Z Gundam ver. AM Statistics: HP: 85, EN: 40, IS: 3, Move: G, Size: M Weapons: [+] Vulcan- 2 damage, 20 rounds [+] Grenade Launcher (P)- 4 damage x 2, 4 rounds [+] Beam Gun (B)- 6 damage, 8 rounds; Waverider Mode Only. [F] Beam Saber (BM)- 12 damage [+] Beam Rifle (B)- 15 damage, 10 rounds [F] Long Beam Saber (BM)- 22 damage, 1 EN/attack [+] Hi-Mega Launcher (B)- 60 damage, 3 EN/shot [F] Hyper Beam Saber (BS)- 100 damage, 10 EN/attack. Requires NT/EH to execute. [F] Waverider Assault- DESTROY:L2, Barrier Pierce, 15 EN/attack. Requires NT/EH to execute. MAP Attacks: [+] Hi-Mega Launcher (BI:5)- 50 damage, 8 EN/shot Combo Attacks: [+] Double Mega Launcher (BS)- 80 damage x 2, 10 EN/shot [+] Triple Mega Launcher (BS)- 80 damage x 3, 12 EN/shot Inherent Abilities: 1) Usable by Ensigns or higher 2) Shield: Waverider Assault, Waverider Mode, MS Mode Only 3) Countercut: Beam Saber 4) Countershoot: Vulcan, Beam Gun, Beam Rifle, Hi-Mega Launcher 5) Reinforced Armor (Armor): Damage Received -30% 6) Biosensor (System) 7) Waverider Mode: Dodge Cost -5 and Move: F only. Only Beam Gun, Beam Rifle, Hi-Mega Launcher and Waverider Assault are enabled. 8) Waverider Assault: Target's Dodge Cost +5 9) Double Mega Launcher: Requires an allied Gundam ZZ or Full Armor ZZ Gundam to execute 10) Triple Mega Launcher: Requires an allied GP-03D Dendrobium and Gundam ZZ or Full Armor ZZ Gundam to execute. 11) Molov Custom: Prism Armor, Enhancement Module, Armor Plate x2 --- Z Gundam ver.AM (1) Statistics: HP: 90, EN: 45, IS: 3, Move: G, Size: M Weapons: [+] Dual Vulcan- 3 damage # 2, 20 rounds [+] Grenade Launcher (PG)- 8 damage x 2, 4 rounds [+] Beam Gun (B)- 8 damage x 2, 8 rounds; Waverider Mode Only. [F] Beam Saber (BM)- 14 damage x 2 [+] Beam Rifle (BSV)- 20 damage, 12 rounds [F] Long Beam Saber (B)- 25 damage, 1 EN/attack [+] Hi-Mega Launcher (B)- 70 damage, 3 EN/shot [F] HML Long Beam Saber (B)- 35 damage x 2, 4 EN/attack [F] Hyper Beam Saber (BSV)- 20 damage/EN. Requires NT/EH to execute. [F] Waverider Assault- DESTROY:L2, Barrier Pierce, 15 EN/attack. Requires NT/EH to execute. MAP Attacks: [+] Hi-Mega Launcher (BI:5)- 55 damage, 8 EN/shot Inherent Abilities: 1) Usable by Lieutenants or higher. 2) Shield: Waverider Assault, Waverider Mode; MS Mode Only 3) Countercut: Beam Saber 4) Countershoot: Vulcan, Beam Gun, Beam Rifle, Hi-Mega Launcher 5) Dodge Cost -5 6) Reinforced Armor (Armor): Damage Received -30% 7) Biosensor (System) 8) Biofield (S Barrier): Found in the MechDev Lexicon. 9) Waverider Mode: Dodge Cost -10 and Move: F instead. Only Beam Gun, Beam Rifle, Hi-Mega Launcher and Waverider Assault are enabled. 10) Hyper Beam Saber: Target's Dodge Cost +5 during Biosensor Outburst. 11) Waverider Assault: Target's Dodge Cost +5. Attribute changes to PARALYZE + DESTROY:L2 during Biosensor Outburst. 12) Molov Custom: Prism Armor, Enhancement Module, Armor Plate x2 --- Z Gundam ver.AM (2) Statistics: HP: 110, EN: 50, IS: 3, Move: G, Size: M Weapons: [+] Vulcan- 2 damage, 20 rounds [+] Gatling Gun (V)- 8 damage, 12 rounds [+] Hip Beam Cannon (B)- 12 damage x 2, 1 EN/attack [F] Beam Saber (BM)- 12 damage [+] Beam Rifle (B)- 15 damage, 10 rounds [+] Beam Smart Gun (B)- 18 damage, 20 rounds [H] Psycom Hand (BPX)- 16 damage/EN. Requires NT/EH to execute. [F] Long Beam Saber (BM)- 22 damage, 1 EN/attack [F] Hi-Mega Saber (B)- 35 damage, 2 EN/attack [+] Hi-Mega Launcher (B)- 60 damage, 3 EN/attack [F] Hyper Beam Saber (BS)- 100 damage, 10 EN/attack. Requires NT/EH to execute. [F] Waverider Assault- DESTROY:L2, Barrier Pierce, 15 EN/attack. Requires NT/EH to execute. MAP Attacks: [+] Hi-Mega Launcher (BI:5)- 50 damage, 8 EN/shot Combo Attacks: [+] Double Mega Launcher (BS)- 80 damage x 2, 10 EN/shot [+] Triple Mega Launcher (BS)- 80 damage x 3, 12 EN/shot Inherent Abilities: 1) Usable by Lieutenants or higher 2) Anti-Beam Shield: MS Mode Only 3) Countercut: Beam Saber 4) Countershoot: Vulcan, Gatling Gun, Hip Beam Cannon, Beam Rifle, Beam Smartgun, Hi-Mega Launcher 5) Dodge Cost -3 6) Reinforced Armor (Armor): Damage Received -30% 7) Biosensor (System) 8) Anti-Beam Coating (S Armor) 9) I-Field (Barrier) 10) Waverider Mode: Dodge Cost -7 instead and Move: F only. Only Gatling Gun, Hip Beam Cannon, Beam Rifle, Beam Smartgun, Hi-Mega Launcher, and Waverider Assault are enabled. 11) Beam Smartgun: Target's Dodge Cost +5. This effect is negated when shield usage is 0. 12) Waverider Assault: Target's Dodge Cost +5 13) Double Mega Launcher: Requires an allied Gundam ZZ or Full Armor ZZ Gundam to execute. Counts as a Z Gundam for the purposes of this attack. 14) Triple Mega Launcher: Requires an allied GP-03D Dendrobium and Gundam ZZ or Full Armor ZZ Gundam to execute. Counts as a Z Gundam for the purposes of this attack 15) Molov Custom: Prism Armor, Enhancement Module, Armor Plate x2