Based off Avi’s dressup idea thing with some modifications. [hr][/hr] [color="red"][b]Points:[/b][/color] 300 Points. (Gain +points after every battle or something) [color="red"][b]Note:[/b][/color] Add together all Weapon point cost modifiers before applying (i.e. Weapon Point Cost +50% + Weapon Point Cost -10% = Weapon point cost +40%) During creation, choose either Dodge type or Tank type as the base stats. [b]Dodge Type[/b] [color="Cyan"][b]Statistics:[/b] HP: 2500, EN: 120, Agi: 270 IS: 2, Move: G, Size: SS~LL (Choose one at creation), Rank: ?[/color] [color="Pink"][b]Weapons:[/b] [F] Melee [b](M)[/b]- 500 damage [+0%] (You may remove this attack for -3 points)[/color] [color="Beige"][b]Inherent Abilities:[/b] 1) War Mecha 2) Countercut: [b]Req: Martial Arts Mastery[/b][/color] _______________________________ [b]Tank Type[/b] [color="Cyan"][b]Statistics:[/b] HP: 5000, EN: 120, Agi: 350 IS: 2, Move: G, Size: SS~LL (Choose one at creation), Rank: ?[/color] [color="Pink"][b]Weapons:[/b] [F] Melee [b](M)[/b]- 500 damage [+0%] (You may remove this attack for -3 points)[/color] [color="Beige"][b]Inherent Abilities:[/b] 1) War Mecha 2) Countercut: [b]Req: Martial Arts Mastery[/b][/color] [color="LightBlue"][b]Chassis:[/b][/color][color="lightgrey"] HP +100: 3 points HP -100" +3 points (Minimum 1400) EN +10: 5 points EN -10: +5 points (Minimum 80) Agi -5: 5 points (Minimum 180) Agi +5: -5 points IS +1: 25 points (May only be purchased once.) IS -1: -25 points (May only be purchased once.) [/color] [color="LightBlue"][b]Terrain Adaptation[/b][/color][color="lightgrey"] (Replace default move ability with the move tag below) Move F/G: 5 points Move G/W: 5 points Move G/H: 5 points Move F/H: 5 points Move F/W: 5 points Move H/W: 5 points Move F/G/H: 5 points Move F/G/W: 5 points Move F/H/W: 5 points Move G/H/W: 5 points Move F/G/H/W: 8 points[/color] [color="LightBlue"][b]Damage Reduction:[/b][/color][color="lightgrey"] [b]Damage Received -5%[/b]: 5 points. You may take this ability more than once up to [b]Damage Received -75%[/b]. Increase the point cost to 10/Damage Received -5% after [b]Damage Received -40%[/b] is reached. (I.E. [b]Damage Received -30%[/b] would cost 30 points while [b]Damage Received -50%[/b] would cost 60 points) [color="LightBlue"][b]Armor (Choose one):[/b][/color][color="lightgrey"] Oval Armor [b](Armor)[/b]: 12 points Phase-Shift Armor [b](Armor)[/b]: 14 points Holonic Armor [b](Armor)[/b]: 16 points Shift Chogokin Armor [b](Armor)[/b]: 20 points Yata no Kagami [b](Armor)[/b]- 22 points[/color] [color="LightBlue"][b]Special Armor (Choose up to one):[/b][/color][color="lightgrey"] Anti-Beam Coating [b](S Armor)[/b]: 15 points Twin Merit Coating [b](S Armor)[/b]: 20 points Geschmeidig Panzer [b](S Armor)[/b]: 25 points Virtual Armor [b](S Armor)[/b]: 30 points Ray Panel [b](S Armor)[/b]: 40 points[/color] [color="LightBlue"][b]Barriers (Choose up to one):[/b][/color][color="lightgrey"] Barrier SS [b](Barrier)[/b]: 8 points Beam Coat S [b](Barrier)[/b] 8 points Barrier S [b](Barrier)[/b]: 10 points Beam Coat M [b](Barrier)[/b]: 10 points Aura Barrier [b](Barrier)[/b]: 10 points Distortion Field [b](Barrier)[/b]: 12 points Beam Coat L [b](Barrier)[/b]: 14 points Barrier M [b](Barrier)[/b]: 14 points Chakra Shield [b](Barrier)[/b]: 15 points Barrier L [b](Barrier)[/b]: 16 points I-Field [b](Barrier)[/b]: 16 points Barrier LL [b](Barrier)[/b]: 18 points Barrier XL [b](Barrier)[/b]: 20 points Deflect Field [b](Barrier)[/b]: 20 points Nu Gundam I-Field [b](Barrier)[/b]: 20 points Mamori no Kaze [b](Barrier)[/b]: 30 points Dragoon Lightwave Field [b](Barrier)[/b]: 30 points Warp Field [b](Barrier)[/b]: 50 points[/color] [color="LightBlue"][b]Special Barriers (Choose up to one):[/b][/color][color="lightgrey"] EMF Shield [b](S Barrier)[/b]: 20 points Wall of Fire [b](S Barrier)[/b]: 5 rounds: 20 points Beam Wings [b](S Barrier)[/b]: 20 points Viral Field [b](S Barrier)[/b]: Negate any status attack for 2 EN.: 25 points[/color] [color="LightBlue"][b]Shield (You may purchase up to two shields. The second shield's point cost is doubled. Only shields maked [S] can be purchased as secondary shields.):[/b][/color][color="lightgrey"] Shield: 7 points [S] Anti-Beam Shield: 10 points [S] Beam Shield: 13 points [S] Heavy Shield: 17 points RAM Reflector Shield: 17 points Reactive Shield: 21 points [S] Mega Beam Shield: 25 points Mirror Shield: 25 points Shield Boosters: 30 points[/color] [color="LightBlue"][b]Special Defenses:[/b][/color][color="lightgrey"] A.B.C. Mantle: 5 Points Agi -10 in (choose one) City, Mountain, Snow, Desert or Water Terrain: 5 points (This ability may only be purchased once.) ECM/ECCM Pod: [size=1]Gain the effects of [b]Jammer[/b] or negate the effects of target enemy's [b]Jammer[/b] for 3 turns. 1 round[/size] 5 points Smoke Discharger: 7 points Sand Barrels: Reduce damage from [+] [b](B)[/b]-type weapons by 50% for one defense phase. 2 rounds. 10 points Jammer: 10 points Burrow: 15 points Anti-Funnel System: 20 points Stealth: 25 points Spirit Dependency Link: 30 points Jack in the Box!: 35 points Double Image [b](2/6)[/b]: 35 points Double Image [b](2/5)[/b]: 45 points Vital Jump [b](2/5)[/b]: 55 points [color="LightBlue"][b]Cancellers:[/b][/color][color="lightgrey"] Larseilam Canceller: 5 points Net Canceller: 5 points Chaff Canceller: 5 points Acid Canceller: 10 points SP Canceller: 10 points Breaker Canceller: 10 points Will Canceller: 15 points[/color] [color="LightBlue"][b]Transformations:[/b][/color][color="lightgrey"] This unit deploys in an MA Mode of your choosing (Requires an Transform Mode purchased): [u]0 points[/u] Flight Mode (Agi -20 and Move: F only, Only specified weapons are enabled.): 10 points Tank Mode (Damage Received -15% and Move: G only. Only specified weapons are enabled.): 10 points Mobile Armor Mode [Ground Type]: (Move: G Only, Damage Received -25%, disable all non-[+] weapons.): 15 points Mobile Armor Mode [Aerial Type]: (Move: F Only, Agi -20, Damage Received -25%, disable all non-[+] weapons.): 15 points Mobile Armor Mode [Underwater Type]: (Move: W Only, Agi -20, Damage Received -25%, disable all non-[+] weapons. All [b](B)[/b] weapons are not affected by water-type terrain [b](B)[/b] damage locking penalty regardless of mode you're in.): 30 points Mobile Armor Mode [Multi Type]: (Agi -10, Damage Received -25%, disable all non-[+] weapons.): 30 points[/color] [color="LightBlue"][b]Systems (Choose up to one):[/b][/color][color="lightgrey"] Berserker System [b](System)[/b]: 15 points Cyfis Possession [b](System)[/b]: 20 points Spectre System [b](System)[/b]: 20 points Life Sympathy [b](System)[/b]: 20 points Bucci Engine [b](System)[/b]: 20 points Sound Energy System [b]System)[/b]: 25 points Compac Feedback System [b](System)[/b]: 25 points Bio-Sensor [b](System)[/b]: 25 points Psyco-frame [b](System)[/b]: 30 points Zero System [b](System)[/b]: 30 points DSL System [b](System)[/b]: 30 points Soul Drive [b](System)[/b]: 30 points Gain either [F] Captain Punch- 3000 damage, 20 EN, [b]Req: Soul Drive[/b] [+20%] or [+] Captain Cannon- 3000 damage, 20 EN/attack, [b]Req: Soul Drive[/b] [+20%] . You may pay an additional 30 points to get [+] Captain Cannon [Gravity Bomb] (I:4)- 2600 damage, [b]Paralyze[/b], 30 EN/attack [b]Req: Soul Drive[/b] [+10%] if Captain Cannon is chosen. Holy Aura [b](System)[/b]: 30 points A.P.A. Operating System [b](System)[/b]: [i]Found in the Arsenal[/i]: 30 points Trans-Am System [b](System)[/b]: 30 Points. Gain [F] Trans-Am Attack [b](X:8)[/b]- 750 damage/5 EN, [b]Barrier Pierce[/b], [b]Req: Trans-Am System[/b] [+10%] or [+] Trans-Am Attack [b](X:8)[/b]- 700 damage/5 EN, [b]Barrier Pierce[/b], [b]Req: Trans-Am System[/b] [+10%] PX System [b](System)[/b]: 35 points. Gain [F] PX Attack [b](V:3)[/b]- 1200 damage/10 EN, [b]Barrier Pierce[/b] [+20%], [b]Req: PX System[/b] Lambda Driver [b](System)[/b]: 35 points. Gain [H] Lambda Driver Attack [b](V:10)[/b]- 500 damage/3 EN, [b]Req: Lambda Driver[/b] [+20%] Offense Mode 1: 40 points. Gain [H] Offense Mode 2 [b](SX:8)[/b]- 500 damage/3 EN. [b]Req: Offense Mode 1[/b] [+10%] V-MAX System [b](System)[/b]: 50 points. Gain [F] V-MAX Attack [b](SX:10)[/b]- 450 damage/3 EN, [b]Req: V-MAX System[/b] [+30%] Accel Driver [b](System)[/b]: 75 points.[/color] [color="LightBlue"][b]Special Features:[/b][/color][color="lightgrey"] Gravity Wave Antenna: 5 points Beam Flag: 10 points EWAC: 10 points ClSS: 15 points Analyze: 15 points Self-Destruct: 15 points Floating Mines: 4 rounds: 15 points (You may restrict Floating Mines usage to a specific terrain type for -5 points. Add "Same effect as Floating Mines, but only useable in terrains") Mimicry: 20 points Repair: 20 points Resupply: 20 points Head Gear 20 points Multi Radar: 20 points Aggressive Beast Mode: 20 points Advanced C3 System: 20 points Death Drive: 20 points V-MAX System Red Power: 20 points [b]Req: V-MAX System (System)[/b] Solar Panel S: 25 points Badass Mode: 40 points HP Regen S: 40 points EN Regen S: 40 points [/color] [color="LightBlue"][b]Penalties:[/b][/color][color="lightgrey"] Weapons and Abilities do not give countercut: -5 points Weapons and Abilities do not give countershoot: -3 points Link a single weapon to a shield (i.e. Shield: Beam Saber): -10% Weapon point cost Restrict weapon to Transform Mode Only: -10% Weapon point cost [b]Cosmic Energy[/b]: -10 points Berserker [b](2/5)[/b]: -15 points[/color] All weapons with a [W] are enabled in Flight Mode. All weapons with a [T] are enabled in Tank Mode. [b]Weapon Templates (Apply directy to chosen weapon's stats):[/b] [b]Psychic Energy:[/b] Weapon point cost -10%. Weapon's Damage +10%, Accuracy +10%, and gains [b]Req: Psychic Energy[/b]. You may only apply this to 50% of your total weapons. [b]Meikyo Suishi:[/b] Weapon point cost -10%. Weapon's Damage +15%, Accuracy +5%, and gains [b]Req: Meikyo Suishi or Super Mode[/b] You may only apply this to 50% of your total weapons. [b]Aura Power:[/b] Weapon pont cost -10%. Weapon's Damage +10%, Accuracy +10%, and gains [b]Aura Power[/b] You may only apply this to 50% of your total weapons. [b]Nitou-Ryu:[/b] Weapons point cost +100%. Gain "[b]Nitou-Ryu: (Weapon)[/b]" May only be applied to weapons that give Countercut. [b]Snipe:[/b] Weapon point cost increase is equal to the Dodge Cost modifer of Snipe taken (i.e. [b]Snipe:[/b] Weapon [+30%] is a +30% Weapon point cost modifier). May only take snipe from +5% to +40% in 5% increments.You may only apply this to non-[F] weapons. [b]Melee Weapons[/b] No CC [F] Chassis Reinforcement [b](M)[/b]- 200 damage [+0%] 2 points [F] Melee [b](MF:5)[/b]- 400 damage/3 EN [+10%] 5 points [F] Chain Saw [b](MV:3)[/b]- 400 damage/3 EN [+0%] 7 points [F] Changler- 500 damage, [b]Mobility Break[/b] 5 EN/attack [+10%] 7 points [F] Bursting Tonfa [b](M)[/b]- 500 damage & 800 damage [+20%] 7 points [F] Iron Hammer Knuckle [b](M)[/b]- 1100 damage [+0%] 7 points [H] Wired Fist [b](P)[/b]- 400 damage x 2 [+0%] 10 points [F] Spike Gun- 1000 damage, 5 rounds [+0%] 10 points [K] Kick- 1000 damage, 5 EN/attack [+20%] 10 points [H] Rocket Punch [b](P)[/b]- 1500 damage [+0%] 10 points [F] One-Two Punch [b](M)[/b]- 700 damage # 2 [+0%] 12 points [H] Slash Harken [b](PSX:2)[/b]- 800 damage/3 EN [+15%] 12 points [H] Shatter- 800 damage, [b]Armor Break[/b], [b]Sound Attack[/b], 10 EN/attack, 5 rounds [+25%] 12 points [H] 'Gleipnir' Rocket Anchor [b](P)[/b]- 1800 damage, [b]Stun[/b], 10 EN/attack [+0%] 14 points [F] Heat Lance- 2000 damage, 10 EN/attack [+0%] 15 points [F] Hyper Hammer [b](MS)[/b]- 3000 damage, 10 EN/attack [+10%] 15 points [F] Bakunetsu-Ken- 1800 damage, [b]Weapon Lock[/b], 15 EN/attack [+10%] 16 points [F] VDS-30 Variable-Diameter Spike Gun- 1000 damage, 20 rounds [+0%] 16 points [F] Kouraikyuu- 2200 damage, [b]Mobility Break[/b], 10 EN/attack [+20%] 18 points [F] 'Palma Fiocina' Palm Beam Cannon [b](B)[/b]- 2800 damage, 10 EN/attack [+20%] 18 points [F] Pinpoint Attack- 2800 damage, 20 EN/attack, [b]Barrier Pierce[/b] [+20%] 18 points [F] Shining Finger- 3600 damage, 20 EN/attack [+20%] 20 points [F] Xabungle Full Power [b](MX:5)[/b]- 600 damage/3 EN [+10%] 20 points [H] Dragon Fang- 3000 damage, 20 EN/attack [+20%] 20 points [F] Tail [b](S)[/b]- 3200 damage, 20 EN/attack [+20%] 20 points [F] Jackhammer [b](F:5)[/b]- 500 damage/5 EN, [b]Armor Break[/b] [+0%] 20 points [F] G-Blast Knuckle [b](M)[/b]- 4000 damage, 20 EN/attack [+10%] 20 points [H] Flamethrower [b](SV:6)[/b]- 550 damage/5 EN [+0%] 20 points [F] Strike Laser Claw- 3200 damage, [b]Barrier Pierce[/b], 20 EN/attack [+30%] 22 points [H] Shorter [b](V:3)[/b]- 1000 damage/5 EN [+0%] 25 points [F] Sonic Breaker- 3500 damage, 20 EN/attack [+20%] 25 points [F] Turn-A Gundam Hammer- 3600 damage, 8 rounds [+10%] 25 points [H] Napalm [b](S)[/b]- 4000 damage, 30 EN/attack [+20%] 28 points [F] Sol Fencer [b](BX:6)[/b]- 600 damage/5 EN [+10%] 28 points [H] Magashira-no-Hoko- 1800 damage x 2, [b]Armor Pierce[/b], 20 EN/attack [+20%] 28 points [H] Akashic Buster- 4200 damage, 20 EN/attack [+20%] 28 points [H] AT Field Attack [b](S)[/b]- 4200 damage, [b]Barrier Pierce[/b], 40 EN/attack [+20%] 28 points [F] Crash Intrude [b](SX:6)[/b]- 750 damage/5 EN [+0%] 30 points [F] Thunder Spin Edge [b](X:2)[/b]- 1400 damage/10 EN [+10%] 30 points [H] Double Shuttle Puncher [b](P)[/b]- 2500 damage x 2, 10 EN/attack [+0%] 30 points [H] Heavy Claymore [b](S)[/b]- 4400 damage , 4 rounds [+30%] 30 points [F] Mega Smash [b](B)[/b]- 4500 damage, 30 EN/attack [+30%] 32 points *Gain "x) Mega Smash: Gain [b]Beam Coat S (Barrier)[/b] effect for a single turn for all attacks in the next attack phase from a single opponent for no cost." [H] Chakra Flash [b](S)[/b]- 5000 damage, 40 EN/attack [+20%] 32 points [F] Virus Snare- 3200 damage, [b]Stun[/b] & [b]Virus[/b] & 40 [b]SP Damage[/b], 40 EN/attack [+20%] 35 points [H] Maneuver RaMVs- 5000 damage, [b]Barrier Pierce[/b], 6 rounds [+30%] 35 points [H] Lance of Longinus- 5400 damage, [b]Barrier Pierce[/b], 50 EN/attack [+20%] 35 points [H] "Trump Card"- 6000 damage, [b]Barrier Pierce[/b], 1 round [+30%] 35 points [F] Rider Kick- 3600 damage, 15 EN/attack [+20%] 35 points [H] Drill Boost Knuckle [b](PS)[/b]- 1800 damage x 2, Drill [+0%] 40 points [H] Artificial Attack [b](V:5)[/b]- 1000 damage/10 EN [+10%] 40 poiints *Gain "x) Artificial Attack: Target gains [b]Damage Received +25%[/b] for this attack only. You may choose to add [b]Paralyze[/b] status to this attack if 40 EN or more were spent." [H] Magna Tempest [b](S)[/b]- 5200 damage, [b]Armor Break[/b], 6 rounds [+20%] 40 points [K] Kyuukyoku!! Gespenst Kick!- 5600 damage, [b]Barrier Pierce[/b], 25 EN/attack [+30%] 40 points [F] Disk Slicer [b](BF:5)[/b]- 1600 damage/5 EN, [b]Barrier Pierce[/b] [+20%] 40 points [F] Force Transfer- 6000 damage, [b]Kick[/b], 30 EN/attack [+0%] 40 points [H] Daisharin Rocket Punch [b](S)[/b]- 2200 damage x 2, Armor Pierce, 4 rounds [+10%] [H] Holobolt Pressure [b](S)[/b]- 3000 damage x 2, 50 EN/attack [+10%] 45 points [F] Gorounyuudou Masamune- 6000 damage, [b]Barrier Pierce[/b], 30 EN/attack [+30%] 50 points [H] Electron Driver [b](V:5)[/b]- 1300 damage/10 EN [b]Paralyze[/b], [b]Barrier Pierce[/b] [+30%] 55 points [H] Holonic Spears [b](SX:8)[/b]- 1500 damage/15 EN [+20%] 60 points [F] Distortion Attack [b](SX:6)[/b]- 1000 damage/8 EN, [b]Barrier Pierce[/b] [+30%] 60 points [F] Hell and Heaven- [b]Stun[/b] & 5400 damage, 30 EN/attack, [b]Barrier Pierce[/b] [+30%] 65 points [H] Kouha Kishin Ken [b](F:5)[/b]- 800 damage/5 EN + 2500 damage, 20 EN/attack [+30%] 65 points [H] Maneuver GRaMXs- 6800 damage, [b]Barrier Pierce[/b], 3 rounds. [+30%] 65 points [F] Kirin (F:10)- 600 damage/5 EN [+20%] 65 points [F] Minchi Drill [b](V:10)[/b]- 800 damage/3 EN [+0%] 75 points [F] Hissatsu Reppu Seikenzuki Kai- 6400 damage, 40 EN/attack, [b]Armor Break[/b], [b]Barrier Pierce[/b], [b]Armor Pierce[/b] [+40%] 75 points [F] Getter Final Crush- 7500 damage, [b]Armor Pierce[/b], 70 EN/attack [+30%] 75 points [H] Final Getter Tomahawk- 8000 damage, 70 EN/attack, [b]Barrier Pierce[/b] [+30%] 80 points [F] Alchemist Arm- 8000 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%] 100 points [F] Daisetsusan Oroshi [b](V:10)[/b]- 1000 damage/5 EN [+10%] 100 points [F] AT Field Sword (V)- 60 damage/EN, Barrier Pierce. Expends all EN. [+30%] 100 points [F] Super Inazuma Kick [b](S)[/b]- 10000 damage, 60 EN/attack, Barrier Pierce [+30%] 120 points [H] Heaven Acceleration- [b](X:5)[/b]- 800 damage/3 EN + 5000 damage, 30 EN/attack [+10%] 120 points Give CC [F] Beam Knife [b](BM)[/b]- 700 damage [+0%] 3 points [F] Beam Katars [b](BM)[/b]- 600 damage # 2 [+0%] 5 points [F] Bayonettes [b](M)[/b]- 700 damage x 2 [+0%] 7 points [F] Giant Hatchet [b](M)[/b]- 1000 damage [+0%] 7 points [F] Acid Sword [b](M)[/b]- 900 damage, [b]Acid[/b] [+0%] 10 points [F] Beam Saber [b](BM)[/b]- 1200 damage [+0%] 10 points [F] Aura Sword [b](M)[/b]- 1300 damage [+0%] 10 points [F] Valkyrja Sword [b](M)[/b]- 1500 damage [+0%] 12 points [F] Plasma Slicer [b](BM)[/b]- 1600 damage [+0%] 14 points [F] Tonfas [b](M)[/b]- 1000 damage x 2, 10 EN/attack [+10%] 16 points [F] +3 Chaotic Flaming Burst Greatsword [b](M)[/b]- 1500 damage & 600 damage, 5 EN/attack [+0%] 16 points [F] Progressive Knife [b](M)[/b]- 1800 damage, 5 EN/attack [+20%] 16 points [F] Mega Plasma Slicer [b](BM)[/b]- 2000 damage, 5 EN/attack [+10%] 16 points [F] Divine Blade [b](M)[/b]- 1800 damage [+0%] 18 points [F] Beam Sword [b](BM)[/b]- 2000 damage [+0%] 18 points [F] Coating Sword TeX [b](MX:4)[/b]- 500 damage/3 EN [+0%] 20 points [F] Heat Sword- 1500 damage, 10 EN/attack [+0%] 20 points [F] Giant Nailbat (M)- 2600 damage [+0%] 20 points [F] 'Grand Slam' Heavy Sword [b](M)[/b]- 2000 damage, 10 EN/attack, [b]Armor Pierce[/b] [+10%] 22 points [F] Field Lancer [b](F:5)[/b]- 450 damage/3 EN, [b]Barrier Pierce[/b] [+20%] 25 points [F] Gerbera Straight [b](M)[/b]- 2600 damage [+20%] 25 points [F] Mumyo - Nitou Jinki Zan [b](MF:8)[/b]- 1000 damage/5 EN [+10%] 30 points [F] Quad Beam Saber [b](BMX:4)[/b]- 600 damage/3 EN [+0%] 30 points [F] High-Voltage Skiff [b](V:4)[/b]- 600 damage/3 EN, [b]Paralyze[/b], [+20%] 30 points [F] Revolver Stake- 3000 damage, [b]Armor Pierce[/b], 6 rounds [+20%] 30 points [F] Sonic Glaive- 3000 damage, 15 EN/attack [+10%] 30 points [F] Sazabi Beam Saber [b](BMX:4)[/b]- 1000 damage/5 EN [+0%] 35 points [F] 'Schwert Gewehr' Anti-Ship Sword [b](B)[/b]- 4000 damage, 25 EN/attack [+20%] 35 points [F] Revolver Bunker- 4000 damage, [b]Armor Pierce[/b], 6 rounds [+20%] 38 points [H] U9E Clair De Lune [b](BX:3)[/b]- 1200 damage/5 EN [+10%] 38 points *Gain " x) Countershoot: U9E Clair De Lune" [F] Magoroku Exterminate Sword- 4400 damage, [b]Barrier Pierce[/b], 40 EN/attack [+20%] 40 points [F] Dual-edged Sword [b](MF:6)[/b]- 1000 damage/5 EN [+20%] 45 points [F] Stag Beetle Crusher [b](V:3)[/b]- 1600 damage/10 EN, [b]Barrier Pierce[/b], [b]Stun[/b] [+20%] 50 points [F] Hyper Beam Saber [b](BV:5)[/b]- 1000 damage/8 EN [+10%] 50 points [F] Master Cloth [b](BMSX:8)[/b]- 700 damage/5 EN [+10%] 50 points [F] Tenjou Tenga Muteki Ken- 5000 damage, 25 EN/attack [+20%] 50 points [F] MR-Q10 "Fragarach" 3 Beam Blade [b](B)[/b]- 2600 damage x 2, 30 EN/attack [+20%] 55 points [F] Electron Galaxy Cut- 5200 damage, Barrier Pierce, 35 EN/attack [+40%] 55 points [F] Full Power Kaiser Blade- 3300 damage x 2, [b]Barrier Pierce[/b], 40 EN/attack [+20%] 65 points [F] White Steel Fang- 7000 damage, [b]Barrier Pierce[/b], 50 EN/attack [+30%] 70 points [F] Unmei Ryoudanken – Twin Blade [b](X:6)[/b]- 1500 damage/10 EN, [b]Barrier Pierce[/b] [+20%] 75 points [F] Akatsuki no Daitachi- 8000 damage, [b]Barrier Pierce[/b], [b]Armor Pierce[/b], 60 EN/attack [+30%] 100 points [b]Ammo Based Weapons:[/b] [+] 20mm CIWS- 200 damage, 20 rounds [+40%] [CS] 2 points [+] Vulcan- 400 damage, 20 rounds [+40%] [CS] 3 points [+] GAT-22 Grenade Launcher [b](S)[/b]- 1000 damage, 1 round [+10%] 3 points [+] 37mm Revolver Cannon- 800 damage, 6 rounds [+10%] [CS] 5 points [+] Machine Cannon- 500 damage, 20 rounds [+40%] [CS] 7 points [+] Chest Gatling Gun- 600 damage # 2, 8 rounds [+10%] [CS] 10 points [+] 120mm Machinegun- 1000 damage, 10 rounds [+10%] 10 points [+] Cracker Grenade [b](SF:3)[/b]- 400 damage, 10 rounds [+0%] 12 points [+] RX-78 Beam Rifle [b](B)[/b]- 1300 damage, 10 rounds [+10%] 12 points [+] Steam Cannon- 1400 damage, 12 rounds [+20%] [CS] 14 points [+] PR-25 Autocannon Rifle [b](SF:3)[/b]- 200 damage, 60 rounds [+10%] [CS] 14 points [+] 80mm Vulcan Gun [b](SF:4)[/b]- 300 damage, 40 rounds [+20%] [CS] 14 points [+] SAT-03 60mm Solid Shooter- 1500 damage, 8 rounds [+0%] 14 points [+] Radical Railgun [b](F:2)[/b]- 1200 damage, 12 rounds [+15%] [CS] 15 points [H] Magnetic Mine- 2200 damage, 4 rounds [+0%] 15 points [+] Trash [b](S)[/b]- 3000 damage, 3 rounds [+20%] 15 points [+] 120mm Anti-Ship Vulcan [b](SF:3)[/b]- 800 damage, 15 rounds [+10%] 15 points [+] Shock Cannon- 1300 damage, 10 rounds [+10%] [CS] 15 points [+] Garm-44 [b](SF:3)[/b]- 600 damage, 20 rounds [+0%] [CS] 15 points [+] 350mm Gun Launcher- 750 damage # 2, 10 rounds [+10%] 16 points [+] MS-Rai Grenade Launchers [b](ASF:4)[/b]- 600 damage, 16 rounds [+10%] 16 points [+] G-Revolver [b](SX:2)[/b]- 1100 damage, 12 rounds [+20%] [CS] 16 points [+] S-Mine [b](S)[/b]- 1600 damage, 10 rounds [+10%] 16 points [+] Rapid Rifle [b](F:3)[/b]- 700 damage, 20 rounds [+10%] [CS] 16 points [+] 'Cattus' 500mm Recoilless Rifle- 2400 damage, 8 rounds [+10%] 18 points [+] Reverse Bomber [b](SF:10)[/b]- 200 damage, 60 rounds [+15%] 18 points [+] Aura Ship Cannon [b](S)[/b]- 2600 damage, 10 rounds [+10%] 18 points [+] Machinegun Pod [b](SX:4)[/b]- 400 damage, 40 rounds [+10%] [CS] 20 points [H] Darkness Shot- 1600 damage, 12 rounds [+10%] 20 points [+] Cloud Harken Beam Rifle [b](B)[/b]- 1300 damage x 2, 10 rounds [+10%] [CS] 20 points [+] 90mm Machinegun- 850 damage, 20 rounds [+15%] [CS] 20 points [+] Gatling Gunpod- 900 damage, 20 rounds [+0%] 20 points [+] AS-Use Anti-Materiel Sniper Rifle- 3200 damage, 8 rounds [+10%] 20 points [+] Shoot All Ammo [b](S)[/b]- 4500 damage, 1 round [+30%] 20 points [+] Large Rail Cannon- 3600 damage, 10 rounds [+20%] 22 points [+] Positron Rifle [b](S)[/b]- 3400 damage, 10 rounds [+10%] [CS] 22 points [+] Rapid Lasered Rifle [b](F:6)[/b]- 700 damage, 36 rounds [+10%] 22 points *Gain "Rapid Lasered Rifle: Every second hit of this attack gains (B)." [+] 'Judicium' Beam Rifle [b](B)[/b]- 2200 damage, 15 rounds [+10%] [CS] 24 points [H] Blade Railgun [b](X:4)[/b]- 700 damage, 60 rounds [+10%] 28 points [+] MP ZZ Double Beam Rifle [b](B)[/b]- 3000 damage, 16 rounds [+10%] [CS] 28 points [+] 380mm Hyper Bazooka- 4000 damage, 6 rounds [+20%] 25 points [+] F23 Frag Cannon [b](S)[/b]- 1400 damage, 20 rounds [+20%] 28 points [+] Beam Orb Gun [b](B)[/b]- 1400 damage, 20 rounds [+10%] 28 points [H] Wired Bomb- 5000 damage, 1 round [+15%] 30 points [+] Reaction Bombs [b](S)[/b]- 4000 damage, 2 rounds, [b]Barrier Pierce[/b] [+20%] 30 points [+] 240mm Cannon [b](S)[/b]- 1650 damage # 2, 8 rounds [+10%] 32 points [+] 220mm Rail Cannon- 1900 damage # 2, 10 rounds [+20%] 35 points [+] Neutron Beam [b](B)[/b]- 3600 damage, [b]Barrier Pierce[/b], 10 rounds [+20%] 35 points [+] Beam Smartgun [b](B)[/b]- 2000 damage, 20 rounds [+20%] [CS] 36 points [H] Buster Homerun- 3000 damage, 8 rounds, [b]Barrier Pierce[/b] [+10%] 40 points [+] Phoenix Cannon- 2200 damage x 2, 8 rounds [+10%] 40 points [+] Charge Missile [b](GS)[/b]- 5200 damage, [b]Barrier Pierce[/b], 2 rounds [+25%] 40 points [+] Pellet Rifle [b](F:3)[/b]- 1600 damage, 12 rounds [+10%] [CS] 42 points [+] "Boxer" 57mm Scattershot Gun [b](ASF:3)[/b]- 1500 damage, 15 rounds [+20%] [CS] 42 points [+] Square Cluster [b](GS)[/b]- 3000 damage, 15 rounds [+30%] 45 points [+] MAU-M3E42 Linked Linear Guns [b](S)[/b]- 2400 damage x 2, 8 rounds [+15%] [CS] 45 points [+] Spiral Gatling Flash (SF:10)- 400 damage, 50 rounds [+15%] [CS] 45 points [+] 115mm Railgun- 2600 damage # 2, 4 rounds [+20%] 45 points [+] 40mm Gatling Guns [b](ASF:6)[/b]- 400 damage x 2, 40 rounds [+20%] [CS] 45 points [+] HKP Lancer Dart [b](F:3)[/b]- 3400 damage, 3 rounds [+20%] 50 points [+] Gatling Tempest [b](S)[/b]- 4600 damage, [b]Armor Break[/b], 5 rounds [+20%] 50 points [+] Hyper Mega Launcher [b](BS)[/b]- 5500 damage, 5 rounds [+20%] 55 points [+] Cosmo Nova [b](S)[/b]- 8000 damage, [b]Barrier Pierce[/b], 1 round [+50%] 55 points [+] Arm Machine Gun [b](SF:3)[/b]- 1100 damage, 50 rounds [+10%] [CS] 60 points [+] Cross Smasher- 5000 damage, [b]Barrier Pierce[/b], 8 rounds [+30%] 60 points [+] 5-Linked Sniper Rifle- 1500 damage # 5, 8 rounds [+10%] [+] Circus Binder [b](BSX:6)[/b]- 1400 damage, 18 rounds [+10%] 65 points [+] Tactical Nuclear Warhead [b](S)[/b]- 8000 damage, 4 rounds [+20%] 65 points *Gain "x) Tactical Nuclear Warhead: Rounds can only be reloaded by docking with a battleship." [+] 1200mm OTH Cannon- 8000 damage, 3 rounds, [b]Rounds Locked[/b] [+30%] 70 points [+] F Solid Cannon- 5600 damage, [b]Barrier Pierce[/b], 15 rounds [+30%] 70 points [+] Mukilteo Fairies [b](SX:8)[/b]- 600 damage, [b]Barrier Pierce[/b], [b]Sound Attack[/b], 60 rounds [+10%] 75 points [+] Giant Gatling Gun [b](SV:10)[/b]- 800 damage, 30 rounds [+10%] 75 points [+] Flank Machineguns [b](SF:10)[/b]- 800 damage, 40 rounds [+0%] [CS] 80 points [+] Micro N2 Missile Launcher [b](F:2)[/b]- 4000 damage, 2 rounds, Rounds Locked [+10%] 90 points [+] Gigante Kanone [b](BS)[/b]- 7000 damage, 30 rounds [+30%] 100 points [b]Projectile Weapons:[/b] [+] Vogel-120 Incendiary Rocket Pod [b](PSF:20)[/b]- 100 damage, [b]Burn[/b], 20 rounds [-10%] 5 points [+] Missile Container [b](PGSF:6)[/b]- 300 damage, 30 rounds [+25%] 7 points [+] Missile [b](PG)[/b]- 800 damage, 8 rounds [+30%] 7 points [+] "Organ Grinder" Missile Launcher [b](PSF:8)[/b]- 50 damage, 100 rounds [-10%] 7 points [+] Light Rocket Pack/32 [b](PSF:32)[/b]- 100 damage, 32 rounds [-10%] 10 points [+] AMM-1 Hybrid Guided Multi-Purpose Missiles [b](PGSX:3)[/b]- 1000 damage, 3 rounds [+20%] 10 points [+] Shuriken [b](PSX:4)[/b]- 300 damage, 20 rounds [+20%] 12 points 1200 [+] Spray Missile Launcher [b](PGSF:10)[/b]- 380 damage, 40 rounds [+25%] 14 points [+] Small Missile [b](PGF:3)[/b]- 550 damage, 24 rounds [+25%] 14 points [+] Shoulder Missile [b](P)[/b]- 1500 damage, 10 rounds [+0%] 14 points [+] Space Torpedo [b](PGSF:6)[/b]- 400 damage, 60 rounds [+30%] 15 points [+] Homing Missile [b](PGSX:2)[/b]- 900 damage, 30 rounds [+25%] 15 points [+] Aerial Bomb [b](P)[/b]- 3200 damage, 5 rounds [+20%] 16 points [+] Unguided Rockets [b](PS)[/b]- 1600 damage, 12 rounds [+5%] 16 points [+] Large Missile Launcher [b](PGSX:8)[/b]- 2000 damage, 8 rounds [+25%] 18 points [+] Iron Cutter Missile [b](PS)[/b]- 1500 damage x 2, 4 rounds [+10%] 18 points [H] Stealth Boomerang [b](P)[/b]- 1400 damage + [b](M)[/b] 1500 damage, [b]Mobility Break[/b], 6 rounds [+10%] 20 points [+] Torpedo [b](PGSX:2)[/b]- 2000 damage, 6 rounds [+30%] 25 points [+] Anti-Ship Missile [b](PG)[/b]- 6000 damage, 2 rounds [+30%] 30 points [+] Wire-Guided Gun Barrels [b](PSX:4)[/b]- 750 damage, 32 rounds [+10%] [CS] 35 points [+] Quad Missile Pod [b](PG)[/b]- 800 damage x 4, 8 rounds [+30%] 37 points [+] Missile Launcher [b](PGSF:10)[/b]- 700 damage, 42 rounds [+25%] 40 points [H] Boomerang Idiom [b](PAS)[/b]- 2000 damage x 2 + [b](P)[/b]- 2000 damage, 4 rounds 40 points [+20%] [+] Stock Penetrator [b](PSF:10)[/b]- 600 damage, [b]Drill[/b], 50 rounds [+20%] *Gain "Stock Penetrator: If your target is grounded they can not countercut or countershoot this attack." [b]EN Based Weapons:[/b] [H] Ribbon Bits [b](PX:4)[/b]- 150 damage/3 EN [+0%] 8 points [+] Firemoth-16 Medium Flamer [b](SV:3)[/b]- 200 damage/3 EN, [b]Burn[/b] [+10%] 10 points [H] Piercing Hand- 800 damage, 3 EN/attack [+20%] 10 points [+] Mauler REB-30G Laser Guns [b](BF:2)[/b]- 500 damage/3 EN [+0%] 14 points [+] Large Laser [b](B)[/b]- 1500 damage, 10 EN/attack [+10%] [CS] 14 points [+] Type 71 Beam Rifle [b](B)[/b]- 1300 damage, 5 EN/attack [+10%] [CS] 16 points [+] Triple Beam Cannon [b](BS)[/b]- 600 damage # 3, 10 EN/attack [+0%] [CS] 16 points [+] Gegner [b](B)[/b]- 1000 damage, 3 EN/attack [+0%] [CS] 18 points [+] Incom [b](BPX:4)[/b]- 450 damage/3 EN [+0%] [CS] 18 points [+] Gauntlet- 1000 damage, 5 EN/attack, [b]Barrier Pierce[/b] [+10%] 20 points *Gain "x) Gauntlet: Cannot be blocked." [+] Chakra Shot- 2000 damage, 15 EN/attack [+10%] [CS] 20 points [H] Inderaga Mano- 3000 damage, 50 EN [+100%] 20 points [+] Ball Attack [b](BSX:4)[/b]- 500 damage/5 EN [+0%] [CS] 22 points [+] Beam Drive Unit [b](BSV:5)[/b]- 500 damage/3 EN [+10%] 23 points [+] Formula Assault- 800 damage & [b](B)[/b] 2200 damage, 25 EN/attack [+10%] 25 points [+] Microwave Emitter [b](S)[/b]- 2000 damage, 20 EN/attack, [b]Spirit Lock[/b] [+10%] 25 points [+] Gravity Bullet- 2000 damage, 10 EN/attack [+20%] 27 points [+] 60MW Particle Cannon- 1500 damage, [b]Mobility Break[/b], 3 EN [+10%] 30 points [+] Rapid-Fire Laser Cluster [b](BSF:10)[/b]- 200 damage/2 EN [+0%] 30 points [+] GAT-35 Long Gun [b](B)[/b]- 3000 damage, 20 EN/attack [+10%] 30 points [+] Lasered Rifle [b](BF:3)[/b]- 800 damage/3 EN [+10%] [CS] 30 points [+] Energy Bombers [b](SF:10)[/b]- 300 damage/2 EN [+20%] 32 points [+] Fermion Cannon [b](S)[/b]- 3200 damage, 20 EN/attack [+20%] [CS] 32 points [+] Bit Gun- 3400 damage, 20 EN/attack [+20%] [CS] 32 points [+] Core Base Beam Cannons [b](BF:2)[/b]- 2000 damage/10 EN [+10%] [CS] 32 points [+] Claw Beam Cannons [b](BSX:2)[/b]- 1800 damage/10 EN [+10%] [CS] 32 points [+] Twin Beam Cannon [b](BS)[/b]- 1800 damage # 2, 20 EN/attack [+20%] [CS] 34 points [+] Arm Beam Cannons [b](BS)[/b]- 2000 damage x 2, 20 EN/attack [+20%] [CS] 35 points [+] Phonon Maser Cannon- 2700 damage, 10 EN/attack [+15%] [CS] 35 points [+] Energy Vulcan [b](BF:4)[/b]- 800 damage/5 EN [+20%] [CS] 35 points [+] Breast Fire [b](S)[/b]- 4200 damage, 30 EN/attack [+30%] 35 points [+] Mega Particle Beam Gun [b](BS)[/b]- 4300 damage, 30 EN/attack [+10%] 35 points [+] FeuFollet-13 Pulse Laser Cannon [b](B)[/b]- 2000 damage, 5 EN/attack [+10%] 35 points [H] Roses Bit [b](BPSX:6)[/b]- 700 damage/5 EN [+10%] [CS] 35 points [H] Finger Flash- 5000 damage, 30 EN/attack [+10%] 35 points [+] Hyper Beam Rifle [b](BSV:5)[/b]- 600 damage/5 EN [+15%] [CS] 37 points [+] Long Beam Rifle [b](B)[/b]- 3200 damage, 15 EN/attack [+10%] 37 points [+] Terminus Cannon [b](S)[/b]- 4800 damage, [b]Barrier Pierce[/b], 30 EN/attack [+30%] 38 points [+] WaDom Beam Cannon [b](BS)[/b]- 5000 damage, 25 EN/attack [+10%] 38 points [+] Getter Beam- 5000 damage, 30 EN/attack [+10%] 40 points [+] Electron Sniper Rifle- 4000 damage, 15 EN/attack [+10%] 40 points [+] Scatter Mega Particle Cannon [b](BSX:6)[/b]- 800 damage/5 EN [+10%] [CS] 40 points [+] Electrical Discharge [b](S)[/b]- 3600 damage, [b]Paralyze[/b], 25 EN/attack [+15%] 40 points [+] Impact Bolt [b](S)[/b]- 5600 damage, [b]Barrier Pierce[/b], 50 EN/attack [+30%] 40 points [+] Layzner Mk. II Laser Gun [b](BS)[/b]- 1500 damage # 2, 10 EN/attack [+15%] 40 points [+] Mega Sonic Cannon- 6000 damage, 40 EN/attack [+30%] 40 points [H] Giant Slash Harken [b](PSX:5)[/b]- 1200 damage/5 EN [+15%] 42 points [+] Salamis-Class Main Gun [b](BSF:2)[/b]- 3000 damage/20 EN [+10%] 42 points [+] Shoulder Beam Cannon [b](BAS)[/b]- 3000 damage # 2, 40 EN/attack [+20%] [CS] 42 points [+] Double Beam Cannon [b](BASV:5)[/b]- 800 damage x 2/10 EN [+20%] [CS] 42 points [+] Trance Unit [b](BSX:10)[/b]- 550 damage/3 EN [+10%] [CS] 45 points [+] Vascud Crisis [b](AS)[/b]- 2500 damage x 2, [b]Spirit Lock[/b], 30 EN/attack [+20%] [CS] 45 points [+] Black Hole Gun [b](S)[/b]- 6200 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%] 45 points [+] Holonic Launcher [b](BSF:3)[/b]- 1500 damage/5 EN [+0%] [CS] 46 points [H] Beam Ribbon [b](BSF:8)[/b]- 800 damage/5 EN [+20%] 48 points [+] Claw Beam Gun [b](BSX:6)[/b]- 2000 damage/10 EN [+10%] [CS] 50 points [H] Paksis Blade Beam- 3000 damage & [b](B)[/b] 2200 damage, [b]Armor Pierce[/b], [b]Barrier Pierce[/b], 35 EN/attack [+30%] 50 points [+] Vampire Laser- 4000 damage, [b]EN Drain 10%[/b] 10 EN/attack, [+15%] 50 points [H] Shine Spark- 7000 damage, 50 EN/attack, [b]Barrier Pierce[/b] [+20%] 50 points [+] Irish-Class Battleship Mega Particle Gun [b](BS)[/b]- 8000 damage, 50 EN/attack [+20%] 60 points [+] Lightning Buster [b](S)[/b]- 9800 damage, [b]Barrier Pierce[/b], 80 EN/attack, [+40%] 70 points [+] Sonic Weapon [b](SV:10)[/b]- 1000 damage/8 EN [+30%] 70 points [+] Micro Black Hole Cannon- 20000 damage, [b]Kick[/b], 100 EN/attack [+50%] 100 points [b]Status Weapons:[/b] [+] Wire Launcher- [b]Mobility Break[/b], 2 rounds [+10%] 3 points [H] Power Word Blind- [b]Accuracy Break[/b], 5 EN/attack, 2 rounds [+40%] 5 points [+] Chaff Grenade- 500 damage, [b]Accuracy Break[/b], 2 rounds [+70%] 7 points [+] Spider Net- 500 damage, [b]Mobility Break[/b], 2 rounds [+70%] 7 points [+] Weapon Breaker- 500 damage, [b]Weapon Break[/b], 2 rounds [+70%] 7 points [+] Anti-Armor Beam- [b]Armor Break[/b], 20 EN/attack [+0%] 7 points [H] Grappling Winch- [b]Stun[/b], 2 rounds [+20%] 7 points [+] Spiritia Absorbtion Beam- [b]SP Drain 5%[/b], 5 EN/attack [-30%] 10 points [H] Wisp- 10 damage, [b]Stun[/b], 5 EN/attack [+0%] 12 points [+] Paint Rifle- [b]Accuracy Break[/b], 10 rounds [+10%] 12 points [H] Wire Launcher [b](P)[/b]- [b]Mobility Break[/b] [+50%] 14 points [H] Gun Camera- [b]Accuracy Boost 25%[/b], 20 EN/attack [+10%] 15 points [H] Power Word Kill- [b]SP damage 50%[/b], 20 EN/attack, 1 round [+40%] 15 points [+] Bolt Thrower- 2200 damage, [b]Stun[/b], [b]Armor Pierce[/b], 6 rounds [+10%] 15 points [H] Power Word Stun- [b]Paralyze[/b], 15 EN/attack, 2 rounds [+40%] 18 points [F] Drain Wires- [b]EN Drain 10%[/b], 20 EN/attack [+10%] 18 points [+] Claw [b](P)[/b]- [b]Stun[/b] [+0%] 18 points [H] Grapple Winch- [b]Stun[/b], 6 EN/attack [+20%] 18 points [+] Defensor Net- [b]Paralyze[/b], 10 EN/attack[/color] 20 points [H] System Hack- [b]Mobility Break[/b] & [b]Armor Break[/b] & [b]Attack Break[/b], 15 EN/attack [+50%] 40 points [b]MAP Weapons:[/b] [+] HLB-16 AP Grenade Launcher [b](T:2)[/b]- 100 damage, 6 rounds [+0%] 5 points [+] Chaos Bomb [b](I:3)[/b]- 2000 damage, 1 round [+10%] 10 points [+] Plasma Bomb [b](T:3)[/b]- 3000 damage, 1 round [+0%] 12 points [+] Napalm Bombs [b](PT:2)[/b]- 2000 damage, 2 rounds [+10%] 12 points [+] Wide [b](T:2)[/b]- 5000 damage, 1 round [+0%] 14 points [+] 12Jamming Bomb [b](T:4)[/b]- [b]Accuracy Break[/b], 4 rounds [+40%] 16 points [+] Incendiary Cloud [b](T:3)[/b]- 1500 damage, [b]Accuracy Break[/b], [b]Burn[/b], 25 EN/attack, 2 rounds [+30%] 18 points [+] Disrupter [b](T:3)[/b]- [b]PARALYZE[/b], 1 round [+0%] 18 points [+] Tracer Missiles [b](PT:3)[/b]- 3400 damage, 2 rounds [+0%] 18 points [+] Mega Buster Cannon [b](I:3)[/b]- 3500 damage, 2 rounds [+15%] 18 points [H] Chidou no Jutsu [b](I:3)[/b]- 1000 damage, 20 EN/attack [+10%] 20 points [+] Plasma Grenade [b](BT:3)[/b]- 1000 damage, 4 rounds, [b]Mobility Break[/b] [+0%] 25 points [+] Bomb [b](T:3)[/b]- 2000 damage, 5 rounds [+0%] 27 points [+] Vector Cannon [b](BI:4)[/b]- 5000 damage, 80 EN/attack [+0%] 30 points *Gain "x) Vector Cannon: Can only be used while grounded." [+] Halberd [b](BI:3)[/b]- 3000 damage, 30 EN/attack [+0%] 35 points [+] Guided Micro Missile [b](PD:3)[/b]- 3500 damage, 4 rounds [+30%] 35 points [H] Chidoushin no Jutsu [b](I:5)[/b]- 2000 damage, 40 EN/attack [+10%] 35 points [H] N2 Mine [b](I:6)[/b]- 6000 damage, 1 round, [b]Rounds Locked[/b] [+20%] 35 points [+] Atomic Bazooka [b](T:8)[/b]- 8000 damage, 1 round. [b]Rounds Locked[/b] [+40%] 37 points *Gain "x) Atomic Bazooka: Rounds can only be reloaded by docking within a mothership." [H] Chidou Gekishin no Jutsu [b](I:6)[/b]- 4000 damage, 70 EN/attack [+10%] 37 points [F] Houou Maha Zan [b](BI:8)[/b]- 4000 damage, 80 EN/attack [+10%] 40 points [+] Geyser [b](I:4)[/b]- 100 damage, [b]Paralyze[/b], 20 EN/attack [+0%] 40 points [+] Super Electromagnetic Heavy Shotcannon [b](I:4)[/b]- 3000 damage, 20 EN/shot [+20%] 40 points [+] Full Armor Thunderbolt Nuclear Missile [b](PT:5)[/b]- 6000 damage, 3 rounds, [b]Rounds Locked[/b] [+20%] 42 points [+] Laser Cannon All-Range Attack [b](BI:6)[/b]- 3800 damage, 25 EN/attack [+0%] 42 points [+] Eeva Lena Beam Cannon [b](BI:6)[/b] 2800 damage, 12 EN/attack [+10%] 45 points [H] Seven Swell [b](I:8)[/b]- 6400 damage, 50 EN/attack [+20%] 50 points [+] Psycho Blaster [b](D:5)[/b]- 4000 damage, 40 EN/attack [+0%] 50 points [+] Repair Cannon (T:4)- Repair, 30 EN/attack [+0%] 50 points [H] Trapar Outburst [b](D:6)[/b]- 4200 damage, 30 EN/attack [+20%] 65 points [+] Megas Cannon (BI:10)- 8000 damage, 150 EN/attack [+20%] 100 points [H] Compressor Quake [b](I:8)[/b]- 4000 damage, [b]Paralyze[/b], 40 EN/attack [+0%] 120 points [b]Weapon Bundles:[/b] [CC] weapons give Countercut, [CS] weapons give Countershoot [F] Anti-Tank Dagger [b](M)[/b]- 600 damage, [b]Armor Pierce[/b], [+0%] [CC] 12 points *[H] Anti-Tank Dagger [Thrown]- 700 damage, [b]Armor Pierce[/b], 2 rounds [+10%] *Gain "x) Anti-Tank Dagger [Thrown]: If rounds of this attack are 0, disable Anti-Tank Dagger." [+] High Maneuverability Missiles [b](PGSF:8)[/b]- 500 damage, 40 rounds [+30%] 16 points *[+] High Maneuverability Missiles [Spread] [b](PT:2)[/b]- 1500 damage, uses 5 High Maneuverability Missiles rounds [+0%] [F] Boomerang Blades [b](M)[/b]- 1300 damage [+0%] [CC] 16 points *[H] Boomerang Blades [Throw] [b](P)[/b]- 600 damage x 2 [+0%] [F] Hammer [Smash] [b](M)[/b]- 2000 damage [+0%] 18 points *[H] Hammer [Throw] [b](P)[/b]- 2500 damage [+10%] [+] Brain Bar [Shoot]- 1500 damage, 15 EN/attack [+10%] [CS] 20 points *[F] Brain Bar [Slash]- 1500 damage, 15 EN/attack [+10%] [CC] *You may choose to pay an additinal 20 points to gain: [F] Brain Bar [Two-Sword] [b](F:5)[/b]- 800 damage/5 EN [+0%] [F] Long Beam Lance [b](BM)[/b]- 1600 damage [+0%] [CC] 20 points *[F] Long Beam Lance [Charge] [b](BV:5)[/b]- 700 damage/5 EN [+20%] [+] Rapid Launcher (HE) [b](SF:3)[/b]- 1000 damage, 15 rounds [+15%] 20 points *[+] Rapid Launcher (AP) [b](SF:3)[/b]- 1200 damage, 10 rounds [+15%]. Gain "x) Rapid Launcher (AP): You may choose to deal [b]Armor Break[/b] attribute if only one enemy is targeted" [F] Beam Scythe [b](BM)[/b]- 1500 damage [+0%] [CC] 25 points *[F] Beam Scythe Combo [b](B)[/b]- 3000 damage, 20 EN/attack [+20%] [H] Wired Beam Chakram [b](BX:4)[/b]- 800 damage/5 EN [+20%] [CC] 25 points *[H] Round Chakram [b](I:4)[/b]- 3500 damage, 1 round [+10%] [F] Heat Shotels [Single] [b](M)[/b]- 1500 damage [+0%] [CC] 30 points *[F] Heat Shotels [b](M)[/b]- 1200 damage x 2, 5 EN/attack [+10%] *[F] Cross Crusher- 3000 damage, [b]Stun[/b], 20 EN/attack [+20%] [+] Sarg Rifle [b](F:3)[/b]- 800 damage, 20 rounds [+10%] [CS] 30 points *[+] Sarg Rifle [S Mode]- 2500 damage, [b]Armor Pierce[/b], 10 EN/attack. Uses 1 Sarg Rifle round. [+10%] *[+] Sarg Rifle [EC Mode]- 4000 damage, [b]Armor Pierce[/b], 20 EN/attack. Uses 2 Sarg Rifle rounds. [+20%] [F] Double Tomahawk [b](M)[/b]- 1000 damage x 2 [+0%] [CC] 30 points *[H] Double Tomahawk Boomerang [b](PS)[/b]- 500 damage x 4 [+0%] [+] Space Bazooka [Turbo Shot] [b](BSF:5)[/b]- 400 damage/3 EN [+20%] [CS] 35 points *[+] Space Bazooka [Energy Bolt] [b](B)[/b]- 800 damage, 5 EN/attack [+10%] *[+] Space Bazooka [Charge Shot] [b](BV:3)[/b]- 1200 damage/8 EN [+10%] [+] Positron Sniper Rifle- 5000 damage, 4 rounds [+20%] 35 points *[+] Positron Sniper Rifle [b](I:4)[/b]- 4200 damage, 1 round [+0%] [+] Beam Rifle [b](BF:2)[/b]- 1600 damage, 24 rounds [+10%] [CS] 35 points *[+] Large Beam Rifle [b](B)[/b]- 3000 damage , uses 1 Beam Rifle Round. [+10%] [+] Gravity Blast [b](SV:5)[/b]- 1000 damage/10 EN [+30%] 35 points *[+] Gravity Blast [b](I:5)[/b]- 3600 damage, 30 EN/attack [+10%] [F] Plasma Blaster Sword [Axe Mode] [b](BM)[/b]- 1200 damage # 2, [b]Accuracy Break[/b] [+0%] [CC] 36 points *[F] Plasma Blaster Sword [Sword Mode] [b](BS)[/b]- 4500 damage, 30 EN/attack, [b]Accuracy Break[/b] [+10%] [+] Wands of Fireball [b](ASX:4)[/b]- 800 damage/6 EN [+20%] 36 points *[+] Wands of Fireball [b](T:3)[/b]- 2500 damage, 25 EN/attack [+10%] [F] Kusanagi no Tsurugi [b](M)[/b]- 1200 damage [+0%] 36 points *[F] Koori no Kiba [b](M)[/b]- 1600 damage, Stun, 8 EN/attack [+15%] *[F] Honoo no Kiba [b](M)[/b]- 1600 damage, Burn, 8 EN/attack [+15%] *[F] Kaminari no Kiba [b](S)[/b]- 2200 damage, 15 EN/attack [+15%] [+] Dober Gun- 3200 damage, 15 rounds [+15%] [CS] 40 points *[+] Dober Gun [b](I:5)[/b]- 2800 damage, 3 rounds [+0%] [+] 'Pristis' Beam Reamer [b](BPSX:4)[/b]- 900 damage/5 EN [+10%] [CS] 40 points *[H] 'Pristis' Beam Reamer [Melee] [b](BPS)[/b]- 1400 damage x 2, 15 EN/attack [+15%] [+] Wing Buster Rifle [b](BS)[/b]- 3200 damage, 20 EN/attack [+15%] [CS] 40 points *[+] Buster Rifle [Full Output] [b](BI:5)[/b]- 3800 damage, 3 rounds [+10%] [H] Dizer Punch [b](P)[/b]- 2000 damage [+0%] 40 points *[F] Screw Crusher [b](V:4)[/b]- 800 damage/ 5 EN [+0%] *[H] Screw Crusher Punch [b](SX:2)[/b]- 1800 damage/10 EN [+10%] [F] Orgun Lancer [b](MX:5)[/b]- 450 damage/3 EN [+10%] [CC] 40 points *[F] Orgun Lancer Assault [b](V:3)[/b]- 1600 damage/8 EN [+20%] [F] Strikeback Hammer [b](M)[/b]- 3000 damage, [b]Armor Break[/b], 15 EN/attack [+15%] 40 points *Gain "Strikeback Hammer: Disable this weapon if rounds of Strikeback Hammer Final Strike are 0." *[F] Strikeback Hammer Final Strike [b](B)[/b]- 4000 damage, [b]Armor Pierce[/b], 1 round, [b]Rounds Locked[/b] [+30%] [+] God Gorgun- 3200 damage, 10 rounds [+10%] 40 points *[+] God Gorgun Tabane Uchi (SX:10)- 500 damage, 20 rounds [+10%] [F] R-Lancer-L [b](M)[/b]- 1200 damage [+0%] [CC] 40 points *[F] R-Lancer-V- R-Lancer-V- 1800 damage, Armor Pierce, 10 EN/attack [+10%] *[F] R-Lancer-C- 2000 damage, 10 EN/attack [+20%] [F] Tek Lancer [b](MX:5)[/b]- 450 damage/3 EN [+10%] [CC] 42 points *[F] Tek Lancer [b](M)[/b]- 1500 damage [+0%] *[H] Throw Lancer [b](PS)[/b] 800 damage # 2 [+0%] [F] Hi-Cold Shotels [Single] [b](M)[/b]- 1600 damage, [b]Armor Break[/b] [+0%] [CC] 42 points *[H] Hi-Cold Shotels [Thrown] [b](PS)[/b]- 1200 damage x 2, [b]Armor Break[/b] 5 EN/attack [+10%] *[F] Hi-Cold Shotels [Double] [b](M)[/b]- 1200 damage x 2, [b]Armor Break[/b] 5 EN/attack [+10%] [+] 'Agni' Impulse Cannon [b](BS)[/b]- 4200 damage, 30 EN/attack [+30%] [CS] 42 points *[+] 'Agni' Impulse Cannon [b](BI:4)[/b]- 2800 damage, 30 EN/attack [+0%] [F] Ruga Lance [Sword] [b](M)[/b]- 2000 damage [+0%] [CC] 42 points *[+] Ruga Lance [Gun]- 1500 damage, 5 EN/attack [+0%] *[F] Ruga Lance [Combined] [b](M)[/b]- 2000 damage & 1500 damage [b]Barrier Pierce[/b], [b]Armor Pierce[/b], 10 EN/attack [+20%] [H] Whirlwind [b](SV:5)[/b]- 600 damage/3 EN [+30%] 45 points *[H] Whirlwind [b](I:2)[/b]- 2000 damage, 30 EN/shot [+10%] [+] 'Callidus' Beam Cannon [b](BS)[/b]- 4800 damage, 25 EN/attack [+20%] [CS] 45 points *[+] 'Callidus' Beam Cannon [b](BI:3)[/b]- 3200 damage, 30 EN/attack [+0%] [+] Hadron Cannon [b](BASX:2)[/b]- 2400 damage/15 EN [+20%] [CS] 45 points *[+] Hadron Cannon [b](BI:4)[/b]- 4000 damage, 35 EN/attack [+10%] [+] DRAGOON System [b](BSX:10)[/b]- 550 damage/5 EN [+10%] [CS] 45 points *[+] DRAGOON System [b](BD:4)[/b]- 3200 damage, 30 EN/attack [+20%] [+] Oxtongue Rifle E [b](B)[/b]- 3400 damage, 15 EN/attack [+25%] [CS] 45 points *[+] Oxtongue Rifle B [b](SF:3)[/b]- 1300 damage, 21 rounds [+15%] [CS] *[+] Oxtongue Rifle D- 5000 damage, [b]Barrier Pierce[/b], 3 rounds [+30%] [F] 'Excalibur' Anti-Ship Sword [b](B)[/b]- 3200 damage, 15 EN/attack [+20%] [CC] 45 points *[F] 'Excalibur' Anti-Ship Sword [Dual] [b](B)[/b]- 2400 damage x 2, 25 EN/attack [+20%] *You may pay an additinal 25 points to gain: [F] Ambidexterous Form [b](B)[/b]- 1800 damage # 3, 30 EN/attack [+30%] [+] T-780E3 Charged Cannon [b](BS)[/b]- 6000 damage, 30 EN/attack [+15%] 50 points [+] T-780E3 Charged Cannon [b](BI:4)[/b]- 4500 damage, 12 EN/attack [+10%] [H] Field Imperium- 4500 damage, [b]EN Damage 40[/b], 30 EN/attack [+20%] 50 points *[H] Field Imperium [b](I:8)[/b]- 3000 damage, [b]EN Damage 30[/b], 50 EN/attack [+20%] [+] Wire-Guided Gun Barrels [Beam] [b](BPSX:4)[/b]- 700 damage/4 EN, [+10%] [CS] 50 points *[H] Wire-Guided Gun Barrles [Horned Moon] [b](BPSX:8)[/b]- 650 damage/4 EN [+10%] [H] Dragon Fang- 2800 damage, [b]Stun[/b], 15 EN/attack [+20%] [CC] 50 points *[H] Dragon Fang [Double] [b](S)[/b]- 2000 damage x 2, [b]Stun[/b], [b]Barrier Pierce[/b], 25 EN/attack [+20%] [F] Calamity Sword [b](M)[/b]- 3400 damage, 10 EN/attack [+20%] [CC] 50 points *[F] Calamity Sword – Darkness Slash- 5800 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%] [+] VARIS [Low] [b](B)[/b]- 1800 damage, 15 rounds [+20%] [CS] 50 points *[+] VARIS [High] [b](B)[/b]- 3600 damage, [b]Armor Pierce[/b], 15 EN/attack, uses 1 VARIS [Low] round. [+25%] [CS] *[+] VARIS Maximum Fire (BI:4)- 3000 damage, Armor Pierce, 20 EN/attack, uses 1 VARIS [Low] round. [+10%] *You may choose to pay an additional 40 points to gain: [H] White Blast (F:4)- 600 damage/4 EN & (B) 3600 damage, Armor Pierce, 15 EN/attack, uses 1 VARIS [Low] round. [+25%] [F] Heat Rod [Whip] [b](MSX:5)[/b]- 800 damage/5 EN [+10%] [CC] 55 points *[F] Heat Rod [Snare] [b](M)[/b]- [b]Stun[/b] & 2400 damage, 10 EN/attack [+20%] [CC] * You may choose to pay an additional 50 points to gain: [F] Heat Rod [MA Mode] [b](V:5)[/b]- 1500 damage/10 EN [+20%].[b]Req: Transform Mode [/b][CC] [+] 120mm Cannon [APFSDS]- 2800 damage, [b]Armor Pierce[/b], 10 rounds [+10%] [CS] 55 points *[+] 120mm Cannon [HE]- 4000 damage, 6 rounds [+20%] *[+] 120mm Cannon [b](I:3)[/b]- 3000 damage, 3 rounds [+0%] [F] Heart Breaker- 3700 damage, [b]Paralyze[/b], 6 rounds [+20%] 55 Points *[F] Full Throttle Heart Breaker- 5100 damage, [b]Paralyze[/b] [+25%] *Gain "Full Throttle Heart Breaker: Requires and expends 6 Heart Breaker rounds." [+] VSBR [Slow] [b](BASX:2)[/b]- 3000 damage/20 EN [+10%] [CS] 55 points *[+] VSBR [Fast] [b](BASX:2)[/b]- 2000 damage/20 EN, [b]Barrier Pierce[/b], [b]Shield Pierce[/b] [+10%] [+] Eleki Hands- 2000 damage, 5 EN/attack [+10%] 55 points *[+] Radar Hands- 2500 damage, 6 rounds [+15%] *[F] Power Hands- 2800 damage, 10 EN/attack [+10%] *[+] Reinetsu Hands [Freeze]- 2400 damage, [b]Mobility Break[/b] 12 EN/attack [+10%] *[+] Reinetsu Hands [Flamethrower]- 3000 damage, 12 EN/attack [+10%] [+] Vol Tekka [b](S)[/b]- 5600 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%] 55 points *[+] Vol Tekka [b](I:4)[/b]- 3800 damage, [b]Barrier Pierce[/b], 40 EN/attack [+0%] [F] Light Craft Propulsion [b](S)[/b]- 6400 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%] 55 points *[F] Light Craft Propulsion [b](I:6)[/b]- 4800 damage, [b]Barrier Pierce[/b] 40 EN/attack [+10%] [+] Thunder Break [b](S)[/b]- 4800 damage, [b]Barrier Pierce[/b], 30 EN/attack, [+30%] 55 points *[+] Thunder Break [b](I:6)[/b]- 4400 damage, 40 EN/attack [+0%] * You may choose to pay an additional 55 points to gain *[+] Double Thunder Break [b](S)[/b]- 6200 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%] *[+] Double Thunder Break [b](I:8)[/b]- 5000 damage, 50 EN/attack [+0%] [+] Hyper Impulse Long-Range Sniper Rifle [b](B)[/b]- 3400 damage, 15 EN/attack [+20%] 60 points *[+] Anti-Armor Shotgun [b](S)[/b]- 4000 damage, [b]Armor Pierce[/b], 8 rounds [+20%] [CS] *[+] Hyper Impulse Long-Range Sniper Rifle [b](BI:3)[/b]- 2400 damage, 30 EN/attack [+0%] *[+] Anti-Armor Shotgun [b](I:5)[/b]- 3000 damage, [b]Armor Pierce[/b], 3 rounds [+0%] [+] Mega Particle Cannon [b](BS)[/b]- 6000 damage, 30 EN/shot [+20%] 60 points *[+] Mega Particle Cannon Full Power [b](B)[/b]- 9000 damage, 50 EN/shot [+30%] *[+] Mega Particle Cannon [b](BI:6)[/b]- 3800 damage, 40 EN/shot [+0%] [F] Wings of Light [b](BS)[/b]- 5600 damage, [b]Barrier Pierce[/b], 25 EN/attack [+30%] 65 points *[F] Wings of Light [b](BI:5)[/b]- 4800 damage, [b]Barrier Pierce[/b], 25 EN/attack [+10%] [+] WZ Twin Buster Rifle [b](BS)[/b]- 1800 damage x 2, 20 EN/attack [+10%] 65 points *[+] Twin Buster Rifle [Combined] [b](BS)[/b]- 4200 damage, 20 EN/attack [+20%] *[+] Twin Buster Rifle [Full Output] [b](BI:6)[/b]- 4400 damage, 3 rounds [+10%] *[+] Rolling Twin Buster Rifle [b](BI:6)[/b]- 5000 damage, 1 round [+0%] [F] GBT-Revolver [Tonfa] [b](MF:5)[/b]- 800 damage/5 EN [+20%] 65 points *[F] GBT-Revolver [Blade] [b](M)[/b]- 1500 damage [+0%] [CC] *[+] GBT-Revolver [Dual] [b](SF:2)[/b]- 1200 damage, 12 rounds [+20%] *[+] GBT-Revolver [Cannon]- 1200 damage # 2, 6 rounds [+20%] [+] Satellite Cannon [b](BS)[/b]- 8000 damage, [b]Barrier Pierce[/b], [b]Charge (5)[/b] [+30%] 65 points *[+] Satellite Cannon [b](BI:10)[/b]- 5000 damage, 1 round, [b]Barrier Pierce[/b] [+20%] [+] 32-Shot Zoid Core Cannon [b](S)[/b]- 6400 damage, [b]Barrier Pierce[/b], 50 EN/attack [+30%] 65 points *[+] 32-Shot Zoid Core Cannon [b](T:5)[/b]- 5000 damage, [b]Barrier Pierce[/b], 50 EN/attack [+10%] [F] Beam Scissors [b](BMX:5)[/b]- 800 damage/5 EN [+10%] 70 points *[F] Beam Scissors [Assault] [b](B)[/b]- 4000 damage, 20 EN/attack [+20%] *[F] Beam Scissors [All Attack] [b](BS)[/b]- 5600 damage, [b]Barrier Pierce[/b], 30 EN/attack [+20%] [+] Long Rifle [b](B)[/b]- 2300 damage, 10 rounds [+10%] [CS] 70 points *[+] Mega Cannon [b](BS)[/b]- 4000 damage, 20 EN/shot [+10%] *[+] Mega Cannon [b](BI:3)[/b]- 3000 damage, 40 EN/shot [+0%] [+] Shrapnel Launcher Solid- 2400 damage, 21 rounds [+20%] [CS] 70 points *[+] Shrapnel Launcher Spread [b](S)[/b]- 2700 damage, 10 rounds [+10%] *[+] Shrapnel Launcher Spray [b](ASF:6)[/b]- 350 damage, 36 rounds [+10%] [F] God Raijin Sword- 4600 damage, 25 EN/attack [+25%] [CC] 75 points *[F] Hyper Thunder Crash- [b]Paralyze[/b] + 6400 damage, [b]Barrier Pierce[/b], 50 EN/attack [+30%] *Shield: God Raijin Sword, Hyper Thunder Crash [+] Wild Feathers (SX:8)- 450 damage/4 EN [+0%] 75 points *[F] Wild Feathers Sword- 3000 damage, 30 EN/attack & [b](F:6)[/b]- 600 damage/5 EN, Barrier Pierce [+10%] [F] God Bird- 5200 damage, 25 EN/attack [+30%] 75 points *[H] God Bird Head Cutter- 2800 damage x 2, 30 EN/attack [+30%] [F] 150 Gerbera Straight- 5600 damage, 30 EN/attack [+20%] [CC] 80 points *[H] 150 Gerbera Straight Throw- 4600 damage, 20 EN/attack [+0%] *[F] 150 Gerbera Straight [b](I:3)[/b]- 4800 damage, 30 EN/attack [+0%] [+] Cthugha & Ithaqua [b](SF:6)[/b]- 1000 damage/5 EN [+10%] [CS] 80 points *[+] Cthugha [Divine Beast Bullet]- 4000 damage, 20 EN/attack [+15%] *[+] Ithaqua [Divine Beast Bullet] [b](SX:4)[/b]- 1500 damage/10 EN [+0%] [F] Fin [b](MSX:10)[/b]- 800 damage/5 EN [+0%] 80 points *[F] Fin [b](MS)[/b]- [b]Paralyze[/b], 10 EN/attack [+20%] [+] Punisher [b](ASV:10)[/b]- 1000 damage # 2/20 EN [+20%] 90 points *[+] Punisher [b](I:10)[/b]- 8000 damage, 100 EN/attack [+30%] [+] Gatling Launcher [b](SF:5)[/b]- 700 damage/3 EN [+10%] [CS] 90 points *[+] Gatling Boar Final Attack [b](SF)[/b]- 60 damage/EN, Barrier Pierce [+30%]. Expends all but 10 EN. [+] GX Buster Vulcan [b](SF:3)[/b]- 1700 damage, 15 rounds [+20%] [CS] 100 points *[+] GX Buster [b](S)[/b]- 6400 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%] *[+] GX Buster [b](I:5)[/b]- 5000 damage, [b]Barrier Pierce[/b], 40 EN/attack [+10%] [F] Drill Charge [b](MV:5)- 650 damage/3 EN [+20%] 100 points *[F] Drill Horn- 3500 damage, 20 EN/attack [+20%] [CC] *[H] Unicorn Drill Final Attack [b](SV)[/b]- 80 damage/EN, [/b]Barrier Pierce[/b] [+30%]. Expends all but 10 EN. *Gain [b]Fire Wall (Barrier)[/b] [F] Dourinken [b](M)[/b]- 1800 damage [+0%] [CC] 120 points *[F] Tate Ichimonji Giri- 4000 damage, 20 EN/attack [+20%] *[F] Yoko Ichimonji Giri- 4800 damage, 25 EN/attack [+30%] *[F] Juumonji Giri- 2800 damage x 2, [b]Barrier Pierce[/b], 30 EN/attack [+20%] *[F] Twin Dourinken- 5800 damage, [b]Barrier Piercde[/b], 30 EN/attack [+30%] [F] Scramble Zamber - Overhead Smash- 2500 damage, 10 EN/attack [+10%] [CC] 120 points *[H] Scramble Zamber - Daisharin Impact- 2800 damage, 12 EN/attack [+10%] *[F] Scramble Zamber - Wave Crusher- 3200 damage, 15 EN/attack [+10%] *[H] Iron Sundown- 6800 damage, [b]Barrier Pierce[/b], 35 EN/attack [+30%] [F] Zankantou – Raikou Giri – 2800 damage # 2, 30 EN/attack [+20%] [CC] 120 points *[H] Zankantou – Denkousekka- 2800 damage, 10 EN/attack [+10%] *[H] Zankantou – Daisharin [b](S)[/b]- 3700 damage, 15 EN/attack [+15%] *[F] Zankantou – Unyou no Tachi- 6400 damage, [b]Barrier Pierce[/b] [+30%] [F] Ryuoh Hazan Ken- 4400 damage, 25 EN/attack [+20%] [CC] 125 points *[F] Ryuoh Hazan Ken: Gekirin Dan- 5200 damage, [b]Barrier Pierce[/b], 30 EN/attack [+30%] *[F] Ryuoh Hazan Ken: Tenma Koufuku Zan [b](X:10)[/b]- 550 damage/4 EN, Barrier Pierce [+15%] [+] WC Buster Rifle [b](B)[/b]- 3200 damage, 10 EN/attack [+10%] [CS] 150 points *[+] Twin Buster Rifle [b](BS)[/b]- 2400 damage x 2, 20 EN/attack [+10%] [CS] *[+] Rolling Twin Buster Rifle [b](BS)[/b]- 5800 damage, [b]Barrier Pierce[/b], 30 EN/attack [+20%] *[+] Twin Buster Rifle [Full Output] [b](BI:10)[/b]- 5000 damage, 3 rounds [+10%] *[+] Rolling Twin Buster Rifle [b](BI:6)[/b]- 5600 damage, [b]Barrier Pierce[/b], 1 round [+0%] [+] 'Revolution' Variable Plasma Cannon [Rifle] [b](B)[/b]- 3500, [b]Barrier Pierce[/b], 20 EN/attack [+10%] 155 points *[+] 'Revolution Variable Plasma Cannon [Gatling] [b](BSF:8)[/b]- 600 damage/3 EN [+20%] *[+] 'Revolution Variable Plasma Cannon [Spread] [b](BS)[/b]- 4500 damage, 25 EN/attack [+20%] *[+] 'Revolution Variable Plasma Cannon [Spread] [b](BI:4)[/b]- 3800 damage, 35 EN/attack [+10%] *[+] 'Revolution' Variable Plasma Cannon [Final] [b](BI:10)[/b]- 8000 damage, 80 EN/attack [+10%] *Gain "'Revolution' Variable Plasma Cannon [Final]: After this attack is used, all 'Revolution' Variable Plasma Cannon attacks are disabled for the next five turns."