[b]Mega Man Trigger[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 20, IS: 3, Move: G, Size: SS[/color] [color=pink][b]Weapons:[/b] [F] Kick [b](M)[/b]- 5 damage [+] Mega Buster [b](BF)[/b] 7 damage/EN [+] Machine Buster [b](SV)[/b]-5 damage/EN [F] Drill Arm- [b](MV)[/b]- 5 damage/2 EN, Armor Pierce [+] Shining Laser [b](BSV)[/b] 8 damage/2 EN [+] Active Buster [b](PGSF)[/b] 8 damage/PC [+] Grenade Arm [b](PS)[/b]- 20 damage, 2 PC/attack [+] Powered Buster [b](B)[/b]- 20 damage, 2 EN/attack [+] Spread Buster [b](PS)[/b]- 20 damage x3, 5 PC/attack [F] Blade Arm [b](B)[/b] 30 damage, 2 EN/attck [b]MAP Attacks:[/b] [+] Grand Grenade [b](PI: 4)[/b] 50 damage, 4 rounds [/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by ??? or higher 2) Shield Arm: Same effect as Beam Shield 3) Countercut: Blade Arm 4) Countershoot: Mega Buster 5) [b]EN Regen 10%[/b] 6) [b]Snipe:[/b] Powered Buster (+5) 7) [b]Splash Mine:[/b] Same effect as [b]Space Mines[/b], but may only be used in grouned terrains. 4 rounds. 8) [b]Vaccum Arm[/b] PC gain x1.5 if victorious. 9) At deployment, pick one out of Machine Buster, Powered Buster, Drill Arm, Active Buster, Grenade Arm, Spread Buster, Blade Arm, Shinig Laser, Grand Grenade, Splash Mine, Vaccum Arm and disable the rest. You may reselect when docked with a mothership. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color]