipment -Reformulation LMS-03M Orion III Statistics: HP: 50, EN: 25, IS: 3, Move: F/G, Size: M Weapons: [+] CIWS- {CS} [H] Beam Dart Launcher (BF)- 6-10 damage/EN (BV) // on Beam Shield [+] Canicula- Autocannons on the units themselves {CS} [F] Plasma Blade (BM)- 10-12 damage [+] Plasma Burst Rifle (SF)- Rapid-firing Rifle [+] Eucharis (PGX)- 40 damage, 2 rounds MAP Weapons: [+] Scatterpack Missile (PI:2)- 30 damage, 2 rounds << replaces +Canicula Weapons System? Inherent Abilities: 1) Usable by Ensigns or higher. 2) Beam Shield 3) Countercut 4) Countershoot: CIWS, Plasma Burst Rifle, Canicula 5) Dodge Cost -5 6) LCX Fuel Cell System: EN Regen 5% 7) Deploy Option *'Canicula' Digging Remote Turret - A large Drone unit that features a EMP Wave Cannon, 4 Autoguns, as well as a drill-like weapon. The unit can detach from the unit, where it can burrow into the ground while the turret and EMP part surfaces when the unit detects movement within it's proximity where it could fire it's autoguns or the EMP wave. LMS-03C(MR) Saiph (MR) Statistics: HP: 50, EN: 40, IS: 2, Move: F/G, Size: M Weapons: [+] CIWS- 2 damage # 2, 20 rounds [H] V.Pulse Guns (SV)- 10 damage/EN [+] Slave Drones [Stationary] (BS)- 60 damage, 4 EN/attack. Requires Neuro-path UpLink [F] Folding Dagger (M)- 12 damage x 2 [F] Folding Blade (BM)- 15 damage x 2 [F] Folding Blade [Combo] (BMX)- 10 damage/EN [H] Slave Drones [All-Range] (BSX)- 11 damage/EN. Requires Neuro-path UpLink [+] Plasma Burst Rifle (SF)- 15 damage, 15 rounds Combo Attacks: [H] Storm of Night (SV)- 50 damage/EN, Barrier Pierce. Requires Neuro-Link Uplink Inherent Abilities: 1) Usable by Lieutenant or higher. 2) Lightwave Shield 3) Countercut 4) countershoot: CIWS, Plasma Burst Rifle 5) Dodge Cost -5 6) Neuro-path UpLink System (System) 7) LCX Fuel Cell System: EN Regen 5% 8) Storm of Night: Target Dodge Cost +10. Requires an allied Saiph (MR) to execute. LMS-03C(FL) Saiph (FL) Statistics: HP: 55, EN: 35, IS: 2, Move: F/G, Size: M Weapons: [+] CIWS- 2 damage # 2, 20 rounds [H] Beam Knives- 10 damage, 1 EN/attack [+] V.Pulse Guns (SV)- 10 damage/EN [F] Plasma Sword Exa (BM)- 14 damage # 3 [+] Plasma Burst Rifle (S)- 15 damage/EN [+] Reflector Drones (BSX)- 14 damage/2 EN. Requires Neuro-path UpLink or NT/EH Combo Attacks [H] Storm of Night (SV)- 50 damage/EN, Barrier Pierce. Requires Neuro-Link UpLink Inherent Abilities: 1) Usable by Lieutenants or higher 2) Anti-Beam Shield: Shield usage x 1.5 3) Countercut 4) Countershoot: CIWS, Plasma Burst Rifle, Reflector Beams 5) Dodge Cost -5 6) Neuro-path UpLink System (System) 7) Lightwave Reflectors (Barrier): . Requires Neuro- Path Uplink or NT/EH 8) LCX Fuel Cell System: EN Regen 10% 9) Reflector Beams: Target Dodge Cost +5 10) Storm of Night: Target Dodge Cost +10. Requires an allied Saiph (MR) to execute. LMS-04S Orion IV Statistics: HP: 50, EN: 35, IS: 2, Move: H/G, Size: M Weapons: [+] 16.4mm CIWS- 2 damage # 2, 20 rounds [F] Plasma Sword Exa (BM)- 14 damage # 3 [+] Plasma Shot Cannon (BS)- 15 damage x 2 , 15 rounds [+] Gravity Cannon (SV)- 20 damage/EN [+] HVP-Cannon (BS)- 70 damage, 4 EN [+] Burst Attack (S)- DESTROY:L1, 1 round. Requires Neuro-Link UpLink System. MAP Weapons: [+] Scatterswarm (PT:3)- 30 damage, 2 rounds Inherent Abilities: 1) Usable by Lieutenants or higher. 2) Armule Lumiere Deux 3) Countercut 4) Countershoot: CIWS, Plasma Burst Rifle 5) Damage Received -10% 6) Neuro-path UpLink System L (System) 7) GZ-Nano-Grid Armor (Armor) 8) LCX Fuel Cell System: EN Regen: 10% 9) Long Beam Rifle: Target Dodge Cost +5 ------------------------------------------------ LMT-AV1 AVALON System Trial Type Unit 1 Statistics: HP: 35, EN: 25, IS: 3, Move: G, Size: M Weapons: [+] CIWS- 2 damage, 20 rounds [F] Folding Dagger (M)- 10 damage x 2 [+] Plasma Burst Rifle (SF)- 11 damage/EN [+] Eucharis (PGX)- 40 damage, 2 rounds Inherent Abilities: 1) Usable by ?? 2) Anti-Beam Shield: Eucharis 3) Countercut 4) Countershoot: CIWS, Plasma Burst Rifle 5) AVALON System (System) 7) Bunshin (2/6): Requires Active AVALON System ... LMT-AV4 AVALON System Trial Type Unit 4 LMX-013S Statistics: HP: 45, EN: 35, IS: 2, Move: F/G, Size: M Weapons: [+] 14.6mm CIWS- 3 damage, 20 rounds [+] Canicula- 10 damage, 20 rounds [+] Canicula [All-Range]- (S)- 10 damage # 4, 12 rounds [F] Plasma Sword Exa (BM)- 14 damage # 3 [+] Plasma Burst Rifle (SF)- 15 damage/EN [H] AVALON Assault (SX)- 16 damage/EN. Requires Active AVALON System MAP Attack: [+] Canicula (PT:4)- 50 damage, EN Damage, PARALYZE, 4 rounds Inherent Abilities: 1) Usable by Ensigns or higher 2) Lightwave Shield 3) Countercut 4) Countershoot: 14.6mm CIWS, Autogun, Plasma Burst Rifle 5) Dodge Cost -3 6) AVALON (Sidekick) 7) AVALON System (System) 8) Bunshin (2/4): Requires Active AVALON System 9) Spider Turrets: Same effect as Options, only usable with Autoguns. 2 rounds (?) 10) Berserk: 1 in 3 attacks must attack an ally (If applicable). --------------------------------------------------------- LMF-04T Storm Glider (Lexicom Mass production Fighter Unit 4 Terrestrial) Statistics: HP: 70, EN: 50, IS: 2, Size: M, Move: F/H Weapons: [+] {CS}14.6mm CIWS- 2 damage # 2 [+] {CS}Rail Cannon- 20 damage x 2, 8 rounds [F] Wing Blades (BV)- 30 damage/2 EN [+] {CS}Beam Cannon (BS)- 30 damage x 2, 3 EN/attack MAP Weapons: [+] Scatterswarm Missile Pod (PT:3)- 30 damage, 2 rounds Inherent Abilities: 1) Usable by Sergeants or higher 2) Lightwave Shield 3) Countershoot: 14.6mm CIWS, Beam Cannon 4) Dodge Cost -7 5) Lightwave Barrier (Barrier) 6) Forc3 Reverb Engines: EN Regen 10% in atmospheric terrain 7) 'Syphios' Energy Wave Projector 8) Repair 9) Resupply 10) Stealth (5) 11) Floating Mines: 4 rounds