[b]Vertical Fortress Vavel[/b] [color=Cyan][b]Statistics:[/b] HP: 120, EN: 60, IS: 2, Move: G, Size: L[/color] [color=Pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 12 damage/2 PCs [F] Punch [b](M)[/b]- 20 damage [F] Drill Gear [b](V)[/b]- 12 damage/EN [+] Harken Laser- 15 damage, 1 EN/attack [+] Vavel Missile [b](PGS)[/b]- 20 damage x 2, 10 rounds [H] Pyro Burner [b](SV)[/b]- 10 damage/EN [F] Blast Hook- 30 damage, 2 EN/attack [F] Divine Upper- 50 damage, 3 EN/attack [H] Assault Knuckle [b](P)[/b]- 30 damage [H] Dual Knuckle [b](PS)[/b]- 30 damage x 2, 1 EN/attack [H] Lava Stream- 80 damage, 5 EN/attack [H] Volcanic Wind- 90 damage, 5 EN/attack. Volcanic Mode only. [H] Genesis Cry- 100 damage, 5 EN/attack. Genesis Mode only. [F] Metor Dive- 120 damage, 10 EN/attack [F] Angelic Fall- 150 damage, 10 EN/attack. Volcanic Mode or Genesis Mode only.[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Ensigns or higher 2) [b]Damage Received -20%[/b] 3) [b]Gigantic Booster:[/b] 2 EN to activate. Gain Dodge Cost -5. Each turn EN -2. This ability is disabled when upkeep can't be paid or you choose to disable. 4) [b]Volcanic Mode:[/b] Gain Weapon Damage +50% while active. Disable Lava Stream and Meteor Dive. Lasts 5 turns. When this ability is deactivated you are considered destroyed. Requires 3 Evo points to use. 5) [b]Genesis Mode:[/b] Gain Weapon Damage +100% while active. Disable Lava Stream and Meteor Dive Lasts 5 turns. When this ability is deactivated you are considered destroyed. Requires 5 Evo points to use. 6) Meteor Dive: Target's Dodge Cost +5 7) Angelic Fall: Target's Dodge Cost +5[/color] [color=Gold][b]Purchasing Cost:[/b] 480 PCs[/color] [b]Geotic Fortress Gllang (Vertical Mode)[/b] [color=Cyan][b]Statistics:[/b] HP: 150, EN: 60, IS: 2, Move: G, Size: L[/color] [color=Pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 12 damage/2 PCs [F] Gaia Axe [Melee] [b](M)[/b]- 12 damage x 2 [H] Gaia Axe [Throw] [b](F)[/b]- 12 damage, 2 rounds [F] Storm Hammer [b](M)[/b]- 35 damage [+] 40mm Cannon- 12 damage, 20 rounds [+] Shoulder Missile [b](PGS)[/b]- 30 damage x 2, 8 rounds [+] Proton Beam- 15 damage # 2, 2 EN/attack [+] Leg Missile [b](PGSF)[/b]- 20 damage, 18 rounds [+] Gaia Buster- 40 damage # 2, 5 EN/attack [F] Hyper Upper- 60 damage, 3 EN/attack. Sanctifier Mode only. [+] Full Attack [b](S)[/b]- 200 damage, 3 rounds [b]MAP Attacks:[/b] [+] Detonator [b](PT:3)[/b]- 60 damage, 3 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Ensigns or Higher 2) Countercut: Gaia Axe [Melee] 3) [b]Damage Received -40%[/b] 4) [b]Fortress Mode:[/b] Dodge Cost -3 and [b]Damage Received -30%[/b] instead. Only Proton Beam and Gaia Buster are enabled. 5) [b]Sanctifier Mode:[/b] Gain Weapon Damage +50%. Disable Gaia Axe [Melee], Gaia Axe [Throw], Storm Hammer, and Detonator. Lasts 5 turns. When this ability is deactivated you are considered destroyed. 6) Gaia Axe [Throw]: If rounds are 0, disable Gaia Axe [Melee].[/color] [color=Gold][b]Purchasing Cost:[/b] 450 PCs[/color] [b]Aerial Fortress Laguiole (Vertical Mode)[/b] [color=Cyan][b]Statistics:[/b] HP: 90, EN: 60, IS: 2, Move: G, Size: L[/color] [color=Pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 12 damage/2 PCs [F] Thunder Hand [b](M)[/b]- 25 damage [+] Thunder Cannon- 40 damage, [b]PARALYZE[/b], 4 EN/attack [+] Divine Laser- 20 damage # 2, 2 EN/attack [+] Aerial Missile [b](PGS)[/b]- 20 damage x 2, 8 rounds [+] Sky Torpedo [b](PG)[/b]- 50 damage, 4 rounds. Fortress Mode only. [H] Gigantic Boomerang [b](PS)[/b]- 30 damage x 2, 2 EN/attack [+] Aerial Corridor- 90 damage, 5 EN/attack [F] Demon Sword Desecrator [b](M)[/b]- 30 damage x 2. Desecrator Mode only. [F] Twin Sword Slash- 70 damage x 2, 10 EN/attack. Desecrator Mode only.[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Ensigns or Higher 2) Countercut: Demon Sword Desecrator, Twin Sword Slash 3) [b]Damage Received -10%[/b] 4) [b]Fortress Mode:[/b] Dodge Cost -5 and [b]Damage Received -0%[/b] instead. Only Divine Laser and Sky Torpedo are enabled. 5) [b]Desecrator Mode:[/b] Gain Weapon Damage +50%. Disable Thunder Hand and Thunder Cannon. Lasts 5 turns. When this ability is deactivated you are considered destroyed. 6) Twin Sword Slash: Target's Dodge Cost +5.[/color] [color=Gold][b]Purchasing Cost:[/b] 420 PCs[/color]